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"Warriors, To Battle!" -Anhur (My first Build)

1 0 8,980
by Joshuawesome28 updated May 16, 2013

Smite God: Anhur

Build Guide Discussion 5 More Guides
Choose a Build: Mitigation from Minions
Mitigation from Minions If your good at sustaining Mana
Tap Mouse over an item or ability icon for detailed info

Anhur Build

Items

Build Item Warrior Tabi Warrior Tabi
3
Build Item Devourer's Gauntlet Devourer's Gauntlet
3
Build Item Soul Eater Soul Eater
3
Build Item The Executioner The Executioner
3
Build Item Deathbringer Deathbringer
3
Build Item Rage Rage
3

Actives

Build Item Cloak of Meditation Cloak of Meditation
Build Item Blink Rune Blink Rune

Consumables

Build Item Healing Potion Healing Potion
Build Item Potion of Power Potion of Power

Anhur's Skill Order

Shifting Sands

1 X Y
Shifting Sands
2 8 11 12 14

Impale

2 A B
Impale
1 4 6 7 10

Disperse

3 B A
Disperse
3 15 16 18 19

Desert Fury

4 Y X
Desert Fury
5 9 13 17 20
Shifting Sands
2 8 11 12 14

Shifting Sands

1 X
Anhur erects an obelisk from the ground, blocking all player movement. The surrounding sands Slow enemies and increase the damage of Anhur's Basic Attacks against targets in the sands.

Ability Type: Circle, Debuff
Slow: 15 / 20 / 25 / 30 / 35%
Damage Buff: 8 / 11 / 14 / 17 / 20%
Lifetime: 7s
Range/Radius: 70/30
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 14s
Impale
1 4 6 7 10

Impale

2 A
Anhur hurls his spear with great might. If the spear hits a god, they take damage and are knocked back. Gods knocked back into a wall are Stunned. Enemies hit by the pushed god take damage. The spear passes through minions, doing damage to them as well.

Ability Type: Line, Crowd Control, Damage
Damage: 105 / 170 / 235 / 300 / 365 (+80% of your Physical Power)
Stun Duration: 1.1 / 1.2 / 1.3 / 1.4 / 1.5s
Cost: 70 / 75 / 80 / 85 / 90
Cooldown: 12s
Disperse
3 15 16 18 19

Disperse

3 B
Anhur leaps to his ground target location, doing damage and knocking back all enemies in the radius where he lands.

Ability Type: Circle, Leap, Damage
Damage: 70 / 110 / 150 / 190 / 230 (+60% of your Physical Power)
Range/Radius: 55/15
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 15 / 14.5 / 14 / 13.5 / 13s
Desert Fury
5 9 13 17 20

Desert Fury

4 Y
Summoning the fury of the desert, Anhur hunkers down and throws empowered spears that pass through everything, doing damage to all enemies in their path. He is immune to Crowd Control for the duration.

Ability Type: Line, Damage
Damage Per Spear: 65 / 90 / 115 / 140 / 165 (+30% of your Physical Power)
Spears Thrown: 8
Cost: 80 / 90 / 100 / 110 / 120
Cooldown: 90s

What the build does (Intro)

This build is called mitigation from minions for a reason, you heal yourself when attacking minions. Also you get a good damage amount to. This build is the best build for sustain for any ad carry. Let's say your just finished with a intense fight, an you have something like 500 health left, just kill the minion wave and you got full health again with this build. It ill be useful for many times to come. When your in a combat situation and you close to dying,just target the minions!

Pros/Cons to this build

Let's start with the CONS;
Anhur already has LOW DEFENSE and this build doesn't build defense. You will become very squishy, the point is to do max damage and have some sustain from creep kills. Don't switch the order around or there is a good chance it will end horribly. So try not to get hit often.
Now the Pros;
This build will give you HIGH DAMAGE and HIGH SUSTAIN, You will keep your health up from minions and you will crit often and do max damage. You will also have some nice attack speed with the executioner added. If you keep this order you shouldn't have problems.

