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 Guardian's Blessing
                    Guardian's Blessing
                                     Healing Potion
                    Healing Potion
                                     Multi Potion
                    Multi Potion
                                     Heavenly Wings
                        Heavenly Wings
                     Traveler's Shoes
                    Traveler's Shoes
                                     Gauntlet of Thebes
                    Gauntlet of Thebes
                                     Sovereignty
                    Sovereignty
                                     Heartward Amulet
                    Heartward Amulet
                                     Pestilence
                    Pestilence
                                     Shogun's Kusari
                    Shogun's Kusari
                                     Void Stone
                    Void Stone
                                     Stone of Binding
                    Stone of Binding
                                     Emperor's Armor
                    Emperor's Armor
                                     Midgardian Mail
                    Midgardian Mail
                                     Spirit Robe
                    Spirit Robe
                                     Mantle of Discord
                    Mantle of Discord
                                     Winged Blade
                    Winged Blade
                                     Relic Dagger
                    Relic Dagger
                                     Witchblade
                    Witchblade
                                     Magic Shell
                        Magic Shell
                     Cursed Ankh
                        Cursed Ankh
                     Phantom Veil
                        Phantom Veil
                     Horrific Emblem
                        Horrific Emblem
                     Blink Rune
                        Blink Rune
                    Hello there, I have been playing smite since mid season 3 or so. Currently I am masters in conquest and unqualified in other modes(dislike joust if not with friends and duel). My preferred roles are Support, Solo and Mid in that order. I decided to start doing some guides due to the fact that there is a shortage of them and since smitefire helped me out when I was starting out so might as well return the favor.
This guide for  Sobek is going to be support only.
 Sobek is going to be support only.
NOTE: All of my guides are for conquest mainly, builds can be used in other game modes obviously. Do not take the guide for granted! I encourage you to discuss and find better build than from what I have putted up there.
Pros:
-Good peel
-Good engage
-Great kill potential in lane
-Great damage for support
-Anti-heal built in his kit
-You're a crocodile
Cons:
-A bit of lacking in pressure on the first level
-If you miss your pluck you are forced to ult in other to disengage, otherwise you can easily get picked
 Blessing of the Nile - it's pretty straightforward, whenever you basic attack or hit an ability you gain a stack of 7 protection(both magical and physical) that lasts for 6 seconds and can stack up 3 times. You have to abuse his passive in the laning phase. Those extra 27 protections in early game make you extremly tanky and allow you to win straight 2v2s in most cases.
 Blessing of the Nile - it's pretty straightforward, whenever you basic attack or hit an ability you gain a stack of 7 protection(both magical and physical) that lasts for 6 seconds and can stack up 3 times. You have to abuse his passive in the laning phase. Those extra 27 protections in early game make you extremly tanky and allow you to win straight 2v2s in most cases.
 Charge Prey - your main engage ability, most of the times you won't be using it as an engage tho. In late game team fights you are most likely looking to use it as a peel option when enemy jungler or solo laner tries to dive your back line.
 Charge Prey - your main engage ability, most of the times you won't be using it as an engage tho. In late game team fights you are most likely looking to use it as a peel option when enemy jungler or solo laner tries to dive your back line.
 Tail Whip - Another peel ability, you can also use it before
 Tail Whip - Another peel ability, you can also use it before  Charge Prey in order to confirm it if you are afraid the target has a dash he might use. If not use it for peel, it's a knock up so diminishing returns don't work on it.
 Charge Prey in order to confirm it if you are afraid the target has a dash he might use. If not use it for peel, it's a knock up so diminishing returns don't work on it.
 Sickening Strike - Your main sustain/damaging ability in lane, it also provides 50% anti-heal, just stick it to enemy adc or a god with plenty of sustain.
 Sickening Strike - Your main sustain/damaging ability in lane, it also provides 50% anti-heal, just stick it to enemy adc or a god with plenty of sustain.
 Lurking In The Waters - A huge aoe slow that does ton of damage late game, use it once your abilities are on cooldown and if possible stick to enemy carries, if not the slow is a decent peel as well.
 Lurking In The Waters - A huge aoe slow that does ton of damage late game, use it once your abilities are on cooldown and if possible stick to enemy carries, if not the slow is a decent peel as well.
STARTERS - It's a standard  Guardian's Blessing combined with upgraded
 Guardian's Blessing combined with upgraded  Heavenly Wings and 4
 Heavenly Wings and 4  Healing Potion with 2
 Healing Potion with 2  Multi Potion if you think you have a decent amount of kill potential or you can pick up another relic with either t1 of
 Multi Potion if you think you have a decent amount of kill potential or you can pick up another relic with either t1 of  Gauntlet of Thebes or t1 of Travelers Shoes.
 Gauntlet of Thebes or t1 of Travelers Shoes.
CORE -  Gauntlet of Thebes if you are looking to farm for a late game if not, go straight for
 Gauntlet of Thebes if you are looking to farm for a late game if not, go straight for  Sovereignty if you are looking to fight early on.
 Sovereignty if you are looking to fight early on.
SITUATIONALS -  Heartward Amulet is some sort of a standard pick up after
 Heartward Amulet is some sort of a standard pick up after  Sovereignty, instead if they have a lot of healing Pestilance if not you can also look to get
 Sovereignty, instead if they have a lot of healing Pestilance if not you can also look to get  Void Stone, your ult synergizes well with it.
 Void Stone, your ult synergizes well with it.  Shogun's Kusari is also viable now in heavy auto attack comps again since his protection got returned to 50, cooldown reduction and crowd control reduction is also nice.
 Shogun's Kusari is also viable now in heavy auto attack comps again since his protection got returned to 50, cooldown reduction and crowd control reduction is also nice.  Spirit Robe into heavy CC comps,
 Spirit Robe into heavy CC comps,  Mantle of Discord if you want overall defense stats or if ahead.
 Mantle of Discord if you want overall defense stats or if ahead.  Stone of Binding is an interesting pick up on Sobek, his 1 procs it twice, his 2 procs it and you can reproc it with your ult several times, so it's an interesting pick up if you are ahead.
 Stone of Binding is an interesting pick up on Sobek, his 1 procs it twice, his 2 procs it and you can reproc it with your ult several times, so it's an interesting pick up if you are ahead.  Winged Blade obviously into compositions that have a lot of slows, thing that I do late game if I decide to go for it, is that I sell my shoes and get
 Winged Blade obviously into compositions that have a lot of slows, thing that I do late game if I decide to go for it, is that I sell my shoes and get  Relic Dagger or even
 Relic Dagger or even  Witchblade instead, you will still have almost the same amount of movement speed(5% less comparing to travels shoes, but combined you will have 2% more than others with their shoes only) but you will get much more benefits out of having shoes.
 Witchblade instead, you will still have almost the same amount of movement speed(5% less comparing to travels shoes, but combined you will have 2% more than others with their shoes only) but you will get much more benefits out of having shoes.
So a quick summary, Sobek is a fun god to play in my opinion, he is a god with which I have the most mastery points, he has an insane kit and in my opinion he isn't picked that often for what he offers to the table. Remember not to use your pluck for engage only, keep a close eye on your back line and peel for them instead, giving your adc that extra space between enemy front line or divers will allow them to easily put their damage out.
Thanks for reading the guide, if you have any advice how on what aspects of the guide to be improved or if you have suggestions for the build, let me know.
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