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Why is this build so strange?
Everything in this build is on right place. I checked that, games 20/0, 20/1 is normal with this build. U'll see :)
But at the beginning with this build u'll be usefull after 3/4 item. When u'll play some times with it - u'll see how great it is. :)
I hope U'll enjoy.
Opal Acorn - it's perfect item for arena. With Opal (and only with it) dash has hit effect - that's mean slow from items etc. It make ur area of dash bigger, so u don't have to worry about miss.
Ninja Tabi - I take it on every assassin, so I took it on Rata too, and it's great.
Hastened Fatalis - obviously choice for me, removing att cooldown is the most important thing for assassin.
Frostbound Hammer - Opal+this= perfect combo. Seriously, slow from Frostbound + power from it... U'll be destroyer.
Rage- time for some crit, nobody could run when u'll buy this.
Jotuun's Wrath - maybe strange choice, but good too. I needed some penetration so I was looking for good item. Jotuun's remove cooldown a little too, so it's really good item.
+ big early/mid game damage if u could use it
+ huge damage with dashes
+ killing tanks with only hits in late game. :)
- no armor, so u have to buy aegis, and sometimes use blink or ult to run.
- when u'll get stun in attak u'r dead.
Here's not so many team work in this build. Up to lv 10 u should wait untill guard initiate fight, but after that u initiate fights alone thanks to ur perfect mobility (Dart).
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