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Artemis The Hunter

6 4 9,392
by Indiettro updated November 8, 2012

Smite God: Artemis

Build Guide Discussion 6 More Guides
Tap Mouse over an item or ability icon for detailed info

Artemis Build

The Jungling/Ganking

Build Item Hand Of The Gods (Old) Hand Of The Gods (Old)
Build Item Warrior Tabi Warrior Tabi
3
Build Item Healing Potion Healing Potion
Build Item Heartseeker Heartseeker
3
Build Item Creeping Curse Creeping Curse
Build Item Qin's Blades Qin's Blades
Build Item Deathbringer Deathbringer
Build Item The Executioner The Executioner
Build Item Soul Eater Soul Eater

Consumable Late

Build Item Elixir of Power Elixir of Power
Build Item Potion of Power Potion of Power

Mid Lane

Build Item Boots of Celerity Boots of Celerity
3
Build Item Healing Potion Healing Potion
3
Build Item Heartseeker Heartseeker
Build Item Creeping Curse Creeping Curse
Build Item Devourer's Gauntlet Devourer's Gauntlet
Build Item The Executioner The Executioner
Build Item Deathbringer Deathbringer
Build Item Soul Eater Soul Eater
Build Item Cloak of Meditation Cloak of Meditation
Build Item Heavenly Wings Heavenly Wings

Support Abilities

Build Item Heavenly Agility Heavenly Agility
Build Item Purification Beads (Old) Purification Beads (Old)

Artemis's Skill Order

Transgressor's Fate

1 X Y
Transgressor's Fate
3 15 16 18 19

Vengeful Assault

2 A B
Vengeful Assault
2 8 11 12 14

Suppress The Insolent

3 B A
Suppress The Insolent
1 4 6 7 10

Calydonian Boar

4 Y X
Calydonian Boar
5 9 13 17 20
Transgressor's Fate
3 15 16 18 19

Transgressor's Fate

1 X
Artemis places a trap on the ground. Enemy gods coming within 5 units of her traps activate them, Rooting and Crippling the enemy god, preventing movement abilities and dealing damage every second for 3s.

Ability Type: Ground Target
Damage per Tick: 35 / 48 / 61 / 74 / 87 (+30% of your Physical Power)
Damage (Total): 105 / 144 / 183 / 222 / 261 (+90% of your Physical Power)
Root Duration: 2s
Max Traps: 4
Cost: 45
Cooldown: 14 / 13 / 12 / 11 / 10s
Vengeful Assault
2 8 11 12 14

Vengeful Assault

2 A
Artemis attacks at a furious pace, increasing her attack and movement speed significantly. Additionally, Artemis cleanses herself of slows and becomes immune to Slows for 0.6s when activated.

Ability Type: Buff
Attack Speed: 40 / 50 / 60 / 70 / 80%
Movement Speed: 25%
Duration: 3 / 3.5 / 4 / 4.5 / 5s
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 16 / 15.5 / 15 / 14.5 / 14s
Suppress The Insolent
1 4 6 7 10

Suppress The Insolent

3 B
Artemis fires a volley into a ground target, suppressing all of her enemies. Enemies caught within the volley are damaged and are slowed.

Ability Type: Ground Target
Damage: 100 / 150 / 200 / 250 / 300 (+75% of your Physical Power)
Slow: 25%
Slow Duration: 2s
Radius: 15
Cost: 50 / 55 / 60 / 65 / 70
Cooldown: 8s
Calydonian Boar
5 9 13 17 20

Calydonian Boar

4 Y
Artemis summons the great Calydonian Boar on her enemies, doing damage to the nearest enemy god and Stunning them, and itself. The boar is immune until it hits the first god and then continues to charge other gods for its lifetime. Artemis is also immune to Crowd Control for 1.5s.

