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 Warrior's Axe Every time you hit an enemy, you deal extra damage and heal, but it can only happen once every 8 seconds. It's really good for 1v1s in the first levels.
 Warrior's Axe Every time you hit an enemy, you deal extra damage and heal, but it can only happen once every 8 seconds. It's really good for 1v1s in the first levels. Health Potion HP sustain for the lane.
 Health Potion HP sustain for the lane. Sundering Arc You deal damage in a cone to enemy gods and jungle monsters, allowing you to buff faster and secure them easily.
 Sundering Arc You deal damage in a cone to enemy gods and jungle monsters, allowing you to buff faster and secure them easily. Bifrost Shard gives you a free ward that lasts 90 seconds. It is useful for early ganks from the enemy jungler.
 Bifrost Shard gives you a free ward that lasts 90 seconds. It is useful for early ganks from the enemy jungler.
         Warrior's Axe Every time you hit an enemy, you deal extra damage and heal, but it can only happen once every 8 seconds. It's really good for 1v1s in the first levels.
 Warrior's Axe Every time you hit an enemy, you deal extra damage and heal, but it can only happen once every 8 seconds. It's really good for 1v1s in the first levels.
 Health Potion HP sustain for the lane.
 Health Potion HP sustain for the lane.
 Sundering Arc You deal damage in a cone to enemy gods and jungle monsters, allowing you to buff faster and secure them easily.
 Sundering Arc You deal damage in a cone to enemy gods and jungle monsters, allowing you to buff faster and secure them easily.
 Bifrost Shard gives you a free ward that lasts 90 seconds. It is useful for early ganks from the enemy jungler.
 Bifrost Shard gives you a free ward that lasts 90 seconds. It is useful for early ganks from the enemy jungler.
 Warrior's Axe
                    Warrior's Axe
                                     Axe
                    Axe
                                     Health Potion
                    Health Potion
                                             Bifrost Shard
                    Bifrost Shard
                                     Sundering Arc
                        Sundering Arc
                     Sundering Axe It gives you defenses, damage and its passive makes that when you hit an enemy god you do extra damage and heal yourself, it can only happen every 8 seconds
 Sundering Axe It gives you defenses, damage and its passive makes that when you hit an enemy god you do extra damage and heal yourself, it can only happen every 8 seconds Mystical Mail gives you a lots of health, defense and has an offensive effect. The important thing about this item is the aura that deals damage to nearby enemies.
 Mystical Mail gives you a lots of health, defense and has an offensive effect. The important thing about this item is the aura that deals damage to nearby enemies. Sanguine Lash With this item you do 2% damage (+1% for every 10% Lifesteal) of their health as Physical damage every second, and his active: lash out at enemies within 4m for 10% of their maximum health as Physical damage (max 500).
 Sanguine Lash With this item you do 2% damage (+1% for every 10% Lifesteal) of their health as Physical damage every second, and his active: lash out at enemies within 4m for 10% of their maximum health as Physical damage (max 500). Freya's Tears gives you mixed defenses and a lot of cooldown reduction, in addition to its passive that when you lose 25% of your health you get more defenses.
 Freya's Tears gives you mixed defenses and a lot of cooldown reduction, in addition to its passive that when you lose 25% of your health you get more defenses. Spirit Robe provides you mixed defenses in addition to its passive that protects you when you are hit by a CC, giving you a lot of defenses.
 Spirit Robe provides you mixed defenses in addition to its passive that protects you when you are hit by a CC, giving you a lot of defenses. Hide of the Nemean Lion right now the carries are very strong and this item gives you a passive that when you activate it you reflect damage, that's why it's very good vs carries.
 Hide of the Nemean Lion right now the carries are very strong and this item gives you a passive that when you activate it you reflect damage, that's why it's very good vs carries. Draconic Scale gives you a lot of mixed defenses as well as a lot of health, and its passive gives you defenses when you take damage.
 Draconic Scale gives you a lot of mixed defenses as well as a lot of health, and its passive gives you defenses when you take damage. Sundering Arc You deal damage in a cone to enemy gods and jungle monsters, allowing you to buff faster and secure them easily.
 Sundering Arc You deal damage in a cone to enemy gods and jungle monsters, allowing you to buff faster and secure them easily. Bifrost Shard gives you a free ward that lasts 90 seconds. It is useful for early ganks from the enemy jungler.
 Bifrost Shard gives you a free ward that lasts 90 seconds. It is useful for early ganks from the enemy jungler.
