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Awilix Patch Notes

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Forum » News » Awilix Patch Notes 9 posts - page 1 of 1
Permalink | Quote | +Rep by Romanians » December 13, 2014 1:54am | Report

New God: Awilix








Initiative - Passive



If Awilix strikes first from out of combat, she increases her total physical power by 30% for 2.5s.




Summon Suku



Awilix mounts her Panther Suku, gaining movement speed but decreasing strafe speed. Awilix may leap off of Suku to deal 80/130/180/230/280 +80% of her Physical Power as damage to all enemies in the target area. Canceling this ability before leaping will not trigger its cooldown.
Cost: 50/55/60/65/70.
Cooldown: 15s.




Feather Step



Awilix flips over the last enemy she hit within 1.5s, dealing 60/90/120/150/180 +50% of her Physical Power as damage when she passes over them. The damage dealt is modified based on the next attack in Awilix's basic attack progression, increasing 1x/1.5x/2x. If the next basic attack in her sequence is her third attack, then she also hits all targets in the area around her.
Cost: 60/65/70/75/80.
Cooldown: 8s.




Moonlight Charge



Suku comes to Awilix's aid, rushing forward and damaging all enemies for 70/110/150/190/230 +60% of her Physical Power. If hit from behind, enemies are also knocked up into the air.
Cost: 85
Cooldown: 12s




Gravity Surge



Awilix calls upon the power of the moon, immediately pulling to her the closest enemy god in front of her that is either Leaping or Knocked Up into the air. The target god takes 200/250/300/350/400 +100% of her Physical Power as damage when it lands. Awilix is then bathed in moonlight, gaining 30/40/50/60/70% Attack Speed and 20/30/40/50/60 Physical Power for a short duration.
Cost: 100.
Cooldown: 90s.




God Reveal



Dev Insight on Awilix




New Skins





Blood Moon Awilix




Buccaneith




Nerd Rage Cabrakan





Archon Thanatos




New Voicepacks



    ● Awilix
    ● Archon Thanatos
    ● BuccaNeith Neith
    ● Nerd Rage Cabrakan



New Ward Skins and Player Icons



    ● Temple of Kukulkan Ward
    ● Mayan Icon



New God Rotation



    ● Zeus
    ● Tyr
    ● Bacchus
    ● Cupid
    ● Loki



New Emotes



    ● Awilix Clap and Wave
    ● Ao Kuang Clap and Wave


Misc



    ● Fixed an issue with new users skipping the tutorial and feature pop-ups.
    ● Fixed an issue with in-world objective health bars not updating smoothly.
    ● Selecting god skins now plays their name introduction in the match lobby.
    ● Fixed a hitching issue caused by NPC’s not getting precached during matches.
    ● Fixed an issue where non-party leaders would see incorrect challenge names when the party leader would join a custom lobby.
    ● Fixed an issue with the initial VGS context missing.
    ● Turning Auto-level off mid match will keep it off until turned back on in the lobby.
    ● Fixed an issue with Ward selection pop-up only showing 2 pages of wards with buttons.
    ● Fixed an issue with Hint/Help pop ups persisting at the Victory/Defeat screen.
    ● Fixed a bad system message when cancelling a Custom Room.
    ● Turning off Auto Level abilities/purchase during a match will now be remembered.
    ● Added Russian, Polish, and Turkish fonts.
    ● Numerous Co-Op AI improvements for new player experience.
    ● Added Hirez animated logo. Snappy!


Spectator



    ● Switched location of Actives and Consumables in the spectator hud.
    ● Can now /spectate on players that are already in the match lobby.
    ● Improved the performance of Nu Wa’s Fog. Will appear less jittery.
    ● Green timeline is now clickable.
    ● Team name display in spectator is now editable in hud editor (Only visibility).
    ● Camera height adjustments.
    ● Collision is turned while in free cam.
    ● Fixed an issue that caused the Game State text to clear when opening settings.
    ● Fixed an issue where gods switching stance did not update the ability icons.



Gods - Balance/Updates/Fixes







We love that Ao Kuang is an all-in style melee-mage, but his burst potential was a bit too high, and Dragon Call when fired as a projectile was allowing for too much damage while maintaining a safe distance. This patch also features a cleanup to his passive, and a fix for the notorious Kumbhakarna Sleepy issue.

King's Sword
    When using energy to cast an ability in place of mana, it will no longer consume two energy charges. One charge will provide the casting and also the damage increase.

Dragon Call
    Magical Power Scaling of melee damage reduced from 30% to 28% per Dragon.
    Ranged damage when re-activating the ability and sending Dragons forward reduced from 20/30/40/50/60 to 15/20/25/30/35 per dragon.

King of the Eastern Seas
    Fixed a bad interaction with this ability and Kumbhakarna’s Sleepy. Kumbhakarna is no longer executed if his passive is available, but Ao Kuang still enters Dragon Form.




○ General
    VGS and Voice pack pickups lines have been added to the game.





○ General
    VGS and Voice pack pickups lines have been added to the game.





○ General
    Fixed an issue with her hair not showing white on the Convention 2012 skin.





Seismic Crush
    Updated tooltip to include the increase in attack speed.

Refraction Shield
    Updated tooltip to reflect that it only stuns gods.





Waxing Moon
    Updated tooltip to reflect that it only stuns gods.





Unbound Rules
    Now gains a rune when he lands a basic attack hit instead of when he deals damage with his basic attack. This change will mean he will build runes even when attacking a target who has used Aegis, or someone under the effects of Undying Love.





Sleepy
    Fixed an issue where Ao Kuang could execute and bypass Sleepy.





World Weaver
    Fixed an issue where cancel text was displaying incorrect values





Armillary Sash
    Tooptip updated. Now states that this ability can critically hit.