Items

Now let's talk about the items in this build, as most people know it's a good thing to start with boots, so going with WARRIOR TABI to start will give you some speed and damage and a small boost of attack speed. After You've completed your WARRIOR TABI get your DEVOURERS GLOVES to get essential life steal, physical power, and physical power stacks + lifesteal stacks. This will become important for your mitigation from minions Motto. Right after you finish your DEVOURERS GLOVES pick up the SOUL EATER to finish off the lifesteal part of the build, + some attack speed and health, also you get buffed by close by allies so it works especially well in a duo lane. When you finished SOUL EATER then get THE EXECUTIONER to get some heavy Physical power and attack speed buffs. THE EXECUTIONER also gives some physical defense debuff to gods you hit with your basic. Then pick up DEATHBRINGER for some heavy physical damage and some nearly OP crit chance. Last but certaintly not least, get RAGE for constant critting + a nice physical power buff and attack speed too.

Actives

Like most gods, Anhur should have MEDITATION because he eats mana pretty quickly. Also Last level MEDITATION gives you a heal so you can use it as a last resort if you close to dying. You can use other actives other than Blink, but I recommend it because it is a good ganking mechanism.

Consumables

Get health pots for health in tight situations and pots of physical might for the extra physical power.

Skills

Follow the purchase order above to see what abilities you want to purchase 1st
SHIFTING SANDS
Causes a heavy slow amd gives you a good damage buff against enemy gods when they are in the AOE (At last lv. Slow 35% Damage Boost 20%
IMPALE
An upgraded version of Anhur's Basic, It does whopping damage and knocks the enemy back, if the enemy hits a wall in result of this, they are stunned. (At last lv. 350 + 80% of your physical power)
DISPERSE
A valuable escape, Anhur leaps into the air and when he lands knocks all enemies back doing physical damage to everyone in the AOE. Normally not used as an engage but can be good for ganks. (At last lv. Damage 210 + 50% of your physical power)
DESERT FURY (ULTIMATE)
Anhur's most powerful abiltity, it's a freaking spear chaingun that passes through everything, perfect for getting people leaping through or over walls to get away. This ability also makes Anhur immune to CC for the short time the ultimate is active. (At last lv. 155 + 15% of your physical power [per spear] spears thrown:8)

COMBO

The most common combo for Anhur, It can go 3 ways, either 1.1-2-4, or 2.2-4 or even 3.3-2-4. 1.You place the obelisk behind the enemy god, then impale him into the obelisk to get the stun, then it's easy to aim your desert fury. 2. Impale the target into a normal wall and then it's easy to aim your desert fury. 3. Disperse the enemy closer to the wall so it's easier to land your impale against him, then it's easy to aim your desert fury.

Conclusion

In conclusion, I hope My Anhur build works out for you, and I will be publishing more guides in the future, please don't be very hard on me because this is after all my first build. But still give me some constructive things I can add to this guide and future guides as well.

Thank you for any support you give me and I hope that I helped you with some tips/tricks and things that are supposed to help you get started.

Bye for now!
(Guide completed)

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1
Joshuawesome28 | May 16, 2013 7:23am
Thank you for the advice
1
Razz90 | May 14, 2013 7:14am
I would really suggest just removing meditation, yes it gives you sustain in lane, but thats because you're not using your mana correctly then. Meditation is really unnesecary on Anhur, because he relies a lot on AA's. Also try explaining what he does in side lane (or what you play)
1
Joshuawesome28 | May 13, 2013 5:47pm
kk I will add more things Thank you
1
TheAmazingComicBookGuy (47) | May 13, 2013 12:15pm
Please don't make build only guides, expand this and make this a real guide
1
Joshuawesome28 | May 13, 2013 12:13pm
Comment if your not lazy and tell me how it did or, things I can do to make it better!
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