         Sundering Axe It gives you defenses, damage and its passive makes that when you hit an enemy god you do extra damage and heal yourself, it can only happen every 8 seconds
 Sundering Axe It gives you defenses, damage and its passive makes that when you hit an enemy god you do extra damage and heal yourself, it can only happen every 8 seconds
 Mystical Mail gives you a lots of health, defense and has an offensive effect. The important thing about this item is the aura that deals damage to nearby enemies.
 Mystical Mail gives you a lots of health, defense and has an offensive effect. The important thing about this item is the aura that deals damage to nearby enemies.
 Sanguine Lash With this item you do 2% damage (+1% for every 10% Lifesteal) of their health as Physical damage every second, and his active: lash out at enemies within 4m for 10% of their maximum health as Physical damage (max 500).
 Sanguine Lash With this item you do 2% damage (+1% for every 10% Lifesteal) of their health as Physical damage every second, and his active: lash out at enemies within 4m for 10% of their maximum health as Physical damage (max 500).
 Freya's Tears gives you mixed defenses and a lot of cooldown reduction, in addition to its passive that when you lose 25% of your health you get more defenses.
 Freya's Tears gives you mixed defenses and a lot of cooldown reduction, in addition to its passive that when you lose 25% of your health you get more defenses.
 Spirit Robe provides you mixed defenses in addition to its passive that protects you when you are hit by a CC, giving you a lot of defenses.
 Spirit Robe provides you mixed defenses in addition to its passive that protects you when you are hit by a CC, giving you a lot of defenses.
 Hide of the Nemean Lion right now the carries are very strong and this item gives you a passive that when you activate it you reflect damage, that's why it's very good vs carries.
 Hide of the Nemean Lion right now the carries are very strong and this item gives you a passive that when you activate it you reflect damage, that's why it's very good vs carries.
 Draconic Scale gives you a lot of mixed defenses as well as a lot of health, and its passive gives you defenses when you take damage.
 Draconic Scale gives you a lot of mixed defenses as well as a lot of health, and its passive gives you defenses when you take damage.
 Sundering Arc You deal damage in a cone to enemy gods and jungle monsters, allowing you to buff faster and secure them easily.
 Sundering Arc You deal damage in a cone to enemy gods and jungle monsters, allowing you to buff faster and secure them easily.
 Bifrost Shard gives you a free ward that lasts 90 seconds. It is useful for early ganks from the enemy jungler.
 Bifrost Shard gives you a free ward that lasts 90 seconds. It is useful for early ganks from the enemy jungler.
 Sundering Axe
                    Sundering Axe
                                     Mystical Mail
                    Mystical Mail
                                     Sanguine Lash
                    Sanguine Lash
                                     Freya's Tears
                    Freya's Tears
                                     Spirit Robe
                    Spirit Robe
                                     Hide of the Nemean Lion
                    Hide of the Nemean Lion
                                     Draconic Scale
                    Draconic Scale
                                     Bifrost Shard
                    Bifrost Shard
                                     Sundering Arc
                        Sundering Arc
                    Tap each threat level to view Ymir’s threats
Tap each synergy level to view Ymir’s synergies
Hi, this guide is brought to you by lestimics. I started playing Smite 1 on PC in 2014. I've been playing competitively since 2020 and have been a professional Smite player from 2021 to 2023. I've played on different teams like JustF6, Gilded Gladiators or Tartarus Titans.
You can check out the SmiteVOD YouTube channel where my recorded professional games are. I've peaked at 3500 MMR GrandMaster/Masters in Ranked Conquest on the PC platform every season since 2018. I've also done Smite Masters (LAN) 4 times in 2022, so I really think I have the knowledge to guide on the Solo role in SMITE 2.
I hope you find this guide as a useful learning resource for playing  Ymir as Solo.
 Ymir as Solo.
