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Osiris Support - Late Game OP

2 0 19,181
by Nurzu updated August 20, 2015

Smite God: Osiris

Build Guide Discussion 3 More Guides
Tap Mouse over an item or ability icon for detailed info

Osiris Build

Start

Build Item Mark of the Vanguard Mark of the Vanguard
Build Item Creeping Curse Creeping Curse
Build Item Multi Potion Multi Potion
4
Build Item Ward Ward
2

Boots (i pref reinforced)

Build Item Reinforced Greaves Reinforced Greaves
Build Item Ninja Tabi Ninja Tabi

Support items

Build Item Sovereignty Sovereignty
Build Item Heartward Amulet Heartward Amulet
Build Item Witchblade Witchblade

some damage and attack speed

Build Item Qin's Sais Qin's Sais
Build Item The Executioner The Executioner

Last item (choose)

Build Item Winged Blade Winged Blade
Build Item Asi Asi
Build Item Bloodforge Bloodforge
Build Item Bulwark of Hope Bulwark of Hope
Build Item Deathbringer Deathbringer
Build Item Soul Eater Soul Eater
Build Item Frostbound Hammer Frostbound Hammer
Build Item Midgardian Mail Midgardian Mail

actives

Build Item Enfeebling Curse Enfeebling Curse
Build Item Heavenly Agility Heavenly Agility
Build Item Shell of Absorption Shell of Absorption
Build Item Weakening Curse Weakening Curse

Osiris's Skill Order

Sickle Strike

1 X Y
Sickle Strike
3 13 14 15 16

Spirit Flail

2 A B
Spirit Flail
1 4 7 9 11

Judgement Tether

3 B A
Judgement Tether
2 6 8 10 12

Lord of the Afterlife

4 Y X
Lord of the Afterlife
5 17 18 19 20
Sickle Strike
3 13 14 15 16

Sickle Strike

1 X
Osiris throws his Sickle forward. It passes through minions and stops on the first god hit, dealing damage and Slowing them. If the Sickle hits a god, it remains for the duration of the slow. Additionally, the Sickle only deals 75% damage to minions.

Ability Type: Line, Slow, Damage
Damage: 70 / 120 / 170 / 220 / 270 (+45% of your Physical Power)
Slow Duration: 3s
Slow: 20%
Range: 55
Cost: 30
Cooldown: 6s
Spirit Flail
1 4 7 9 11

Spirit Flail

2 A
Osiris imbues his flail with spiritual energy, striking at the target ground location. Enemies hit take damage, and Osiris gains movement speed. If an enemy is under the effect of Sickle Strike, the target's slow is increased in power and duration.

Ability Type: Circle, Slow, Damage
Damage: 90 / 145 / 200 / 255 / 310 (+75% of your Physical Power)
Sickle Slow Increase: 40% for 3s
Speed Buff: 20% for 3s
Radius: 15
Cost: 50 / 55 / 60 / 65 / 70
Cooldown: 11s
Judgement Tether
2 6 8 10 12

Judgement Tether

3 B
Osiris flings out mummy wraps, tethering himself to all nearby enemy gods. Targets hit have their Attack Speed reduced and deal reduced damage over the next 4s. The tether can be broken by targets moving far enough away from Osiris. Targets still in range when the duration expires are Stunned.

Ability Type: Circle, Stun
Damage Reduction: 10 / 12.5 / 15 / 17.5 / 20%
Attack Speed Reduction: 20 / 22.5 / 25 / 27.5 / 30%
Stun Duration: 1.4s
Radius: 35
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 14s
Lord of the Afterlife
5 17 18 19 20

Lord of the Afterlife

4 Y
Osiris sheds any remaining fragments, gaining the benefit of his Passive, and leaps forward. Osiris targets all enemy gods in the landing area, and rips a fragment of their spirits out, dealing damage, afflicting them with negative Cooldown Reduction, and preventing them from healing. Targets are rooted for 0.4s during the attack. Enemy minions in the target area also take damage.