Some huge changes for Nox this patch! Nox was capable of dealing large amounts of magic damage but the leash component of her ultimate Night Terror exposed her to too many fatal situations. We wanted to give her a chance to sit at range and control the fight while still remaining survivable. With the addition of a delayed stun and the chance to hit multiple targets, Night Terror now gives Nox a strong teamfight presence. Changing her passive to include more damage mitigation and removing her need to stay near her target gives her many more options on the battlefield.

Flame of the Night
    This ability has been changed: Nox’s candles gather energy from all abilities she uses. For every ability Nox casts a candle is lit.
    For every candle lit Nox gains 4% damage mitigation. When Nox takes damage from an enemy god one of her candles are blown out.
Shadow Barrier
    Damage reduction is now 90% at all ranks.
    Barrier duration increased from 1s to 2s.
    Reduced cooldown from 18s to 18/17/16/15/14s


Nightfall Raven
    Damage reduced from 70/140/190/240/290 to 70/120/170/220/270
    Silence duration increased from 1.0/1.1/1.2/1.3/1.4s to 1/1.25/1.5/1.75/2s


Siphon Darkness
    Damage reduced from 90/120/150/180/210 to 90/110/130/150/170
    Mana changed from 50/55/60/65/70 to 50


Night Terror
    Nox is no longer required to maintain a link to targets affected by Night Terrors. Targets remain affected regardless of range, for the duration.
    When Night Terror expires, targets are now stunned for 1s and take damage again.
    Increase projectile speed from 110 to 160.
    Increased range from 55 to 70.





Lord of the Afterlife
    Osiris is now CC Immune during the entire leap, not just the casting time.





Serqet's Cobra Kiss duration, at the later stages of the game, was allowing her too much control in using all her damaging abilities before a target could react. Reducing the duration makes Serqet rely more heavily on her positioning and mobility to secure kills.

Cobra’s Kiss
    Reduced Madness duration from 1/1.25/1.5/1.75/2 to 1/1.1/1.2/1.3/1.4.





○ General
    Lil’ Red targeter improvements to team coloring





Switch Stance
    Fixed some issues with him getting stuck in previous stance.





The change is intended curb a bit of Vamana’s late game damage, or force him to specialize more in his itemization, consistent with other warriors.


Colossal Fury
    Reduced Physical Power Bonus from 40/65/90/115/140 to 40/55/70/85/100.





Magma Bomb can no longer ignore knockup immunity when knocking up players, allowing for a few more counters to the Smith of the Gods. In addition to removing the mini-stun we have added a hit indicator for where the bomb will land along with slightly reducing the range of the ability. This should help players squaring off against Vulcan’s potent lane poke.


Magma Bomb
    This ability no longer stuns as it knocks up.
    Range reduced from 65 to 60.
    Added a ground target warning indicator where the Magma Bomb is going to land.




Original Patch Notes

Romanians


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Permalink | Quote | +Rep by GeouZu » December 13, 2014 2:05am | Report
Thanks Romanians, awesome formating. Awilix looks interesting, and her kit is at least unique is some way. I had doubts about her ulti, but I did not pay attention that her 3 knocks up enemy if hit in the back. So she is just great for chasing somebody. I will try her for sure.

Haven't played Serqet that much, but I guess her CC was too strong.. But Vulcan... He was considered complete garbage few months ago, and what changed? Nothing. Just nothing, but now people started calling him op, so yeah, lets nerf him... Awesome logic.. Rant over

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Permalink | Quote | +Rep by SoapSuds » December 13, 2014 4:16am | Report
I'm not sure if this is going to be coming out with this patch, but it's said all the files are in for the PTS, so just in case, there is going to be a new skin for Apollo. It looks to be some Curse skin, so it seems pretty obvious it's going to have something to do with Curse Voice.


His voice lines are even up on the Smite Wiki:

http://smite.gamepedia.com/Curse_Apollo_voicelines

Something interesting to note about this is that he has a directed taunt toward Hou Yi, who's already been datamined, I believe, but there's also one for Medusa. Another interesting thing to note is that every single one of his directed taunts are toward all the Hunters in the game and no one else. Possible indication Medusa is planned as a Hunter? No idea, but there's that coincidence.

Granted, just because the command is there, doesn't mean we'll be seeing her any time soon. More than likely, it'll probably be a while before we see her, if at all. I mean, we've had taunts toward Set on various different gods/goddesses for a while, but see no indication of him showing up anytime soon.
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Permalink | Quote | +Rep by MadDanny » December 13, 2014 4:45am | Report
Just checked out Nerd Rage Cabrakan's voice.

Just hearing the introduction... HAVE ALL MEH MONEY HIREZ!

Look at the Tremors. Just... Its...

(ICEN will love him XD)
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Permalink | Quote | +Rep by Romanians » December 13, 2014 10:07am | Report
SoapSuds wrote:





Good point on that Apollo skin, it may not get released this patch (although I am sure it will get released very soon). Gonna remove it from the post.

Romanians


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Permalink | Quote | +Rep by Subzero008 » December 13, 2014 10:55pm | Report
This patch is actually a step in the right direction. A REAL step, not like that friggin patch from earlier.

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Permalink | Quote | +Rep by Reverend Belial » December 16, 2014 6:14am | Report
When is this patch going live anyway? I thought they usually launch on Tuesdays?
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Permalink | Quote | +Rep by LevasK » December 16, 2014 6:47am | Report

When is this patch going live anyway? I thought they usually launch on Tuesdays?

I'm pretty sure it's going to go live tomorrow.

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Permalink | Quote | +Rep by Vaeldyn » December 16, 2014 12:48pm | Report
o all remaining Odysee skins are Cabrakan, Neith and that Ward thing? (Or Mayan Icon)

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