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I really prefer to level Cerb's Ghastly Breath as quick as possible for the shred and damage, as well as increasing slow.
Tap each threat level to view Cerberus’s threats
This is my first attempt at a "guide", but was more meant to showcase the build. My playstyle favors the Guardian role. If you're like me, sometimes it can get boring not doing damage that feels like throwing fruit loops at your opponents. However, anytime I play any damage Gods, I never receive the teamwork and support that I provide to others.
So I tried to pick a Guardian, that was sort of a bruiser, with good team fight presence and went to jungle practice.
My goal, was to find a build that provided me with the highest stats I needed(by the end of the game).
So as a Guardian that needs to peel and CC I need CD for my abilities maxed. Going to be frontlining, eating abilities/active burning, so I want CCR maxed.
Obviously need a decent amount of defense, but the struggle was finding a decent amount of power to make it feel like I'm doing something.
So the thought process behind each item and almost necessary in this order(as an arena main). At the end of the build my stats are:
Physical Prots: 230
Magical Prots: 249
Health: 2,840(without Etheral Staff stacks)
Tainted amulet upgrade- end game provides that last umph to your magical defense, more power, passive stacks with Cerb's passive.
Hide of Urchin- USE to be Gauntlet of Thebes, but was having severe mana issues. Provides the defense, health, mana, and a little bubble for initiating/ boxing.
Pridwen- that massive CDR boost, and some more survivability.
Spirit Robe- More CD, starting to build CCR, and the %dmg mitigation passive
Ethereal Staff- Finishing off CCR, starting to build power, passive makes you even tankier.
The last item needs power and to finish off my CDR. Originally, Soul Gem was my last item. Gave me some lifesteal sustain, power, CD, and a little AoE heal for my team. However, it felt lackluster aside from CD. So at the moment, I'm going Spear of Desolation for the power, CD, and the passive will get my abilities online quicker and more often, but the pen is nice too.
As an Arena main, with this build, something to note is to be a little careful until Spirit Robe. Until then it seems like I have to dip out a bit. But after Spirit Robe, I find myself able to stay in and spam/tunnel vision.
My favorite part about this build is that I originally made it for Cerberus. But because the nature and stats of it, it is interchangeable on any Guardian with the only downside is Tainted Amulet pairing with Cerb's passive.
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