Ability Type: Circle, Leap, Damage
Damage: 220 / 320 / 420 / 520 / 620 (80% of your Physical Power)
Negative CDR: -20%
Healing Reduction: All Healing
Duration: 6s
Range/Radius: 60/15
Cost: 100
Cooldown: 70s

Introduction

Hi,
welcome to my Osiris-Support Build. I tried this several times when i was bored of the other support gods. And the best part is that it worked pretty well.
The good thing is, you can keep the enemies away from your ADC and have some nice damage.


I learned Osiris in solo lane where he is not so good (no heal) and switched to jungle with him (Jungle-Osiris is sooo good).
In duo lane he is also pretty good. He can take a lot of damage even early game and can join teamfights in mid game. Late game he just need to focus enemy ADC and gets them so easily ;)

Pros / Cons

Pros:

    - tanky
    - late game damage and wonderful damage mitigation
    - can focus enemy adc easily
    - good initiate with his ult

Cons:
    - needs much mana early game
    - you have to learn to play with him (he has his own dynamics)
    - his ult is his escape
    - lesser AP in your team

Youtube

Items

comming soon ;)

Laning Phase

Early game:
Get your starters. Help your ADC to farm and place wards.
If enemies get to close to you or your adc just use your 3 and 1 to slow and stun them. Your 2 should do some damage to them already. If they dont go back just attack them and hope your adc joins to help you. Normally you can at least kill one of them
If they keep attacking go back to tower. It means the jungler is on the way to gank you ;)
You can use your creeping curse to keep then in radius of your 3 and for a stun

Watch after your passive. Keep it high so you take less damage and can initiate without taking almost no damage.

Get reinforced boots after your first return (i get attack speed later)


Mid Game:
Initiate teamfights with your 3 (not your ult). Throw a sickle to enemy adc and your 2 right after. This is your gap closer! Is he escapes --> good, just fight the other enemies. If he returns attack him again, your 1 has a low cooldown.
Use your ult to escape or get running enemies
Dont fight alone, you dont have so much damage. Except enemy support, you can get him with your slows and stuns

Late Game:
This is were you shine like a golden god. Initiate with your 3 or with your ult. Focus enemy ADC. Creeping curse should keep enemy teammates away from you and the adc near you.
With your passive and tanky items and your 3 you can take a LOT of damage and even give some damage back to them ;)
After you killed the enemy adc or at least get him so low that he has to go back, focus some tank or warrior. Qin's Sais helps you there.

Fighting:
throw your sickle, hit them and hit them with your 2 --> more slow --> hit them more.
Ohh no, they want to escape --> use your 3
what, they are fighting back --> use your 3
they are running after you use your 3 --> next sickle (short CD)

they are attacking you but you dont want to fight them?
your 3 and one sickle for them (slow keeps them away but most likely in range for stun). Place your 2 right to your location --> it damages them and you get more movement speed
when they are following you, there is almost everytime the possibility to look back for a sec and throw a sickle (your 1)

Summary

Give it a try and play him support ;)
Yeah, i know, teammates will call you noob and troll and threaten to leave. But just so long until they see how good Osiris-Support is ;)

Have fun!

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1
lazyrex | September 8, 2015 5:53am
nice guide maybe some BBC coding and a item explanation myself i dont play him in conquest. but im glad thats a fine new updated guide on osiris becuase all the others are pretty outdated. fine guide good build just needs some item explanation and maybe some BB Coding and its perfect +1 :D
1
Rokkir | August 21, 2015 7:04pm
i find reinforced boots complete rubbish, and i prefer frostbound in the place of lifesteal, other then that executioner ichival witchblade its pretty much your staple Osiris build.
1
blackmage8642 | August 19, 2015 7:55am
This is a great guide, cant wait to give it a try. But you could improve it by writing an explanation on the items you've listed. But overall great guide :)
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League of Legends Build Guide Author Nurzu
Osiris Support - Late Game OP
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