I think that the items I would like to see are gold per 5 items!
I think that some of the supports and tanks can fall behind in gold and adding this would add some extra gold for these as well as helping balance the late game!! Although I know some are selected for their utility of skills!
I know midas' boots were in a while ago which gave XP and additional gold per kill, but this isn't great because gods like Ao Kuang could abuse the hell out of it and just dominate every single game!!
Check them out, seemed overpowered on a farmer like Ao Kuang or any carry really!! https://www.smitefire.com/smite/item/midas-boots-16
I think having GP5 items would make a nice addition to the game but the balance is always difficult to get right!
EDIT: Just like to add a couple of active abilities; would be nice to have some kind of heal ability (aoe) on a relatively high cooldown as well as a death timer ability (when you die you can activate it and reduce your time spent dead). The second one would be useful on gods who get fed and can get back into the game quicker, although this could also be a really annoying active too!!!
An item that would stun nearby enemies for a small duration...
Or an item that would cause you to revive upon death with a % of health (It would passively activate)
I like these items, I think the old jungle map should come back in a special gamemode and we need a new Bacchus skin. I think a mobster would be nice :D
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