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Xbalanque is a hunter. A very powerful hunter. His overall effectiveness depends on his passive. For each kill he scores, he gets +5 physical damage maxing out on 6 stacks, resulting on a total of 30 bonus "free" PD! So to synergize with his passive, giving him stackabble items isn't a bad ideia. It is expected of the Xbalanque to max his stacks on his passive and stack his items too. He's an unstabble force at late game, and few hunters compare to the damage you can dish out, especially you have pretty much an extra Physical Damage item with your passive.
So starting out with hunter's blessing, boots and potions, pretty standart. Next up aim to finish that transcendence, since it's stacks are super important to your first ability. Asi is there to give us some life steal and more attack speed, if want to, you can replace it with devourer's gauntlet, i do prefer is so myself, but you will lose some attack speed until you get to late game. Ah the Rage, it's stacks will grant bonus crit chance and when you evolve it, you'll get even more crit chance, so have fun. Executioner is pretty obvious, the more times you hit'em the more damage you'll do, and you will hit'em, a lot. Deathbringer replaces evolved hunter's blessing with that sweet crit bonus for maximum damage. The other build variations have pretty self explanatory titles, but just for an ideia, the useful build brings a more balanced Xbalanque, so it is the safest. True damage does damage, thats all.
1 is good to deal more damage amd to clear waves and poke. 2 delas damage and it is a good starting tool for combat. 3 is mostly an escape mechanic but can and will be use to close gaps and chase. 4 is intresting, it blinds every enemy god, increases your move speed, and increases your range, and stuns moving gods, so we are levellling this for last because you'll only get move speed buffs and that's not gonna be that useful.
Pros:
Amazing damage late game;
Amazing passive;
Ult can be used for utility purposes;
Good mobility;
Good wave clear.
Cons:
Squishy;
Few dps skills, relying on autos(this can be a pro, but most times it's a con);
Really ****ty early game.
Smite is an online battleground between mythical gods. Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. And, instead of clicking a map, you use WASD to move, dodge, and fight your way through the detailed graphics of SMITE's battlegrounds.
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