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Agni - How to Ignite the Ice (PT-BR)

11 6 29,143
by MacroWave updated September 5, 2012

Smite God: Agni

Build Guide Discussion 7 More Guides
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Agni Build

Early Game

Build Item Boots of the Magi Boots of the Magi
2
Build Item Healing Potion Healing Potion
2

Middle Game

Build Item Obsidian Shard Obsidian Shard
3
Build Item Boots of the Magi Boots of the Magi
Build Item Gem of Isolation Gem of Isolation
3
Build Item Aegis Amulet (Old) Aegis Amulet (Old)

Late Game

Build Item Void Stone Void Stone
3
Build Item Book of Thoth Book of Thoth
3
Build Item Rod of Tahuti Rod of Tahuti
3
Build Item Heavenly Agility Heavenly Agility
Build Item Purification Beads (Old) Purification Beads (Old)

Agni's Skill Order

Noxious Fumes

1 X Y
Noxious Fumes
3 15 16 17 19

Flame Wave

2 A B
Flame Wave
2 4 6 7 10

Path of Flames

3 B A
Path of Flames
1 8 11 12 14

Rain Fire

4 Y X
Rain Fire
5 9 13 18 20
Noxious Fumes
3 15 16 17 19

Noxious Fumes

1 X
Agni summons a cloud of noxious fumes at his ground target location, doing damage every second. Firing any of Agni's abilities into the fumes detonates the gas, Stunning and damaging all enemies in the radius.

Ability Type: Circle, Stun, Damage
Damage (per Tick): 10 / 20 / 30 / 40 / 50 (+5% of your Magical Power)
Damage (Bonus): 20 / 40 / 60 / 80 / 100 (+20% of your Magical Power)
Fumes Duration: 10s
Stun Duration: 1s
Range/Radius: 55/20
Fumes Duration: 10s
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 12s
Flame Wave
2 4 6 7 10

Flame Wave

2 A
Agni summons a wave of fire in front of him that scorches all enemies in its path. Ignites Noxious Fumes.

Ability Type: Line, Damage
Damage: 100 / 155 / 210 / 265 / 320 (+65% of your Magical Power)
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 15 / 14 / 13 / 12 / 11s
Path of Flames
1 8 11 12 14

Path of Flames

3 B
Agni blazes a path forward in a quick dash, leaving flames trailing behind him. Any enemies passing through the flames catch fire and burn for damage every .5s for 2s. Ignites Noxious Fumes. Agni is immune to Knockback while dashing.

Ability Type: Dash, Damage
Damage per Tick: 20 / 30 / 40 / 50 / 60 (+15% of your Magical Power)
Path Duration: 3s
Range: 60
Cost: 70 / 75 / 80 / 85 / 90
Cooldown: 15s
Rain Fire
5 9 13 18 20

Rain Fire

4 Y
Every 18 seconds, Agni gains a flaming halo that can be expended to summon a giant meteor at his ground target location. He can summon 1 every .8 seconds. Ignites Noxious Fumes.

Ability Type: Circle, Damage
Damage: 140 / 180 / 220 / 260 / 300 (+65% of your Magical Power)
Max Halos: 3
Range/Radius: 65/20
Cost: 10
Cooldown: Dependent on Halos

Status / Stats


============================================================================================
Bom, comparando Agni com os outros Deuses com o mesmo role ( Ranged, Mage ), podemos ver que o Agni tem um ótimo HP de come§o do jogo e tamb©m um ótimo HP5, tendo uma defesa m©dia com relação aos demais Deuses, mas não a pior!

E olhando esses atributos já podemos ver que estar na lane contra o Agni é bem chato pelo fato de ele ter uma ótima regeneração de HP e isso faz com que ele fique na lane por um bom tempo e muitas vezes voltando apenas quando já tem o dinheiro para os itens.


Well. comparing Agni with the other Gods with the same role (Ranged, Mage), we can see that Agni has a great HP to start the game and also a great HP5, having an average defense with relation to other gods, but not the worst!

And looking at these attributes we can already see that being in the lane against Agni is pretty boring because it has a great HP regeneration and this causes it to stay in lane for a long time and often returning only when he have the money for the items.

============================================================================================

Skills

============================================================================================
Agora falando sobre as magias do Agni podemos ver que ele algo bem balanceado, ou seja, algumas magias com dano alto e outras não e cooldown médio, acima de tudo ele tem um stun, isso é ótimo e ajuda com que ele seja ótimo na lane com vários outros Deuses.

Combustion é uma ótima passiva que após 4 ataques ele faz com que a Flame Wave e a Rain Fire que acrescenta um dano nessas mágia. Essa passiva é ótima durante o Early Game pelo fato de acrescentar um pouco de dano na Flame Wave e por isso durante a lane, quando a passiva estiver ativa, use a Flame Wave no inimigo para um ótimo Harass ou também pode usar o Rain Fire para um nuke em área no level 5. E se você for sortudo pode até conseguir matar um inimigo que conseguiu fugir com essa passiva. ( XD )

Noxious Fumes é uma magia que causa pouco dano mas ela não é usada para isso, usando ela e logo em seguida usando Flame Wave, Path of Flame e Rain Fire faz com que a Noxious Fumes exploda causando stun nos Deuses que estão dentro da área. Essa magia pode ser usada em várias situações tanto para fugir, quanto para pegar alguem fugindo ou iniciar um gank. E essa magia tem uma enorme sinergia com o Path of Flame que faz com que o Deus inimigo permaneça mais tempo nessa magia e tome mais dano, se você estiver com a Gem of Isolation o dano vai ser maior por causa do slow. Se usada com Rain of Fire a Noxious Fumes vai ajudar, e muito, a acertar mais ultimates.

