Serqet's Basic Attacks apply Catalyst, which consumes her lingering Poisons. If the target is affected by two different lingering poisons they are dealt 10% of their maximum health has physical damage. If affected by three different poisons they are dealt 20% of their maximum health has physical damage.
Deathbane
Serqet dashes three times from side to side, dealing 60/80/100/120/140 +30% of her Physical Power as damage, and applying Deathbane Poison to each enemy hit. This ability can critical hit, and Serqet is immune to knockup while dashing. Deathbane Poison reduces a target's physical protection by 25% for 3s, after which it remains in a lingering dormant state for 20s. Cooldown 10s. Cost 60.
Cobra's Kiss
Serqet launches her two blades forward, dealing 50/70/90/110/130 +40% of her physical power as damage and applying the Cobra's Kiss Poison. Cobra's Kiss Poison drives gods to madness for 1/1.25/1.5/1.75/2s, forcing them to attack nearby allies, dealing 50/60/70/80/90 +30% Physical Power scaling per basic attack hit, or walk harmlessly towards Serqet. After the madness, Cobra's kiss remains in a lingering dormant state for 20s. Cooldown 18s. Cost 70/75/80/85/90.
Ambush
Serqet enters stealth, rooting herself in place. She may leap to a target location, dealing 80/140/200/260/320 +50% of her physical power as damage to enemies. She will stay hidden until she leaps or cancels this ability. Enemy gods within range 12.5 will reveal her. Cooldown 15s. Cost 70/75/80/85/90.
Last Breath
Serqet leaps to an enemy, stunning them for 1s, applying the Last Breath poison, then pushing them 30 units away. The Last Breath poison deals 150/275/400/525/650 true damage over the next 5s, and prevents healing. If an enemy dies while infected with Last Breath, they will explode, applying the poison to all nearby enemies. Cooldown 90s. Cost 100.
New God Skins
Swagni Agni
Covert Ops Bastet
Agent Apollo
Venom Serqet
Gold Janus
Legendary Janus
New Voice Packs
Grand Slam Hercules
Elite Agent Apollo + Control
Covert Ops Bastet
Swagni
Serqet
New Ward Skins and Player Icons
Mailbox
Fishbowl
Fluffy Manticore
Helicopter
Player Icon Country flags: Ireland, Chile, Colombia, Switzerland, Ukraine, Belgium, Turkey, South Korea, Portugal, Peru, and Norway!
Updated Cards
Aphrodite Majestrix
Freya Northern Lights
Hercules Gold and Legendary
Hercules Grand Slam
Artemis Stalker
Janus Gold and Legendary
Custom Games
The Custom Game system has had a number of improvements implemented:
The Create Custom Game screen has been reworked to be more user friendly and visually appealing.
When you create or join a Custom Game you are taken to a lobby that allows you to see all the players in the custom game.
Players are able to switch teams in the lobby to predetermine which side they are on and where they are in the pick order.
The lobby creator is able to invite and kick players from the lobby.
Searching for Custom Games now uses a full screen view to display more information about matches.
All custom match game types are displayed on a single screen now.
Custom Matches now display player counts in the list, for your convenience.
General Gameplay
Phoenix Objectives
Phoenixes now have timers that show in world and on the mini-map, indicating how long until they respawn.
Assault
The Re-Roll button will now be locked when 10 seconds remain in the god trading phase.
Recall will now always break stealth effects.
Fixed a bug that caused jungle buff timers to not show when they were killed at the edge of the leash ranges.
Fixed a bug that would cause additional waves of minions to spawn if you killed the entire wave fast enough.
This Tier 2 item now has a passive: For 5s after using an ability, your next basic attack will deal an additional 25% of your physical power as physical damage. This effect applies ever 4 seconds.
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