July 13, 2013
Player skill required to play gods?
Views: 3461
BatBoss
When I first started playing Smite, I noticed Arachne there is the small list of gods that I was able to use. So I picked her up in the hopes that she would be good. During that game I found myself getting destroyed and like anyone would blamed it on the god for my failures and never played her again, until recently. My god Arachne is a beast. Jungle Arachne is a definitely something to be fearful of. Now I feel that she may not be op, but instead requires a small amount of skill to make her really effective. So in other words, she is not really a god for new players. So I ask you this, would you like Hi-Rez to introduce more gods which require more player skill to make them effective?
All of his skills are very easy to use. Belly Flops are easy to land once you're used to the timing, while Belch of the Gods simply demands that you watch out for the enemy's CC. Intoxicate is still one of the easiest ultimates in the game, just jump into a group and smash the jug, no buildup times or anything, just instant damage and drunkeness.
Hades and Sobek are tanks with have much higher skillcaps.
Hades requires knowing when to apply Blight for added debuffs and when to use just your skills as-is.
Sobek demands a lot of positioning knowledge to be effective with him. Missed charges can be very costly, and it takes practice to really make his Tail Whip knockback useful. He's also a mana-hog too.
I mean he's not the hardest but he definitely isn't 'easy' as a tank. Later in the game when your 1 basically puts you in drunk mode, maybe, but early on it's not the simplest to keep mana while staying tipsy/drunk, and knowing your limits as a rather low-damage tank, especially a magic user. Not many magic-using tanks have it easy, as there is only really Staff and Voidstone for that perfect Magic Power and defensive stats
well, it might be just me, but I started with playing tanks and I would recommend every single one of them for new players and would classify them as easy, but again it is preference and you might find mages, assassins or carries easier :P
He actually is... I have a lot of matches with him. The only thing that maybe a bit of getting used to is mana usage.
I mean he's not the hardest but he definitely isn't 'easy' as a tank. Later in the game when your 1 basically puts you in drunk mode, maybe, but early on it's not the simplest to keep mana while staying tipsy/drunk, and knowing your limits as a rather low-damage tank, especially a magic user. Not many magic-using tanks have it easy, as there is only really Staff and Voidstone for that perfect Magic Power and defensive stats
Try to play Bacchus...he isn't close to easy.
He actually is... I have a lot of matches with him. The only thing that maybe a bit of getting used to is mana usage.
I think this is the list of easiest to hardest
5 old free gods
3 new free gods
Tanks
Carries
Assassin
Mages
Try to play Bacchus...he isn't close to easy.
5 old free gods
3 new free gods
Tanks
Carries
Assassin
Mages
Hel immediately springs to mind.
Using her in the heat of a battle requires knowing when to use which skills, and being in the right stance at the right time. Ever since she started incurring cooldowns in her other stance after using skills, she became that much more difficult to play, to the point where she's borderline unusable (now just outright unusable thanks to the jungle meta).
Anhur also demands a lot of skill.
While he is considered to be overpowered in the eyes of pros, it actually takes considerable skill to make him feel that strong. Knowing how to use Disperse to set up combos with Impale and Shifting Sands is something I don't see average Anhur players utilizing, and I often find myself encountering this type of player way more often than the good ones that make pros scream OP.