Set is a dynamic hybrid guide, capable of strong burst damage, utilizes bulk well, and is also capable of dealing deadly auto-attacks. As such, the right build for each game changes drastically, and there is a host of items which Set can make excellent use of.
There are three main archetypes of builds featured in this guide:
1) Full Power Burst
This build features high power and focuses on ability-based damage and places some emphasis on CDR.
This build is the most flexible, but generally opts to use defensive and hybrid items in order to stick around in a fight and avoid being locked down and blown up easily.
This build is specifically designed for a duelist playstyle that focuses on counter-building auto-attack focused enemy gods, and can be an excellent choice against double ADC compositions or teams with an auto-attack focused jungler e.g. Mercury.
1 - Line damage ability, does not go through walls, applies a slow, goes through minions and gods.
2 - Circle ability, can be teleported to with the 3, can be launched for extra damage with the 1 (goes further than the 1 with its own trajectory)
3 - Slow immunity, physical damage mitigation, can teleport to 2 at any point until the cooldown begins (teleporting begins the cooldown), each tick procs the 4
4 - Increased movement speed, allows you to spam the 2, heals you
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