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Open Beta 45 - Goddess Of Victory Update

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Forum » News » Open Beta 45 - Goddess Of Victory Update 1 posts - page 1 of 1
Permalink | Quote | +Rep by Branmuffin17 » October 5, 2026 12:04pm | Report

2026/10/05



Source: https://www.smite2.com/news/open-beta-45-update-notes/
Main Patch scheduled to go live: October 6

NEW CLASSIC GOD


Nike
  • General
    - MeleeBasic Attacks
    - Damage Type: Physical
    - Scaling Type: Strength Scaling

  • Passive: To Victory!
    - Hitting an enemy with an ability grants a Laurel to you and allied gods within 10 meters.
    -- Laurels have a maximum of 3.
    --An ally consumes a Laurel with an Attack; you Heal them for a small amount scaling with intelligence.
    --When you attack an enemy, you consume a Laurel, Heal yourself and deal bonus physical damage scaling with strength.

  • Ability 1 (Dark): Rend
    - Slam the ground 3 times, sending fissures forward. Each fissure deals physical damage.
    - A target hit twice loses protections for a duration
    - A target hit 3 times is disarmed
    - You are knockback immune for the duration

  • Ability 2 (Dark): Barrier Formation
    - Channel a barrier in front of you that blocks ranged basic attacks. Enemies who touch the barrier are knocked back and take physical damage. Reactivate to collapse the barrier, delaying physical damage to enemies in front of you.
    - Lasts a short duration.
    - You are knockback immune while channeling.
    - Your turning is limited, and your movement speed reduced.
    - Building intelligence reduces the self movement slow.

  • Ability 3 (Dark): Valiant Leap
    - Leap to a target location, dealing physical damage and knocking up enemies where you land.

  • Ultimate Ability: Sentinel of Zeus
    - Transform into an armored sentinel and send out a shockwave, dealing physical damage and slowing nearby enemies. Gain a shield based on your max health for a duration.
    -- While this buff is active, you do not consume Laurels, but attacks against enemies still heal you and deal bonus physical damage.

  • Aspect releasing October 9
    - Aspect of Victorious Conquest
    - Laurels are granted only to you. At 3 Laurels, your next ability deals bonus physical damage scaling with strength and consumes them.
    - Barrier Formation no longer channels; it travels forward 9m, lingers 1s, and knocks up enemies who touch it.
    - Valiant leap no longer knocks up.
    - Sentinel of Zeus no longer grants a shield; it grants full Laurels, and ability hits do not consume Laurels while the buff is active.

WANDERING MARKET TRAVELERS


Reward Traveler: Rogue Fate Thor

Contents:
  • Instantly unlocked after collecting 6 of the infernal Threads
  • Premium Page Contents - Unlock the following items with Wandering Market Coins
    - Silver Fox Prism
    - Elite Armor Prism
    - Night Hunter Prism
    - Hellscarred Prism
    - Rogue Fate Announcer Pack

Classic Traveler: Plague Lord Hades

Contents:
  • Instantly unlocked after purchasing the Premium Traveler Page
  • Premium Page Contents - Unlock the following items with Wandering Market Coins
    - Patina Poison Prism
    - Spectral Reapear Prism
    - Clockwork Contagion Prism
    - Plague Jump Stamp
    - Infernal Threads (Part of the Dark Tapestry Event)

Classic Traveler: Blight Guardian Athena

Contents:
  • Instantly unlocked after purchasing the Premium Traveler Page
  • Premium Page Contents - Unlock the following items with Wandering Market Coins
    - Blight Queen Prism
    - White Dawn Prism
    - Hellforged Prism
    - Living Blight Title
    - Infernal Threads (Part of the Dark Tapestry Event)

GAMEPLAY


Assault
  • Assault Healer tiers
    - Artio demoted from T1 to T2
    - Chronos promoted from T3 to T2
    - Nut demoted from T2 to T3
    - Hades added as T3

Conquest
  • Fire Giant
    - Added an alert sound and message when you are being targeted by Fire Giant
  • Tier 2 Tower
    - Increased Strength 275 -> 290

QUALITY OF LIFE


Keyhole Camera
  • Whenever possible, the camera will now clip through terrain to maintain a fixed distance from your character.
  • This should make the camera more reliable, and make it less confusing in hectic teamfights.

Auto VGS
  • Auto VGS Toggles added into settings.
  • Returning to base no longer triggers when it is 1v1.
  • When Be right back VGS is used, for a moment, I'm returning to base won't Auto.
  • VGS extra abilities no longer trigger Out of mana Auto VGS (Ex: Atlas Interact ability).

Targeting Brackets
  • Now available to be activated in settings menu.

Tracker Milestones
  • When reaching milestones on owned Trackers, you will be notified in-match.

Dash Movement System Rework Phase 2
  • This should better detect/predict hits, and should resolve a good chunk of the lingering issues being reported, most notably Ratatoskr Dash.
  • This will be tested at various points during the update, and may not always be live.

GOD BALANCE


ITEM BALANCE

  • Heartwood Charm
    - Cooldown Reduction increased from 10% to 20%.
    - Intelligence increased from 40 to 45

  • Lotus Sickle
    - Bonus Damage is now also increased by 20% Attack Damage
    - Fixed some cases where buffing/healing/shielding were not correctly working with this item

BUG FIXES

  • Fixed an issue with base doors not replicating their open/closed state properly
  • Fixed an issue with bots not being able to walk/target reliably through base doors
  • Fixed an issue with Typhon minion sometimes appearing very large or very very very small
  • Dominance Now correctly appears as a penetration item
  • Fixed pixelation on the newest cutesy badges
  • Bundle store will no longer reset focus back to first entry when it refreshes
  • When you can afford another Tier 1 or 2 item on the right side of the branch while you own the same items on the left, attempting to purchase tier 3 will now correctly purchase the missing items
  • For Controller, purchasing consumable that can stack with no other free consumable slots will no longer reset focus back to the Left "All item list"
  • Tentative fix: Minions should now always play their death animations
    - Jungle camps/bosses still need this
  • Fixed an issue with Typhon minion sometimes appearing very large or very very very small
  • Ishtar Imbue Arrows attacks no longer count as melee for Hastened Fatalis

Branmuffin17
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