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"wat up, sun?" -arena build + short guide

0 1 10,653
by tonedeff updated March 26, 2013

Smite God: Sun Wukong

Build Guide Discussion 0 More Guides
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Sun Wukong Build

wat up, sun? high AS+Crit

Build Item The Executioner The Executioner
Build Item Warrior Tabi Warrior Tabi
Build Item Rage Rage
Build Item Deathbringer Deathbringer
Build Item Soul Eater Soul Eater
Build Item Qin's Blades Qin's Blades

they has tanks, sun?

Build Item The Executioner The Executioner
Build Item Warrior Tabi Warrior Tabi
Build Item Deathbringer Deathbringer
Build Item Titan's Bane Titan's Bane
Build Item Voidblade Voidblade
Build Item Qin's Blades Qin's Blades

they has mad AD, sun?

Build Item The Executioner The Executioner
Build Item Warrior Tabi Warrior Tabi
Build Item Voidblade Voidblade
Build Item Deathbringer Deathbringer
Build Item Qin's Blades Qin's Blades
Build Item Soul Eater Soul Eater

all useful abilities, depending on sitch....

Build Item Aegis Amulet (Old) Aegis Amulet (Old)
Build Item Creeping Curse Creeping Curse
Build Item Purification Beads (Old) Purification Beads (Old)
Build Item Heavenly Agility Heavenly Agility
Build Item Heavenly Wings Heavenly Wings

sun, dont for get your CONSUMABLES!

Build Item Healing Potion Healing Potion
Build Item Mana Potion Mana Potion
Build Item Elixir of Power Elixir of Power
Build Item Potion of Power Potion of Power
Build Item Elixir of Defense Elixir of Defense

Sun Wukong's Skill Order

The Magic Cudgel

1 X Y
The Magic Cudgel
3 12 14 15 16

Master's Will

2 A B
Master's Will
1 4 6 7 9

72 Transformations

3 B A
72 Transformations
2 8 10 11 13

Somersault Cloud

4 Y X
Somersault Cloud
5 17 18 19 20
The Magic Cudgel
3 12 14 15 16

The Magic Cudgel

1 X
Sun Wukong's Magic Cudgel grows in length, and he slams it down, damaging all enemies in front of him. Minions and Jungle Camps take an extra +30% damage.

Ability Type: Line, Damage
Damage: 100 / 140 / 180 / 220 / 260 (+60% of your Physical Power)
Cost: 50 / 55 / 60 / 65 / 70
Cooldown: 12s
Master's Will
1 4 6 7 9

Master's Will

2 A
Sun Wukong strikes around him, damaging, Slowing, and Slowing the Attack Speed of all enemies hit.

Ability Type: Circle, Slow, Damage
Damage: 90 / 140 / 190 / 240 / 290 (+65% of your Physical Power)
Movement Slow: 30% for 3s
Attack Speed Slow: 30% for 3s
Cost: 60
Cooldown: 11s
72 Transformations
2 8 10 11 13

72 Transformations

3 B
Sun Wukong transforms into an Eagle, Tiger, or Ox, and charges forward.

Eagle: Is the fastest of the three forms. Immune to Slow and Root effects.
Tiger: Mauls the first enemy he runs into, Stunning and causing damage.
Ox: Knocks aside all enemies in his path and causes damage. Immune to Slow, Root, and Knockup effects.

Ability Type: Dash, Crowd Control, Damage
Tiger Damage: 100 / 170 / 240 / 310 / 380 (+80% of your Physical Power)
Tiger Stun: 1.4s
Ox Damage: 70 / 105 / 140 / 175 / 210 (+60% of your Physical Power)
Cost: 65 / 70 / 75 / 80 / 85
Cooldown: 16 / 15.5 / 15 / 14.5 / 14s
Somersault Cloud
5 17 18 19 20

Somersault Cloud

4 Y
Sun Wukong leaps onto his cloud for up to 5s, leaving a Pet behind to fight. While on the cloud Sun Wukong is invisible and regenerates Health. He may leap off before the duration expires, dealing damage. The Pet inherits 100% of Sun Wukong's Health and Protections and 50% of his Basic Attack Power. The Pet is killed instantly if hit by a hard Crowd Control excluding Banishes and Knockbacks. If the Pet dies, Sun Wukong is revealed on his cloud.

Ability Type: Circle, Heal, Damage
Damage: 200 / 275 / 350 / 425 / 500 (100% of your Physical Power)
Healing: 3.5% per second
Radius: 25
Cost: 100
Cooldown: 110 / 105 / 100 / 95 / 90s

Introduction

hello, this is my first guide here on Smitefire.com. iv been playing smite for a while now, and feel like i have a good understanding of the game, and just about all the gods, some obviously more than others.

that being said. Sun Wu is one of the gods i think i have a good grasp on and understand his limitations and where he excels. Sun is one of the more fun gods to play in arena, imo. iv played quite a bit with him in arena and feel i have a good enough understanding of this god to warrant this little guide here.

being an arena guide, i wont really go toooo much into strategy..... i mean cmon its arena... kill them and try to not let them kill you, fairly simple.

+1 if you find this build or info useful, please. and any feedback/comments/questions post here and ill try to answer/respond the best i can.

thanks for reading, peace, sun. :)

Pros / Cons

PROS


- very mobile
- amazing damage (especially late game)
- good escape
- very good in team fights

CONS


- squishy
- gets focused in team fights alot
- can get mana starved easily

Items

PO#1 - my go to sun build for your average arena opponents.

PO#2 - they got tanks eh? ever 3 - 4 shot a tank Ymir?

PO#3 - so they have a bunch of AD? Sun-Wu, Loki, Bakasura , Anhur, etc...


as for the Abilities, i suppose if you really want to, you can buy Meditation, however i feel its a waste as i never end up using it past level 6 - 8 or so, if that.

i buy abilities based on which gods i'm against. ares, Hades, etc... get Purification Beads for sure. Aegis Amulet is also very handy if you happen to get stuck where you know someones big ult is coming and you cant leap out of the way for whatever reason.

if you are just plain dominating, sprint or Heavenly Agility are nice to chase people down, or to escape.

i almost always get Creeping Curse. i feel this ability is a better use of gold than bothering with Frostbound Hammer.

and by all mean use the CONSUMABLES! they can make a big difference. once my items are pretty much done, ill grab a potion of physical might and if i get fed enough to afford Elixir of Power ill grab one, and in the rare chance i end up with another 3k after the first 2 pots ill get an Elixir of Defense

remember a physical pot + elixir of power + elixir of Defense DO stack. only one of each at a time though. (i.e. 2 potion of physical might dont stack but a potion of physical might + Elixir of Power do

Skills

as for skills, the reason i dont max Year Of The Monkey first is. this particular ult is not used for the damage it does, which is very little. so i think after 1 point at level 5, capping Furious Monkey and Somersault for the cooldown time reduction, is more important. also your Ult only does a little more damage when leveled up.

you are just after the huge radius fear+snare. and any damage it may do is just a bonus. but that few seconds less of a cooldown on Somersault is sooo very nice when you need to escape, or even to initiate.

Summary

please up vote if you find any of this information beneficial, be it the builds, or ability suggestions, or the skill purchase order. and any criticism please try to post any in a constructive way... i dont know everything about this game, as im sure the vast majority doesnt either... im definitely always open to suggestions aslong as they are actually constructive. so please if you dont like this build/guide, and are just going to post trollish ********. please just dont bother posting anything as it wont help anyone, except to make you look like a child.

thanks for reading!

peace, sun!

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League of Legends Build Guide Author tonedeff
"wat up, sun?" -arena build + short guide
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