Peanut Butter.
Ranged Magical.. Mage.
Passive : Chaos Reignment
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Set gets a magical power and speed boost every time he lands a basic attack on an enemy. This will reduce when he is moving and whenever he uses his 1, 2, or 4.
1 : Control
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Set gets to choose an enemy god to control, making him the controller of the enemy god's movement (Skills and basic attacks don't count), for 2.5 seconds. Then it deals 50/75/125/150/200 damage after.
2 : Osiris's Chest
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Set places down Osiris's Chest, pulling the enemy god closer to it, and doing 15/25/35/45/55 magical damage every .5s for 3s.
3 : Chaos Bolt
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Set sends out a shockwave of Chaos to the enemy god, doing 100/140/180/220/260 damage. This will fill up his passive by 15%.
4 : Chaos Storm!
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Set releases a sandstorm to unleash chaos throughout the battlefield, doing 300/400/500/600/700/ damage to every god hit. If his Passive is full, this will stun the enemy for 1s.
In depth for his 4:
It's basically a Kuang or Ra ult. It's still skillshot, and it's just a bit bigger than kuang's ult, so it can basically clear a minion wave. He can very well be a good mid, assuming Hirez would even read this.
The base damage is to high. 500 damage at level 5? You could crush the enemy team instantly, then faceroll because you're fed. Lower the starting damage, but 700 is fine at the end.
Normally when I think of chaos, I think of abilities that have an aspect to them that is random (See Chaos Knight from DotA). When I saw there was none of this, I was somewhat glad (because I hate anything that is random), but disappointed as it doesn't really live up to what chaos generally is.
Normally when I think of chaos, I think of abilities that have an aspect to them that is random (See Chaos Knight from DotA). When I saw there was none of this, I was somewhat glad (because I hate anything that is random), but disappointed as it doesn't really live up to what chaos generally is.
Yeah me to, though what also works is sone strong CC to f**k up the enemy.
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