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Ao Kuang's The Power, The Rings, and The Heals

4 4 18,252
5.9
by ThatOneGuy2470 updated February 21, 2023

Smite God: Ao Kuang

Build Guide Discussion 10 More Guides
Choose a Build: Power Kuang
Power Kuang Rings Kuang Heals Kuang
Tap Mouse over an item or ability icon for detailed info

Build Summary

Starter

Build Item Conduit Gem Conduit Gem
Build Item Tiny Trinket Tiny Trinket
Build Item Wing Shard Wing Shard

Main Build

Build Item Archmage's Gem Archmage's Gem
Build Item Doom Orb Doom Orb
Build Item Spear of the Magus Spear of the Magus
Build Item Spear of Desolation Spear of Desolation
Build Item Charon's Coin Charon's Coin
Build Item Calamitous Rod of Tahuti Calamitous Rod of Tahuti

Ao Kuang's Skill Order

Water Illusion

1 X Y
Water Illusion
3 15 16 18 19

Dragon Call

2 A B
Dragon Call
2 8 11 12 14

Wild Storm

3 B A
Wild Storm
1 4 6 7 10

King of the Eastern Seas

4 Y X
King of the Eastern Seas
5 9 13 17 20
Water Illusion
3 15 16 18 19

Water Illusion

1 X
Ao Kuang Teleports forward into Stealth, leaving behind a watery form of himself. He remains in Stealth for 5s or until he attacks or takes damage.

Ao Kuang may activate this ability again to detonate the watery form, dealing damage to nearby enemies.

Ability Type: Circle, Teleport, Damage
Damage: 70 / 120 / 170 / 220 / 270 (+70% of your Magical Power)
Range: 30
Radius: 20
Cost: 70
Cooldown: 15s
Dragon Call
2 8 11 12 14

Dragon Call

2 A
Ao Kuang summons 6 dragons to his side. For every successful basic attack Ao Kuang makes, a dragon will dive to the target dealing additional damage. This ability ends after all dragons are used, or after 10s.

Ao Kuang may activate this ability again to send forward any remaining dragons in a ranged attack. The dragons damage and Slow the first enemy they hit.

Ability Type: Line, Buff, Damage
Attack Damage: 35 / 50 / 65 / 80 / 95 (+30% of your Magical Power) per hit
Ranged Damage: 20 / 25 / 30 / 35 / 40 (+13% of your Magical Power) per remaining dragon
Slow: 30%, for 1s + 0.25s per remaining dragon
Range: 55
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 15 / 14 / 13 / 12 / 11s
Wild Storm
1 4 6 7 10

Wild Storm

3 B
Ao Kuang unleashes a storm of lightning from his sword, damaging all enemies in front of him. This will send a Dragon from Dragon's Call forth, dealing damage to hit targets.

Ability Type: Cone, Damage
Damage: 90 / 135 / 180 / 225 / 270 (+40% of your Magical Power)
Range: 30
Cost: 50 / 55 / 60 / 65 / 70
Cooldown: 7s
King of the Eastern Seas
5 9 13 17 20

King of the Eastern Seas

4 Y
Ao Kuang grabs a single target, damaging and knocking them into the air. If the target is below a Health threshold, Ao Kuang will also reveal his true form, becoming an airborne Dragon and executing them restoring Health. After transforming Ao Kuang then picks a new location to land, dealing damage to enemies within 20 units.

Ability Type: Target, Knockup, Damage
Damage: 90 / 140 / 190 / 240 / 290 (+50% of your Magical Power)
Execute Threshold: 30%
Heal: 10 / 15 / 20 / 25 / 30% of maximum Health
Landing Damage: 100 / 150 / 200 / 250 / 300 (+50% of your Magical Power)
Landing Range: 200
Cost: 90 / 100 / 110 / 120 / 130
Cooldown: 100s

Extended Build

Optional Swap Items

Notes [*] Divine, Toxic = Antiheal (Divine Ability, Toxic AA speed)
[*] Telkhines, Demonic = Power + AS

Notes

[*] Divine, Toxic = Antiheal (Divine Ability, Toxic AA speed)
[*] Telkhines, Demonic = Power + AS

Build Item Divine Ruin Divine Ruin
Build Item Toxic Blade Toxic Blade
Build Item Telkhines Ring Telkhines Ring
Build Item Demonic Grip Demonic Grip

Relics

Notes [*] Beads, Aegis, Shell = Safety
[*] Wings, Blink = Movement (Entangled=Escape , Hastened=Aggro)
[*] Horrific = Aggro or Escape

Notes

[*] Beads, Aegis, Shell = Safety
[*] Wings, Blink = Movement (Entangled=Escape , Hastened=Aggro)
[*] Horrific = Aggro or Escape

Build Item Greater Purification Beads Greater Purification Beads
Build Item Greater Aegis Amulet Greater Aegis Amulet
Build Item Greater Heavenly Wings Greater Heavenly Wings
Build Item Greater Blink Rune Greater Blink Rune
Build Item Greater Horrific Emblem Greater Horrific Emblem
Build Item Greater Magic Shell Greater Magic Shell

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1
Suchiyan | February 1, 2023 10:48am
did not specify jngl or mid or what role because for jngl this would be awful
1
ThatOneGuy2470 | February 1, 2023 11:05am
Sorry for the confusion. Making a kind of A-Z builds (Any mode expect for conquest) for all the gods for some of my friends. They are all not going to be great since it's for almost all the gods in the game and I don't heavily main these roles (More of a god pool type of guy not "Main Role/Gods"). I will edit all current and coming up builds to note it is not recommended for conquest but if so then I'll specify a role.
1
Branmuffin17 (394) | February 1, 2023 11:31am
One consideration when making your builds, don't commit so heavily into lifesteal. You've got 3 items...at max, you should probably only have 2, and even then it depends. Polynomicon is less for the lifesteal and more for the burst damage after ability use, while Spear of the Magus is a team-based lifesteal option (due to the damage increase for anyone attacking your target). Bancroft's Claw can be paired with Typhon's Fang, but for Ao, I'd probably choose Nimble over Claw. I would definitely not have Poly + Bancroft + Magus in the same build.

Warlock's Staff is usually more for gods in Mid, people that need to box some due to their kit, but Ao is more of an assassin, get in, deal damage, get out. Not sure why you're choosing Warlock here.

I guess in a way there's some synergy though. You have 30% pen via Magus, Warlock and Tahuti. You've got burst damage function from Poly, Archmage, and Claw. It's just not how I would probably play him, esp not in a non-Conquest role. Definitely important to identify the mode / role you intend for your builds though, and info on how you suggest playing for the build would be good to see the strats behind the concept.

For the Rings build, same concept probably on lifesteal. If you're going Bancroft, you probably don't need Telk. Choose one or the other. Depending on how things go, you also might skip over Hastened though I see the appeal. You might instead get a higher power item either for Telk or Hastened, as he really doesn't need that much AS probably. You could also sell Manikin late-game as it's not all that great of an item.

I would personally just completely delete that Heals build. No offense but it's pretty awful.
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League of Legends Build Guide Author ThatOneGuy2470
Ao Kuang's The Power, The Rings, and The Heals
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