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Hello! I welcome you all to my first Smite character guide. I have been playing smite for a while and Guan Yu has been one of my favorite gods in the game. I hope you enjoy the guide.
I created this guide for a pure tank Guan Yu that can help out any team no matter how bad/good they are doing.
REMEMBER TANKS your job is to protect and feed the carry.
Guan Yu gains +20 protections when near friendly or enemy structures.
This is a pretty awesome passive. It basically allows Guan Yu to tower dive way early than other gods to either finish off a fleeing god or to retreat and gain defenses to you can protect your tower/phoenix and yourself.
Guan Yu’s tranquil leadership is infectious and, when focused, heals himself and his allies for 50 / 85 / 120 / 155 / 190 (+35% of your magical power). Healing friendly gods reduces all cooldowns by 2 s.
Cost: 60 / 70 / 80 / 90 / 100 mana.
Cooldown: 10 s.
This is your team's best friend in team fights. As the description says healing friendly gods reduces all cooldowns by 2s. This, along with the Breastplate of Valor reduce this skill to less than 7 seconds a cast. This skill can be the difference between your allies dying or surviving.
Guan Yu charges forward, his Green Dragon Crescent Blade extended in front of him. After passing through the area, enemies are damaged for 80 / 135 / 190 / 245 / 300 (+50% of your magical power) magical damage and slowed by 25% for 2 s. Hitting enemy gods lowers all cooldowns by 2 s.
Cost: 60 / 70 / 80 / 90 / 100 mana.
Cooldown: 10 s.
Your main damage dealer. Using this after Taolu Assault will do some serious damage early game. I recommend not initiating with this as it can make a great escape if needed. On the offensive side however this can be a monster, especially when you take into account of the slow. Warrior's Will + Creeping Curse= Dead Enemy god.
Guan Yu spins his blade in a controlled but furious display, slicing enemies for 15 / 20 / 25 / 30 / 35 (+15% of your magical power) magical damage every .4s for 4s. Each hit debuffs the enemies protections by 10 while buffing Guan Yu the same amount, up to 30, for 3s. Guan Yu is immune to knockback for the duration.
Cost: 60 / 65 / 70 / 75 / 80 mana.
Cooldown: 15 s.
Your initiator. Early game, while the damage from the skill is decent the real ability comes from its secondary effect. Debuffing any enemy god can be a great advantage throughout all game which is why this is the second item to get maxed out.
Plus there is no knockback so any other annoying gods like sobek can stop you from debuffing their carry. Be careful however as you can still be stunned.
Guan Yu attacks 3 times. Enemies hit take damage of 75 / 100 / 125 / 150 / 175 (+20% of your magical power) magical damage and are slowed by 25% for 2 s. Enemies hit a 2nd time take damage +50% and are silenced for 2 s. Enemies hit a 3rd time take damage +100% and are stunned for 2 s. Guan Yu is immune to crowd control for the duration.
Cost: 80 / 90 / 100 / 110 / 120 mana.
Cooldown: 90 s.
THE MOTHER OF ULTS. What doesn't it do!? It damages, slows, silences and stuns!!!! Couple that along low cooldown during early game and it can make guan yu a serious treat from about level 8.
Pretty much standard for tanks. There isn't much to say about this item. Its nice to mention that it give +15 Hp5 once fully completed.
Stone of Gaia
Offering the best magical protection in game is great early game laning against magic gods. Even without laning against magical gods. its provides amazing regeneration with +25 Hp5 and +10Mp5.
Breastplate of Valor
A really expensive item early game but in my opinion worth it. Not only does it seriously boost physical defense but it reduces your cooldowns too. this can be amazing early game as you and your carry can stay in lane for much longer thanks to fast heals. I have had several occasions where I have saved my carry and they state they live with less than 10hp. Keep that in mind.
A key item in keeping Guan Yu a threat mid game. With Guan Yu doing more tanking now than damage dealing(which is a good thing) this item still makes his a serious threat against enemy carries as it now debuffs the enemy more which causes your Warrior's Will to still pack a punch.
Wall of Absolution
As the highest physical defense when the passive is full active, this basically shield you from every none feed physical attacker in game.
Hide of Nemean Lion
The nail in the coffin when it comes to enemy physical defense. This last item gives you the maximum amount of physical defense in the game. enemy carries will flee from you.
Bulwark of Hope
This is just added on just in case a magical god gets seriously feed. Switch out the awesome Hide of Nemean Lion to give you High physical and magical protection. Plus if you somehow acually need to flee you get this awesome shield the reduces damage by 50%.
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