Passive - Caring Mother Long Mu gives off an aura that gives passive protection to her allies. Ability - Area Affects - Allies Protection Buff -30 protections
Ability 1 - FeastLong Mu's dragons are feeling hungry and Long Mu is going to feed them. She drops them food which in turn Long Mu heals herself and allies and giving them an enhanced power. Ability - Area Affects - Allies Radius - 30 feet Heal - 60/100/140/180/220(+ 25% of your magical power) Power Buff - 10/30/50/70/90 Mana Cost - 55/65/75/85/105 Cooldown - 12 seconds
Ability 2 - Dragon pullbackLong Mu's dragons come home and pulls you and throws you behind Long Mu. Ability - Line Affects - Enemies Radius - 70 feet Damage - Magical Damage - 80/120/160/200/240 (+ 50% of your magical power) Mana Cost - 60/80/100/120/140 Cooldown - 15/13/11/9/7
Ability 3 - Rain FireLong Mu calls forth her dragons to rain fire on you. Enemies hit with this ability are weakened for 4 seconds. They are also stunned if in the cone of effect at the end. Ability - Cone Affects - Enemies Radius - 35 feet Damage - Magical Damage per tick - 20/40/60/70/100 (+ 15% of your magical power) Damage (Total)80/160/240/280/400 (+ 45% of your magical power) Stun - 1 second Weakening - 30/40/50/60/70 of their protections Mana Cost - 60/80/100/120/140 Cooldown - 14/13/12/10/8
Ability 4 - Summoning the DragonsLong Mu calls forth her dragons to attack her enemies. Her dragons drops a ball of flames dealing damage to everyone in the area. Ability - Area Affects - Enemies Radius - 10 feet Damage - Magical Damage - 200 damage per dragon (+50% of your magical power) Pets - 1/2/3/4/5
I think since she is a guardian and burst ults won't work, maybe she can turn into a dragon? :O
I don't think that would work because in her lore she isn't a dragon. She's a woman who found a dragon egg. And what would you think it should be because all guardians have an ultimate that deal a lot of damage at once.
I think the passive is a bit OP. I mean, imagine Sovereighnty with that thing? 50 protections in an aura. It just seems a bit broken. 15 sounds better.
Jesus, 30 protections? Congrats, at level 1, your team is literally tankier than the enemy tank. OP as hell, reduce it to 15 or 10 + level or something. Alternatively, make it really short ranged, since you didn't mention the radius. The number still need to be reduced though, because 30 at level 1 is stupidly overpowered.
Numbers
Apollo has 527 health and 14.7 base protections at level 1. Using his own basic attacks + 15 from Death's Toll, his basics have 38.5 + 15 base damage. I'm using his basic attacks as a comparison, since it's an average anyway.
53.8 base damage x 100 / 114.7 = 46.9 damage. Apollo will die in 12 hits.
With the +30 protections, this is the formula.
53.8 x 100 / 144.7 = 37.18 damage. Apollo will die in 15 hits.
That's three basic attacks' worth of protections, and don't forget that this is early game, where everyone's attack speed is ****. Also consider that the aura affects Long Mu herself, who already is a tank, and consider that another ability that gives a free 30 protections (or used to, at any rate) was Gungnir's Might, which gave it at rank 5, or level 10 (or 9 if you didn't level your ultimate), not to mention it only affected yourself.
1 is also overpowered 90 power is just disgusting on an ADC. That's more than an item. That's potentially more than two, or three items.
2 is okay in theory, but you need to raise the cooldowns way up. Charge Prey has a longer cooldown and forces Sobek to be in melee range, even if he hits.
3 is broken broken broken. -90 protections is INSANE. That's more than a tank item, and that will make your team deal true damage against all of their mages and ADCs. Just, no. I suggest changing this to a percent of their overall or bonus protections, or simply reducing the reduction amount.
4 is just WTF? This is a damage ultimate an a support. It doesn't fit at all. Also, late game damage is stupid; 1000 + 250% of your magical power is literally the best damage ult in the game, better than Earthshaker or spirit's tempest. I suggest reworking this one entirely.
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