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Persephone is OP (Season 10)

25 1 69,429
10
by Rococo updated January 31, 2023

Smite God: Persephone

Build Guide Discussion 3 More Guides
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Persephone Build

Build 1

Build Item Pendulum of Ages Pendulum of Ages
Build Item Book of Thoth Book of Thoth
Build Item Spear of Desolation Spear of Desolation
Build Item Staff of Myrddin Staff of Myrddin
Build Item Soul Reaver Soul Reaver
Build Item Calamitous Rod of Tahuti Calamitous Rod of Tahuti

Build 2

Build Item Archmage's Gem Archmage's Gem
Build Item Chronos' Pendant Chronos' Pendant
Build Item Soul Gem Soul Gem
Build Item Divine Ruin Divine Ruin
Build Item Charon's Coin Charon's Coin
Build Item Calamitous Rod of Tahuti Calamitous Rod of Tahuti

Items to Consider

Build Item Gem of Focus Gem of Focus
Build Item Obsidian Shard Obsidian Shard
Build Item Spear of the Magus Spear of the Magus
Build Item Perfected Rod of Tahuti Perfected Rod of Tahuti

Persephone's Skill Order

Bone Rush

1 X Y
Bone Rush
1 8 11 12 13

Harvest

2 A B
Harvest
2 4 6 7 9

Flourish

3 B A
Flourish
3 15 16 18 19

Grasp of Death

4 Y X
Grasp of Death
5 10 14 17 20
Bone Rush
1 8 11 12 13

Bone Rush

1 X
Persephone calls forth a Skeletal Warrior from the underworld. This warrior charges forward, damaging minions and stopping on gods. Enemy gods hit are slowed for 2.5s. Whenever it stops its skull falls, becoming a Harvest Skull.

Ability Type: Line, Slow, Damage
Damage: 100 / 150 / 200 / 250 / 300 (+90% of your Magical Power)
Slow: 20 / 22.5 / 25 / 27.5 / 30%
Range: 65
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 12 / 11.5 / 11 / 10.5 / 10s
Harvest
2 4 6 7 9

Harvest

2 A
Persephone summons an explosion at a target location that places 3 Harvest Skulls. She can activate these Harvest plants with her Basic Attacks. When the Skulls are activated she restores health to herself. After 4s the Skulls turn into Harvest Flowers. When activated these Flowers charge forward in the direction hit, biting any target that gets close. Enemies recently bitten take reduced damage from other bites, stacking 3 times. She can have up to 5 / 5 / 6 / 6 / 7 Harvest Plants out at any time.

Ability Type: Circle, Leap, Damage
Explosion: 90 / 140 / 190 / 240 / 290 (+70% of your Magical Power)
Heal: 18 / 30 / 42 / 54 / 66
Bite: 40 / 75 / 110 / 145 / 180 (+30% of your Magical Power)
Reduced Damage: 50 / 75 / 87.5%
Range: 50
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 13s
Flourish
3 15 16 18 19

Flourish

3 B
Persephone floods the ground with necrotic energy that propels her from the ground directly forwards or backwards; based on the direction she is moving. Harvest plants inside the area immediately become Harvest Flowers and activate, charging in the direction Persephone is facing. Enemies caught in this area take damage.

Ability Type: Circle, Damage
Explosion: 65 / 105 / 145 / 185 / 225 (+55% of your Magical Power)
Range: 45
Radius: 20
Cost: 70
Cooldown: 15 / 14.5 / 14 / 13.5 / 13s
Grasp of Death
5 10 14 17 20

Grasp of Death

4 Y
Persephone conjures Entrapping Vines that she throws forwards, entrapping the first enemy god or wall it touches. Entrapped gods are crippled and rooted. Vines then spawn from the Entrapped target, seeking nearby enemy gods. Gods bound are crippled, can no longer move further than 55 units away and are slowed while running away from the center. Entrapping vines are destroyed if hit by 5 Basic Attacks (3 if it trapped a Wall), ending all effects.

Ability Type: Line, Crowd Control, Damage
Damage: 175 / 245 / 315 / 385 / 455 (+85% of your Magical Power)
Vine Damage: 65 / 90 / 115 / 140 / 165 (+30% of your Magical Power)
Slow: 15 / 17.5 / 20 / 22.5 / 25%
Duration: 5s
Range: Global
Radius: 55
Cost: 100 / 110 / 120 / 130 / 140
Cooldown: 90s

Intrduction

Hello everyone, hope you're doing so good.
This time I bring you a build for persephone that I haven't updated for a while. I think there are certain items that are generally good for all mages and that are the most standard, but we are going to propose another type of build that can work.

Abilities Leveling

I know that many want to level up Bone Rush first, which is not bad, but practically speaking, it is not the main damage skill.
Most likely the damage we do is with plants, or at least that should be our goal. Bone Rush serves to clear lanes and do damage in teamfights. But if we have the ability to do damage at a distance in our lane, it is better to take advantage of this opportunity to reduce the risk of exposing ourselves.
Therefore, the order of priority will be: Harvest, Bone Rush and Floruish (of course every time you can level up your ulti you must do it).

Standard Build (Build 1)

This build I think works with almost any mage and is very good, obviously with some changes depending on the god you play with.
The build is basically focused on cooldown and Book of Thoth stacks, which when you reach level 20, with the Pendulum of Ages passive, the damage scales very fast.
Whenever you are about to reach level 20, I recommend saving up to get the upgraded item because it really makes a difference in the game, plus it gives you 10% cooldown so we will be able to spam more abilities.

The purpose of Staff of Myrddin is more for teamfighting, trying to use Persephone's ulti as a way to engage or something like that, but in situations where after using the ulti you can stay doing damage.
The best combination for this build is: Gasp of Death, Harvest, Bone Rush and Flourish and you will destroy the enemy that has fallen into the ulti because you will have the Staff of Myrddin boost.

Build 2

The second build is thought in a more balanced way between magical penetration and cooldown, considering that build 1 we only have one penetration item. You probably won't be able to spam skills as much as with build 1 (we still only have 10% less cooldown compared to the other build) which isn't really that much because we're not really spamming skills all the time either.
I chose Archmage's Gem because I feel that the extra damage can have a good synergy with all the penetration we are going to have since they changed it and now it does 1,5% and not 1% of our magical damage.
Gem of Focus is a good item to consider if you don't like Archmage's Gem that much!

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1
Kriega1 (143) | January 31, 2023 1:08pm
Both builds are basically the same, may as well remove the second and put in a build that has divine + soul gem
1
Rococo | January 31, 2023 8:27pm
Omg you are right, in fact they are the same! In my mind I had made them different! Haha, thanks for noticing, I'll change it right now!
1
Kriega1 (143) | February 1, 2023 10:58am
2nd build i'd heavily recommend Gem of Focus over Archmage and swapping tahuti for reaver

also maybe putting divine before soul gem as well
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