Ordem para conseguir o maior dano: Noxious Fumes -> Path of Flame -> Flame Wave -> Rain Fire x3

Flame Wave Não tem muito para falar dessa magia, ela é a segunda magia que mais da dano e junto com a Combustion consegue dar um dano maior ainda no começo do jogo.

Rain Fire seu ultimate volta a cada 20 segundos, podendo ter até 3 ultimates. Essa
magia é a que da mais dano e é ótimas em team fight, ainda mais se você tiver um Odin ou um Hades no seu time. Ao level 5 eu aconselho você esperar até conseguir 3 dessa magia
e sempre usar a terceira como um Nuke, junto com a Combustion, e claro também é ótima para usar em inimigos que conseguiram fugir por ter um enorme Range.



Now talking about the magic of Agni we can see a avarege Mage, some spells with high damage and some not all, having a cooldown average, above all, he has a stun, this is great and helps he to be great in the lane with several other gods.

Combustion is a great passive that after 4 attacks he makes Flame Wave and Rain Fire that adds magic damage these. This passive is great for the early game because adding a bit of damage in the Flame Wave and so during the lane, when the passive is active, use the Flame Wave will be a great Harass or you can use the Rain Fire for a nuke in the area at level 5. And if you're lucky you can even manage to kill an enemy who got away with this passive. (XD)

Noxious Fumes is a spell that causes little damage but it is not used to it, using it and then immediately using Flame Wave, Path of Flame and Rain Fire makes with the Noxious Fumes explode causing stun the Gods who are in the area. This spell can be used in various situations both to flee, as fleeing to catch someone or start a gank. And this spell has a huge synergy with Path of Flame who makes God the enemy to remain longer in this magic and take more damage, if you're a Gem of Isolation the damage will be greater because of slow. If used with Rain of Fire to Noxious Fumes will help, and much more hit the ultimates.

Order to achieve the greatest damage [/ color]: Noxious Fumes -> Path of Flame -> Flame Wave -> Rain Fire x3

Flame Wave Not much to talk about this magic, it is the second spell and that more damage along with Combustion can give an even bigger damage early in the game.

Rain Fire your ultimate back every 20 seconds, and can have up to 3 ultimates. That
magic is that the most damage and is great for team fight, more if you have a Odin or Hades on your team. At level 5 I advise you wait until you get 3 of this spell
and always use the third as a Nuke, along with Combustion, and of course is also great to use on enemies who managed to escape by having a huge Range.
============================================================================================

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1
MacroWave (1) | September 15, 2012 6:07pm
Quoted:

Is it mid or support? or works as both?


Work Everywhere! xD
1
SideShowBoB | September 15, 2012 6:01am
Ótimo guia, ficou muito bom

Só faltou os PROS e CONTRAS e os deuses quem vão dar trabalho para o Agni, e os deuses que o Agni vai dar trabalho

Mas no geral ficou ótimo muito bem explicado as habilidades, parabéns!
1
Cricketlegz (1) | September 14, 2012 3:56pm
Is it mid or support? or works as both?
1
Andion | September 8, 2012 3:45pm
Belo guia, cara. Está bem escrito e coerente, mas acho que faltam algumas informações importantes, principalmente: as pros e contras do god; como se comportar em lanes e ganks utilizando das habilidades; quais são os gods que dão mais trabalho para o Agni.

Quando devo usar Flame Wave? O personagem aguenta dano o bastante para chegar perto e usa-la, ou o alvo deve estar estunado? Este tipo de coisa.

Mas sua iniciativa foi ótima, MacroWave. Precisamos de mais jogadores brasileiros exemplares assim. ;)

===========================================================================

Great guide, bro. Its well written and make sense, but there are some major information missing, mainly: the pros and cons of the god; how to use the skills in lanes and ganks; wich are the gods that give more trouble to Agni.

When should I use Flame Wave? The character is tanky enough for me to get close and use it, or my target need to be stunned? This kind of stuff.

But your iniciative is awesome, MacroWave. We need more brazillian playets like that. :D
1
fokkleman | September 4, 2012 6:36pm
Ilike the way you have this guide build whatever you want to call it... Keep it up:)
1
MacroWave (1) | September 4, 2012 5:27pm
I will this is just a Preview
1
Westighouse (102) | September 4, 2012 4:01pm
Just items and skill sequence, in my opinion, is not a proper guide. Needs to be filled out a ton more information on it and sorry to do this but giving negative vote. I have seen a lot of people doing this same thing and it looks bad. Gotta stop doing such things and let the actual guides rise to the top.
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League of Legends Build Guide Author MacroWave
Agni - How to Ignite the Ice (PT-BR)
Table of Contents

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