So, out of curiosity, does Ymir's damage scale correctly when built for damage? Because I was screwing around in Conquest earlier, 3'd up four of the enemy team and got a full ult off in the middle of them and HOLY **** 1.5k damage each. I'm not aware of any other tank that can match that amount of damage on any of their skills, and a lot of damage-only gods can't even. I guess he's just a special case?
Yeah he is, it is because the ult is so easy to dodge (although is gotten a lot harder to dodge now that you can chose to detonate it and you can move the camera).
Previously he got 200% of mp, so they nerfed the damage with 25% :P
Considering that's nearing the amount of damage my balls-out Ao Kuang ult build can do, it's a little ridiculous. His 2 also hits really hard. I could catch a mage in it, and bam, half their health is gone.
Considering that's nearing the amount of damage my balls-out Ao Kuang ult build can do, it's a little ridiculous. His 2 also hits really hard. I could catch a mage in it, and bam, half their health is gone.
Mage Ymir is very hard in the early game though with his infinite mana hunger.
However, end game, he is unstoppable! Especially if you focus on mana items and a Book of Thoth!
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