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The Mighty Ragnarok

0 0 3,591
by Conviction97 updated June 1, 2013

Smite God: Fenrir

Build Guide Discussion 0 More Guides
Tap Mouse over an item or ability icon for detailed info

Fenrir Build

Starting Items:

Build Item Warrior Tabi Warrior Tabi
Build Item Girdle of Might Girdle of Might
Build Item Healing Potion Healing Potion
2
Build Item Mana Potion Mana Potion
2
Build Item Heavenly Wings Heavenly Wings

Core:

Build Item Warrior Tabi Warrior Tabi
2
Build Item Devourer's Gauntlet Devourer's Gauntlet
3
Build Item Soul Eater Soul Eater
3
Build Item Girdle of Might Girdle of Might
Build Item Heavenly Wings Heavenly Wings

Late Game:

Build Item Voidblade Voidblade
3
Build Item Magi's Cloak Magi's Cloak
3
Build Item Deathbringer Deathbringer
3
Build Item Girdle of Might Girdle of Might
Build Item Heavenly Wings Heavenly Wings

Optional:

Build Item Rage Rage
Build Item Witchblade Witchblade
Build Item Frostbound Hammer Frostbound Hammer
Build Item Ankh of the Golem Ankh of the Golem
Build Item Blink Rune Blink Rune

Fenrir's Skill Order

Unchained

1 X Y
Unchained
4 15 16 18 19

Seething Howl

2 A B
Seething Howl
2 8 11 12 14

Brutalize

3 B A
Brutalize
1 3 6 7 10

Ragnarok

4 Y X
Ragnarok
5 9 13 17 20
Unchained
4 15 16 18 19

Unchained

1 X
Fenrir leaps forward, dealing damage to all enemies when he lands. At full Runes, the leap Stuns the enemies hit. If the leap hits a god, the Cooldown is reduced by 30%.

Ability Type: Circle, Leap, Damage
Damage: 85 / 145 / 205 / 265 / 325 (+95% of your Physical Power)
Stun: 1s
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 14s
Seething Howl
2 8 11 12 14

Seething Howl

2 A
Fenrir rears back and howls, inspiring himself with a Physical Power, Attack Speed, and Lifesteal Buff. While inspired Fenrir generates 2 runes.

Ability Type: Buff
Physical Power: 15 / 25 / 35 / 45 / 55
Physical Lifesteal: 30%
Attack Speed: 25%
Buff Duration: 6s
Cost: 60
Cooldown: 13s
Brutalize
1 3 6 7 10

Brutalize

3 B
Fenrir gains increased protections and pounces to his ground target location. If there is an enemy in the radius, he strikes them 4 times, dealing additional damage with each strike and hits enemies around the target for 60% of the damage. While casting this ability Fenrir is immune to knockups. At full runes, each strike gains 15% additional Physical Power scaling.

Ability Type: Leap
Damage: 45 / 75 / 105 / 135 / 165 (+50% of your Physical Power)
Protections: 5 + 2 per level
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 12s
Ragnarok
5 9 13 17 20

Ragnarok

4 Y
Upon Ragnarok, Fenrir grows massive in size, becoming immune to Crowd Control while moving faster. Fenrir bites enemy gods, dealing Physical damage and carrying them away. Biting a Crowd Control immune target deals the damage but ends his Ultimate. At full Runes, he gains Protections.

Ability Type: Target, Grab, Damage
Damage: 200 / 275 / 350 / 425 / 500 (120% of your Physical Power)
Movement Speed: 75%
Carry Duration: 1.75s
Protections: 20 / 30 / 40 / 50 / 60
Cost: 100
Cooldown: 100s

Introduction

So this is my first time making a Smite build and guide. I found it usefull, so i wanted to share it with you guys, hope that your gameplay will go much better.

NOTE: I'm not done with this guide yet, so you guys just have to wait for the rest to come later.

Pros & Cons

Pros

[*] Does loads of damage
[*] Some Tankyness
[*] Good at 1vs1
[*] Regenerates health (Seething Howl)

Cons

[*] Melee
[*] require 5-runes for full effect
[*] Bad at pushing lanes

Skills

[*] Unbound runes.
Unbound runes are Fenrir's passive which can be activated by hitting enemies, the maximum is up to 5 runes. When you have 5 runes you can get out the maximum affect for all of your abilities, which makes fenrir even more deadlier.

[*] Unchained.
When you use this abilities, fenrir leaps forwards to either attack enemies, or try escape. If full at runes, you will stun enemies when on hit. And if leaped onto a god, fenrir's ability cooldown is halfed.
Damage: 95/155/215/275/335 [+80% of your physical power]. Stun: 1s. Cost: 65/70/75/80/85. Cooldown: 15s.

[*] Seething Howl.
Fenrir rears back and howls, gaining both physical power and life steal. If used when full at runes the ability a buff on 50%
Physical Power: 10/20/30/40/50. Physical Lifesteal: 15/20/25/30/35%. Buff Duration: 6s. Cost: 60/65/70/75/80. Cooldown: 13s.

[*] Brutalize.
Fenrir pounces to his target location ans starts to hit it/them 4 times. If there are enemies in the radius they will also start to take damage from the ability. At full runes, each strike deals 75% damage to nearby enemies.
Damage: 10/20/30/40/50 [+30% of your physical power]. Cost: 70/75/80/85/90. Cooldown: 14s.

[*] Ragnarok.
When Ragnarok is used, fenrir starts to grow massively, starts to being immune to crowd control. He's movement gets faster, there for can easy get his victims in his jaws and get carried away. while he is moving, he is biting the god that is in his mouth which deals damage over time. At full runes, his protections gets doubled.

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League of Legends Build Guide Author Conviction97
The Mighty Ragnarok
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