Ability Type: Area
Damage: 150 / 225 / 300 / 375 / 450 (100% of your Physical Power)
Stun: 1.1 / 1.2 / 1.3 / 1.4 / 1.5s
Boar Lifetime: 6s
Cost: 80 / 90 / 100 / 110 / 120
Cooldown: 90s

Introduction

In this guide you will see some ways to play on the artemis.You can see here:
1.ITEM EXPLANATION;2.PROS/CONS;3.JUNGLING and GANKING WAYS;4.Early-Mid-Late Team Work



Change Log: 9 November This guide was published
ITEM EXPLANATION CHAPTER FINISHED.


NEXT CHAPTERS COME SOON .

ITEM EXPLANATION

The jungling guide is the base one so like evry jungler you will start with :The hand of gods will help you a lot in early game giving you runes to escape/damagin/mana regeneration/hp regeneration but you can use it even on pushing if you think you don't need those.These are the best boots for artemis which are providing Damage and Crit chance and with the Artemis passive you will crit like an animal.These crits will help you a lot in killing gold fury or fire giant SOLO,but they will provide you a good ganking mechanism.A Health potion is tottaly important because you're first rune should be the mana regeneration so in that time you will regen hp if you would play with a ganker or an agrresive character like kali/wukong.This is your base weapon because if you do well in early stealing the mana regeneration ,hp regeneration and even damage YOU WON'T DIE.So Heartseeker provides you a pretty nice bonus of 85 Psyhical Damage and 10 % movement speed.This is your ganking system ,artemis without a bonus of movement speed and excesive stun will help you a lot for last-hitting/low hp or pushing in team fights.In cooldown this provide -10% movement speed of your opponents so if good to keep with when you're pushing.Artemis could easyli kill a high hp tanker like ares /ymir /hades but these will help you a lot.10 % of they're hp it's around 200 so This item rocks.+ This will provide you attack speed ,Hp and bonus 30 Psy Damage.Soul eater it's an late game item so the bonus life steal and attack speed is like cream for Artemis.It will also provide to your team mates a bonus of psy lifesteal and attack speed but will also boost your HP.(300).The executioner is for late tankers and this will lower theirs protection and boost your Damage (a little ) But also attack speed is welcome.This is like artemis boar .
50% CRITICAL BOOST IS AMAZING!AND PLUS 20% CRITICAL CHANCE .Artemis should party when this item would be finished.

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1
JararoNatsu (51) | May 9, 2013 10:53am
Roxon wrote:

dude im sorry but boots of celerity on are its **** no matter what, maby it would work if tabi werent in the game but they are


On Artemis, I would agree considering her lack of early game scale. You'll want as much AD as possible, so Warrior Tabi is the preferable choice.

BoC are, however, good for other Gods, like Ra. Depends entirely on the play style of the player.

As for the build itself, it's ok but it could be a lot better. You have some items that should come much earlier, like The Executioner and Soul Eater. In my guide, I recommend Soul Eater to come first, to give the early game sustain that Artemis so dearly needs.

When working on this guide, think about this: What build is going to help Artemis' hyper-carry tendencies, helping her with her low-scale early to mid and her insane late game. Check my guide out too :P
1
Roxon | May 9, 2013 10:45am
dude im sorry but boots of celerity on are its **** no matter what, maby it would work if tabi werent in the game but they are
1
LaggyMcLag | December 8, 2012 9:51pm
on your ganking build you have 3 consumables, am i missing something or is it an oversight?
1
flyrom99 (9) | November 10, 2012 4:55pm
This needs a lot more information. Good build great, but a real guide would be even better. There is pre determined chapter on the side. Use those as a basis for your chapters!
1
Indiettro (1) | November 10, 2012 1:57am
Thanx.It's much better than my older guide:)
1
yazuka | November 10, 2012 1:55am
Good job.You could write more but I totally destroyed the enemy team with this build.GJ+1
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League of Legends Build Guide Author Indiettro
Artemis The Hunter
Table of Contents

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