Smitefire logo

Join the leading SMITE community.
Create and share God Guides and Builds.

Create an MFN Account






Or

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page

x

Vote received! Would you like to let the author know their guide helped you and leave them a message?

Banner for Set guides

Set Conquest - CDR Hybrid and a Full dmg build

0 0 5,608
by fraser424 updated November 1, 2020

Smite God: Set

Build Guide Discussion 0 More Guides
Tap Mouse over an item or ability icon for detailed info

Set Build

start

Build Item Assassin's Blessing Assassin's Blessing
Build Item Mace Mace
Build Item Multi Potion Multi Potion
Build Item Hand of the Gods Hand of the Gods

Hybrid build

Build Item Jotunn's Wrath Jotunn's Wrath
Build Item The Sledge The Sledge
Build Item Shifter's Shield Shifter's Shield
Build Item Runic Shield Runic Shield
Build Item Heartseeker Heartseeker

full dmg

Build Item Jotunn's Wrath Jotunn's Wrath
Build Item Transcendence Transcendence
Build Item The Crusher The Crusher
Build Item Hydra's Lament Hydra's Lament
Build Item Heartseeker Heartseeker

only option for boots

Build Item Warrior Tabi Warrior Tabi

after boots sold

Build Item Bloodforge Bloodforge
Build Item Hide of the Urchin Hide of the Urchin
Build Item Magi's Cloak Magi's Cloak
Build Item Mantle of Discord Mantle of Discord
Build Item Spirit Robe Spirit Robe
Build Item Titan's Bane Titan's Bane

Set's Skill Order

Skewer

1 X Y
Skewer
1 4 6 7 10

Spawn of Set

2 A B
Spawn of Set
2 8 11 12 14

Sandstorm

3 B A
Sandstorm
3 15 16 18 19

Kingslayer

4 Y X
Kingslayer
5 9 13 17 20
Skewer
1 4 6 7 10

Skewer

1 X
Set amasses his hatred, throwing it forward. Enemies caught in its path are damaged and slowed for 3s.

Set's spawns are commanded when Set fires this attack, dashing towards a location Set determines. Enemies hit by a Spawn's dash take damage and are slowed for 3s. Any dash after the first will deal 40% damage.

Ability Type: Line, Slow, Damage
Damage: 75 / 120 / 165 / 210 / 255 (+85% of your Physical Power)
Slow: 25%
Dash Range: 60
Range: 60
Cost: 40 / 45 / 50 / 55 / 60
Cooldown: 9s
Spawn of Set
2 8 11 12 14

Spawn of Set

2 A
Set conjures a Spawn of himself made of sand. These spawns will stand where summoned and attack nearby enemies. Set can have up to 2 charges of this ability, allowing him to conjure spawns in quick succession. Set can interact with these Spawns with his other abilities, commanding them to attack or teleporting to them. Set can only have 8 Spawns at any given time. This ability does not trigger Item effects.

Ability Type: Pet, Damage
Attack Damage: 20 (+25% of your Physical Power)
Attack Range: 12
Dash Damage: 40 / 45 / 50 / 55 / 60% of Skewer
Duration: 8 / 9 / 10 / 11 / 12s
Range: 70
Cost: 30
Cooldown: 13 / 13 / 12 / 12 / 11s
Sandstorm
3 15 16 18 19

Sandstorm

3 B
Set conjures a Sandstorm around him, protecting him from Physical Damage and causing him to be immune to Slows. Enemies near Set are damaged every .4s for 6s and have their vision obscured by the sands.

If Set is targeting a spawn when this ability is cast, he will immediately teleport to the spawn. Otherwise, he can reactivate this ability to teleport. Set can only teleport once per Sandstorm.

Ability Type: Circle, Teleport, Damage
Damage: 8 / 12 / 16 / 20 / 24 (+7% of your Physical Power)
Damage Reduction: 15%
Teleport Range: 65
Radius: 16
Cost: 50 / 55 / 60 / 65 / 70
Cooldown: 10s
Kingslayer
5 9 13 17 20

Kingslayer

4 Y
Set enrages, channeling his rage towards his enemies, gaining increased Movement Speed. Each time Set's attacks damage a god they gain a Mark of Set. At 4 Marks the target erupts. Enemies take a burst of damage while Set becomes empowered, restoring Health and immediately gaining a charge of Spawn of Set. Excess charges are immediately consumed, causing a Spawn to appear near Set.

Ability Type: Buff
Damage: 25 / 35 / 45 / 55 / 65 (+30% of your Physical Power)
Heal: 25 / 40 / 55 / 70 / 85
Movement Speed: 20 / 22.5 / 25 / 27.5 / 30%
Duration: 12s
Cost: 80 / 85 / 90 / 95 / 100
Cooldown: 90s

Set Threats

Tap each threat level to view Set’s threats

Max
1
Major
2
Even
0
Minor
0
Tiny
0

Abilities

Passive:
Every time Set damages an enemy, he gains one attack speed stack until it maxes out. When attacking Horus, Set gains two stacks but only against Horus. A passive like plays nicely into his hybrid playstyle. Abilities and autos are his main form of damage so building hybrid would be the best option for Set. It should be noted that item effects will not proc your passive so don't get the idea.

Skewer:
Set shoots out a line projectile that pierces all enemies it goes through and applies a slow to said enemies. A nice ability that comes in handy when you can't catch up to your dying target. That's not all, when you have a Spawn on the field you can use Skewer to pick a direction to have your clone can dash and deal damage. Set fights dirty, and this ability solidifies that idea, with attacks that can come from any angle which can make for some cheeky plays.

Spawn of Set:
Summon a clone, that's it. They're mostly stationary and will attack any enemy within its melee range. It becomes fun when you weave your clones into your 1st and 3rd ability.

Sandstorm:
In a short radius around you, a tiny sandstorm surrounds your dealing damage and blurring the vision of all enemies caught in the radius. When you have a Spawn on the field, you can target the clone and teleport to it. Reduces physical dmg as well.

Kingslayer:
Gains a slight movement speed buff for a short duration, Set goes ballistic. Each time Set attacks an enemy god while in this state applies a stack to them. When the max number of stacks are met, the enemy takes a small amount of damage, Set gains a small amount of health back and summons a Spawn to the maximum amount. This ability sounds fun in concept but difficult to pull it off as he's not CC immune or gets any defensive options so you're just as easy to kill so be careful. Use in conjunction with sandstorm and skewer to not only keep those heals coming but also the multiple Spawns on the field will do a metric ton of damage.

Game Stages

STAGES OF THE GAME

Early Game
Starting, Set will have a moderate time. Just farm up and gank whenever possible.

Middle Game
Once you get your ultimate online, start making your rounds ganking lanes and providing sneak attacks against enemy gods who think they are at a safe distance from you and your team. Set's Spawns hit hard, and he hits harder so use this spike in power to go after squishes who don't have the level to survive a fight against you.

Late Game
This is where Set sort of loses effectiveness. He still hits hard, but with the enemy now at their strongest, he won't be able to provide the quick burst without needed to go into his ultimate for all engagements.

credit: Stuke99

Leave a Comment

You need to log in before commenting.

Collapse All Comments

Loading Comments...
Load More Comments
League of Legends Build Guide Author fraser424
Set Conquest - CDR Hybrid and a Full dmg build
Table of Contents

SMITEFire is the place to find the perfect build guide to take your game to the next level. Learn how to play a new god, or fine tune your favorite SMITE gods’s build and strategy.

Copyright © 2019 SMITEFire | All Rights Reserved