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Suku I Need You!

0 0 2,783
by fpeclique updated August 9, 2017

Smite God: Awilix

Build Guide Discussion 0 More Guides
Tap Mouse over an item or ability icon for detailed info

Awilix Build

My Typical Build -- Aggressive

Build Item Ninja Tabi Ninja Tabi
Build Item Hydra's Lament Hydra's Lament
Build Item Breastplate of Valor Breastplate of Valor
Build Item Stone Cutting Sword Stone Cutting Sword
Build Item Deathbringer Deathbringer
Build Item Poisoned Star Poisoned Star

Defensive Items

Build Item Breastplate of Valor Breastplate of Valor
Build Item Ancile Ancile
Build Item Stone Cutting Sword Stone Cutting Sword
Build Item Shifter's Shield Shifter's Shield
Build Item Void Shield Void Shield

Relics

Build Item Heavenly Wings Heavenly Wings
Build Item Purification Beads Purification Beads
Build Item Aegis Amulet Aegis Amulet

Other Offensive Options

Build Item Asi Asi
Build Item Jotunn's Wrath Jotunn's Wrath
Build Item Demon Blade Demon Blade
Build Item Warrior Tabi Warrior Tabi

Awilix's Skill Order

Summon Suku

1 X Y
Summon Suku
1 9 14 16 17

Feather Step

2 A B
Feather Step
2 6 7 10 12

Moonlight Charge

3 B A
Moonlight Charge
3 4 8 11 13

Gravity Surge

4 Y X
Gravity Surge
5 15 18 19 20
Summon Suku
1 9 14 16 17

Summon Suku

1 X
Awilix mounts her Panther Suku, gaining movement speed but decreasing strafe speed. Awilix may leap off of Suku to deal damage to all enemies in the target area.

Canceling this ability before leaping will not trigger its Cooldown.

Ability Type: Mount, Leap
Damage: 80 / 135 / 190 / 245 / 300 (+80% of your Physical Power)
Movement Speed: 30%
Strafe Penalty: 30%
Range: 55
Cost: 30 / 35 / 40 / 45 / 50
Cooldown: 15s
Feather Step
2 6 7 10 12

Feather Step

2 A
Awilix flips over the last enemy she hit within 1.5s, rooting, crippling, and dealing damage as she passes over them. The damage dealt is modified based on the next attack in Awilix's basic attack progression. If the next attack is her third attack, then she also hits all targets in the area around her.

Ability Type: Leap
Damage: 50 / 85 / 120 / 155 / 190 (+50% of your Physical Power)
Attack Progression Bonus: 1x/1.5x/2x
Root and Cripple Duration: 0.6s
Range: 30
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 8s
Moonlight Charge
3 4 8 11 13

Moonlight Charge

3 B
Suku comes to Awilix's aid, rushing forward and damaging all enemies. If hit from the side or behind, enemies are also knocked up into the air.

Ability Type: Line
Damage: 90 / 140 / 190 / 240 / 290 (+80% of your Physical Power)
Range: 70
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 12s
Gravity Surge
5 15 18 19 20

Gravity Surge

4 Y
Awilix calls upon the power of the moon, immediately pulling to her the closest enemy god she is facing that is either leaping or knocked up into the air. The target god takes damage when they land. Awilix is then bathed in moonlight, gaining bonus Attack Speed and Physical Power, along with protection against Roots, Slows, and Knockbacks for 6s.

Ability Type: Stim
Damage: 200 / 250 / 300 / 350 / 400 (+80% of your Physical Power)
Attack Speed Buff: 50 / 55 / 60 / 65 / 70%
Physical Power Buff: 20 / 30 / 40 / 50 / 60
Range: 75
Cost: 100
Cooldown: 80 / 75 / 70 / 65 / 60s

Pros / Cons

PROS

    Passive helps her be aggressive & start a fight
    Quickly enter or exit a fight with Suku
    Her ult can cancel enemies' escapes (like Neith's backflip)
    Moonlight Charge helps clear minions
    Suku gives you additional movement speed for escapes or searching for a good 1v1 fight

CONS
    (Like most assassins) Only one ranged ability can make clearing minions difficult, which can cause you to not level up as fast as teammates/enemies
    Mana-hungry early game
    Can only (effectively) use ult in specific situations
    Leaping to an enemy with Suku leaves you with no escape if other enemies come to you
    Not great in team fights

Tips

    (I am a level 10 Awilix if that means anything to you)

    In joust, you can creep around in front of Bull Demon and jump through the wall with Suku onto an unexpecting low health enemy
    If most enemies are in the other lane, in a clash, you can spend time alone in the other lane to clear minions, making sure you don't fall behind in XP
    In joust and clash, if you're the only alive player on your team, sometimes it's best to give up a tower when 2+ enemies are attacking. Using Suku to jump to the tower doesn't do much damage and leaves you without an escape, putting your team at risk of deicide.
    As you should do with any assassin, focus mages like Scylla that are defenseless in a 1v1 melee situation.

Combos

    If an enemy is half health or lower, leaping with Suku is a good way to initiate a fight. Don't use Suku to jump in on a full health enemy as you have no escape. If possible, wait to use Feather Step until enemy is trying to move away, preventing them from escaping. It's also nice to use that ability to finish a kill, instead of counting on a crit to do the job before the enemy can get away. When your ult is up, you can use Moonlight Charge to knock up an escaping enemy, and then use the ult to pull them back to you. Ideally, the ult's damage will do the trick, but I advise not using it if Feather Step is on cooldown. If an enemy you pull towards you manages to escape, it's pretty frustrating having no way to stop them. In team fights, the best thing to do isn't just creep around on Suku looking for a target. Otherwise just sit back and poke with Moonlight Charge over and over to hopefully help your team. Jumping with Suku works well with some teammate ults. You can jump in on trapped enemies with Odin's ult or Ares' ult. It works well with ults that stun, like Medusa's.

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League of Legends Build Guide Author fpeclique
Suku I Need You!
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