Here are my socials:
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Passive -   Frostbite All of  Ymir's abilities that affect enemies apply a debuff to the enemy called Frostbite. All of  Ymir's basic attacks against a target afflicted by Frostbite do 100% more damage. Enemies afflicted by Frostbite deal 10% less damage. Lasts for 6s. This passive is very important to keep active while hitting any enemy. | 
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Ability 1 -   Ice Wall  Ymir create a wall that displaces enemies on creation. Applies Frostbite to displaced enemies. If you press the ability again you make the wall disappear. It's very important to use it correctly to block the enemy gods' path and leave them with no way out. Also, if you use the wall above you, it will knock you forward, which can help you escape. | 
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Ability 2 -   Glacial Strike This is the primary ability for pushing minions. It's a forward rectangle that deals magic damage and slows enemies. Applies Frostbite on successful hit. | 
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Ability 3 -   Frost Breath  Ymir freezes in a cone in front of him, dealing magical damage and stunning enemies. Applies Frostbite on successful hit. This skill is very important not to miss, to ensure your next abilities and provide your team a stun that is easy to follow to do damage. | 
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Ultimate -   Shards of Ice  Ymir channel to slow enemies around you. Deal a burst of magical damage when the channel is complete. Applies Frostbite immediately to enemies in the area. You are CC immune while channeling, you can also cancel this ability early, doing less damage. | 
 Ice Wall to enclose the enemy >
 Ice Wall to enclose the enemy >  Frost Breath to stun the enemy and hit 1 basic attack >
 Frost Breath to stun the enemy and hit 1 basic attack >  Glacial Strike to continue hitting basic attacks.
 Glacial Strike to continue hitting basic attacks. Frost Breath to stun the enemy and hit 1 basic attack >
 Frost Breath to stun the enemy and hit 1 basic attack >  Glacial Strike to continue hitting basic attacks > if the enemy god use a dash continue chasing until you enclose with
 Glacial Strike to continue hitting basic attacks > if the enemy god use a dash continue chasing until you enclose with  Ice Wall > and finish with
 Ice Wall > and finish with  Shards of Ice.
 Shards of Ice. Frost Breath to stun the enemy and hit 1 basic attack >
 Frost Breath to stun the enemy and hit 1 basic attack >  Glacial Strike and hit 1 basic attack >
 Glacial Strike and hit 1 basic attack >  Shards of Ice fast before the enemy use a dash (Remember that you can cancel this ability to deal damage sooner).
 Shards of Ice fast before the enemy use a dash (Remember that you can cancel this ability to deal damage sooner).
		
 Glacial Strike, with the jungler helping you do it quickly, and then go to the lane to push the minions. If you don't lose any minions you will go up to level 2, but if you lose any minions in the next wave of minions you will go up to level 2.
 Glacial Strike, with the jungler helping you do it quickly, and then go to the lane to push the minions. If you don't lose any minions you will go up to level 2, but if you lose any minions in the next wave of minions you will go up to level 2. Glacial Strike in front of the melee minions to hit all minions, and continue hitting basics attacks to the minions with the passive active (Frostbite) you will be doing around 100 damage with basic attacks. You have a very good 1vs1 thanks to its passive so try to hit all the basics you can on the enemy god with Frostbite activated.
 Glacial Strike in front of the melee minions to hit all minions, and continue hitting basics attacks to the minions with the passive active (Frostbite) you will be doing around 100 damage with basic attacks. You have a very good 1vs1 thanks to its passive so try to hit all the basics you can on the enemy god with Frostbite activated. Ymir is a very good character for teamfights because she has a lot of life and defense and thanks to her passive you do a lot of damage, in addition to being very useful thanks to her stuns and walls. This is why if you play with the team you have a great advantage to be able to get a kill and pressure a lot to look to do some objective like the Gold Fury or the Pyromancer.
 Ymir is a very good character for teamfights because she has a lot of life and defense and thanks to her passive you do a lot of damage, in addition to being very useful thanks to her stuns and walls. This is why if you play with the team you have a great advantage to be able to get a kill and pressure a lot to look to do some objective like the Gold Fury or the Pyromancer. Frost Breath to stun enemies so your teammates can easily deal damage, you can also enclose the enemy gods with
 Frost Breath to stun enemies so your teammates can easily deal damage, you can also enclose the enemy gods with  Ice Wall, it is very important to constantly call your team so that they follow you when you perform a stun or you are trying to enclose someone.
 Ice Wall, it is very important to constantly call your team so that they follow you when you perform a stun or you are trying to enclose someone. Frost Breath to get a kill and destroy the Phoenix with the help of your carry and mid. You can also go with your jungle to another Phoenix to create pressure since you have a lot of defense to tank and your jungle can do good damage to the Phoenix easily.
 Frost Breath to get a kill and destroy the Phoenix with the help of your carry and mid. You can also go with your jungle to another Phoenix to create pressure since you have a lot of defense to tank and your jungle can do good damage to the Phoenix easily.
 Vision Ward
 Vision Ward
 Sentry Ward
 Sentry Ward
 
 
 
 
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