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Ares Build For Team Players

0 0 4,590
by nickcrazyman updated July 6, 2015

Smite God: Ares

Build Guide Discussion 6 More Guides
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Ares Build

Start Game

Build Item Watcher's Gift Watcher's Gift
Build Item Hand Of The Gods (Old) Hand Of The Gods (Old)
Build Item Boots Boots
Build Item Multi Potion Multi Potion
2

Core Items

Build Item Shoes of Focus Shoes of Focus
Build Item Sovereignty Sovereignty
Build Item Heartward Amulet Heartward Amulet
Build Item Mystical Mail Mystical Mail
Build Item Stone of Gaia Stone of Gaia
Build Item Spirit Robe Spirit Robe
Build Item Wrath of the Gods Wrath of the Gods
Build Item Greater Blink Greater Blink

Extras Changes If Need For Damage

Build Item Ethereal Staff Ethereal Staff
Build Item Gem of Isolation Gem of Isolation

Ares's Skill Order

Shackles

1 X Y
Shackles
2 4 6 7 11

Bolster Defenses

2 A B
Bolster Defenses
3 15 16 17 18

Searing Flesh

3 B A
Searing Flesh
1 8 10 12 13

No Escape

4 Y X
No Escape
5 9 14 19 20
Shackles
2 4 6 7 11

Shackles

1 X
Chains extend from Ares' shield, doing damage to all enemies in its path. Hitting a god shackles them to Ares, Cripples them, preventing movement abilities, dealing the same damage every second while slowing them by 15% and buffing Ares. While shackled, Ares can fire another chain for free within 2s. Jungle Camps take an extra +40% damage.

Ability Type: Line, Cripple, Damage
Minion Damage: 70 / 90 / 110 / 130 / 150 (+15% of your Magical Power)
God Damage per Tick: 20 / 40 / 60 / 80 / 100 (+15% of your Magical Power)
Speed Buff per Target Shackled: 15%
Duration: 4s
Max Shackles: 3
Cost: 70 / 75 / 80 / 85 / 90
Cooldown: 15 / 14.5 / 14 / 13.5 / 13s
Bolster Defenses
3 15 16 17 18

Bolster Defenses

2 A
Ares strengthens the defenses of himself and all nearby allies for 6s, granting Basic Attack Damage, Protections, HP5, and reducing Crowd Control durations. For each shackled enemy, the Protection Buffs are increased.

Ability Type: Circle, Buff
Protections: 20 / 25 / 30 / 35 / 40
CC Reduction: 30%
HP5: 25 / 30 / 35 / 40 / 45
Shackle Bonus: 7
Radius: 35
Cost: 40 / 45 / 50 / 55 / 60
Cooldown: 15s
Searing Flesh
1 8 10 12 13

Searing Flesh

3 B
Flames pour forth from Ares' shield, engulfing enemies in a cone in front of him causing damage every .5s for 4s. Ares is immune to Knockback for the duration.

Ability Type: Cone, Damage
Damage Per Tick: 15 / 20 / 25 / 30 / 35 (+7% of your Magical Power)
% Max Health Per Tick (Gods): 1 / 1 / 2 / 2 / 3%
% Max Health Per Tick (Minions): 4%
Cost: 55 / 60 / 65 / 70 / 75
Cooldown: 12s
No Escape
5 9 14 19 20

No Escape

4 Y
Ares throws chains out to all enemy gods in an area around him. All enemies hit by the chains are pulled to Ares after 2.5s, taking damage and are stunned.

Ability Type: Area
Damage: 200 / 275 / 350 / 425 / 500 (+40% of your Magical Power)
Stun: 1s
Radius: 35
Cost: 80 / 85 / 90 / 95 / 100
Cooldown: 100s

Introduction

Ares is a team player hes not made to get kills 24/7 like the jungle does but late game he can be a huge help.

This is my build for Ares And i use it all the time.

The Aura Item give me a 30+ Magical Damage Because Of His Passive Moves

I use this build all the time and i win

If you cant grab them or rotate as a support don't be like this build sucks its just that you suck.

You need to think when you play as ares your weak for damage early game but you can eat up damage so don't be scared and end up not pushing with teammates your made to get assist and give your teammates kills. Once you get to late game you will get a lot of kills.

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1
RetPetty | July 6, 2015 3:19pm
just a suggestion, might be good to explain why you have your build the way it is.

I would tend to add Rod of Tahuti and prolly drop mystical mail or stone of gaia. Rod would give you almost double magic power
1
DucksRock (41) | July 6, 2015 2:39pm
MY EYES BURNNNN
1
Zilby (132) | July 6, 2015 1:28pm
The build is so right but the explanation is so wrong lol.

Admittedly though Ares can grab a lot of kills late game. His continuous damage output will often deal the finishing blow on a lot of enemies in teamfights ._.
1
Estidien (30) | July 6, 2015 12:25pm
I have to agree with FemFatalis. Ares is a god that should be taken advantage of in the EARLY GAME because of his linking cripple that deals a massive amount of damage. In the lategame he's really only got No Escape going for him in teamfights even though he maintains his solo boxing potential. He has no hard cc other than his ult and like FemFatalis said, unless the other team is stupid, he's really only going to be knocking off Purification Beads or magi's blessing. Still it's a nice build
1
FemFatalis (15) | July 6, 2015 11:31am
Um. Ares is far from a late game character. His strength actually lies in his early game damage. Shackles is a nearly inescapable source of enormous damage on the enemy hunter, and his ult allows for enormous damage as well. His late game is actually pretty bad if he's not fed - Shackles and Searing Flesh are nearly useless, Bolster Defenses is sub-par to say the least, and No Escape becomes little more than a beads tax. Don't get me wrong, I like the build, but you're strongly mistaken about Ares's strengths and weaknesses.
1
nickcrazyman | July 6, 2015 11:19am
The Aura Item give me a 30+ Magical Damage Because Of His Passive Moves

I use this build all the time and i win

If you cant grab them or rotate as a support dont be like this build sucks its just that you suck.
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