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Ratatoskr FTW

0 1 18,610
by leoargsal updated June 12, 2015

Smite God: Ratatoskr

Build Guide Discussion 1 More Guides
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Ratatoskr Build

Crit+Max cdr. No sustain

Build Item Boots Boots
Build Item Yellow Acorn Yellow Acorn
Build Item Combat Boots Combat Boots
Build Item Warrior Tabi Warrior Tabi
Build Item Opal Acorn Opal Acorn
Build Item Golden Bow Golden Bow
Build Item Jotunn's Wrath Jotunn's Wrath
Build Item Deathbringer Deathbringer
Build Item Malice Malice

Sustain+Max cdr. Low Crit

Build Item Boots Boots
Build Item Yellow Acorn Yellow Acorn
Build Item Combat Boots Combat Boots
Build Item Warrior Tabi Warrior Tabi
Build Item Opal Acorn Opal Acorn
Build Item Golden Bow Golden Bow
Build Item Jotunn's Wrath Jotunn's Wrath
Build Item Bloodforge Bloodforge
Build Item Deathbringer Deathbringer

Critical+sustain. No max cdr

Build Item Boots Boots
Build Item Yellow Acorn Yellow Acorn
Build Item Combat Boots Combat Boots
Build Item Warrior Tabi Warrior Tabi
Build Item Opal Acorn Opal Acorn
Build Item Golden Bow Golden Bow
Build Item Deathbringer Deathbringer
Build Item Bloodforge Bloodforge
Build Item Malice Malice

Active Itens

Build Item Greater Purification Greater Purification
Build Item Greater Sprint Greater Sprint
Build Item Aegis Pendant Aegis Pendant
Build Item Combat Blink Combat Blink
Build Item Fist of the Gods Fist of the Gods
Build Item Wrath of the Gods Wrath of the Gods

Ratatoskr's Skill Order

Dart

1 X Y
Dart
1 4 6 8 11

Flurry

2 A B
Flurry
2 7 12 14 15

Acorn Blast

3 B A
Acorn Blast
3 10 16 18 19

Through the Cosmos

4 Y X
Through the Cosmos
5 9 13 17 20
Dart
1 4 6 8 11

Dart

1 X
Ratatoskr dashes forward, damaging and slowing enemies for 3s. Dart pierces through minions and stops at the first god hit. Also, Dart's cooldown is reduced by 1s for each enemy god hit by Flurry or Acorn Blast.

Ability Type: Dash, Slow, Damage
Damage: 70 / 105 / 140 / 175 / 210 (+70% of your Physical Power)
Slow: 20 / 25 / 30 / 35 / 40%
Range: 55
Cost: 50 / 55 / 60 / 65 / 70
Cooldown: 14s
Flurry
2 7 12 14 15

Flurry

2 A
Ratatoskr spins around in a flurry of attacks, damaging nearby enemies and reducing their Physical Protections up to 4 times.

Ability Type: Circle, Debuff, Damage
Damage: 25 / 40 / 55 / 70 / 85 (+25% of your Physical Power)
Physical Protection Reduced Per Stack: 2 / 3 / 4 / 5 / 6 per stack
Radius: 20
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 14s
Acorn Blast
3 10 16 18 19

Acorn Blast

3 B
Ratatoskr shoots a blast of three acorns forward in a cone, each dealing damage. Enemies hit by multiple acorns take 40% less damage on each acorn, down to a minimum of 20% damage. Enemies hit by 3 acorns are stunned for 1s.

Ability Type: Cone, Stun, Damage
Damage: 70/90/110/130/150 (+55% of your Physical Power)
Range: 55
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 12s
Through the Cosmos
5 9 13 17 20

Through the Cosmos

4 Y
Ratatoskr charges up then leaps from the ground to a branch above his head. He may jump to 2 more branches before choosing a landing location. Upon landing he deals damage and Knocks up enemies. Through the Cosmos can be canceled or timed out from any of the branches, causing Ratatoskr to strike down at the current target location.

Ability Type: Circle, Knockup, Damage
Damage: 200 / 260 / 320 / 380 / 440 (+90% of your Physical Power)
Radius: 20
Cost: 100
Cooldown: 110 / 105 / 100 / 95 / 90s

Explaining the builds

Hello there!

I just did this build in 3 different but similar ways that you may choose depending on your gameplay and, of course, the circunstances.

The opal accorn makes your Dart to shoot 6 lightnings to nearby targets and those trigger on-hit effects. That is the reason why I put golden bow and - when it appears - bloodforge (instead of asi, for example). You can try replacing Golden Bow for Rage, but I dont think it will work as good (see Mercury guides).

The actives I recommend are Sprint+Aegis, but it depends pretty much of who you are facing.

That is pretty much it (:

Hope you liked!

Have fun!

Pros / Cons

Well, as you have probably seen, all 3 builds have their own weak spots. As a personal choice I'd rather have the max cdr+crit, but it is very good for ganking and stuff. For arena (or assault) it won't work as good, since you'll be always on sight (unlike Loki, who can go full damage but remains invisible) is good to have some lifesteal to endure a bit more on the battles so you can Dart out of them if needed. Another thing of this build is that it wont be very good to 1x1 against another assassin or hunter (unless you can burst your skills on them), maybe even against a warrior, since you are very fragile and won't have your sustain. Keep in mind that it is a gank, blow the **** out of the god, and leave build.


If you choose to not go to Max CDR, keep in mind 2 things: Ratatoskr is a caster god, so you will want to use your Flurry Of Accorns and your Dart (as a combo) as much as you can. Your Accorn Blast is also very good when you are close to your enemy, so they will be hit by more than just one accorn. Another con on this version of the build is that you loose some penetration, which may be bad if you are going to face a tanky god.


The Low Crit version of the build reduces your general damage and also don't allow you to use the full power of the Golden Bow. On the other hand you'll have a lot of penetration and lifesteal, so it might be a good option to face tank gods as guardians or warriors.

Ranked Play

Honestly, I don't think this build will be very good on Joust Ranked, since none of them is very effective for 1x1. On the other hand, for Conquest Leagues you will have a hight mobility and hight damage jungler with fast and powerfull ganks for your team.

Creeping / Jungling

I'm not very used to jungle, but I put both HOG and FOG as options since you might want to stun your enemy on a gank or just to buy some time to flee from battle.

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1
ShaoTheGreat (5) | August 13, 2015 5:12am
Once again, another Opal build that puts points into Acorn Blast where they're not needed. Try to max your dart and flurry out as quickly as possible. Acorn Blast is practically useless for an Opal build. I max my dash before putting another point in my ult even. Acorn blast is a LAST priority for Opal/Topaz builds. Also, you're over the CDR cap. 25% seems adequate for him, I would substitute it for any number of items including:

Rage
Frostbound Hammer
Hydra's Lament
Transcendence
Titan's Bane

or even a phys defense item to make those quick in an out tower dives safer. I like Mystical Mail because I like to stick to their ankles anyway and I've actually secured a number of kills which would have been near misses from the tick damage. Hide of Nemean is great too and I've scored plenty of "fooled you"'s on people by using it in my rat build.
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