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Olorun Jungle Build

1 2 6,525
by DarkBloodGod updated June 28, 2019

Smite God: Olorun

Build Guide Discussion 4 More Guides
Tap Mouse over an item or ability icon for detailed info

Olorun Build

Start

Build Item Assassin's Blessing Assassin's Blessing
Build Item Spellbook Spellbook
Build Item Healing Potion Healing Potion
2

First back (choose one)

Build Item Shoes of Focus Shoes of Focus
Build Item Shoes of the Magi Shoes of the Magi
Build Item Traveler's Shoes Traveler's Shoes
Build Item Healing Potion Healing Potion
2
Build Item Ward Ward
2

Core Items

Build Item Book of Thoth Book of Thoth
Build Item Demonic Grip Demonic Grip
Build Item Bancroft's Talon Bancroft's Talon

Ofensive

Build Item Telkhines Ring Telkhines Ring
Build Item Book of the Dead Book of the Dead
Build Item Polynomicon Polynomicon
Build Item Toxic Blade Toxic Blade

Defensive

Build Item Book of the Dead Book of the Dead
Build Item Chronos' Pendant Chronos' Pendant
Build Item Mantle of Discord Mantle of Discord
Build Item Rod of Asclepius Rod of Asclepius

Final build Example

Build Item Book of Thoth Book of Thoth
Build Item Demonic Grip Demonic Grip
Build Item Bancroft's Talon Bancroft's Talon
Build Item Telkhines Ring Telkhines Ring
Build Item Book of the Dead Book of the Dead
Build Item Polynomicon Polynomicon

Olorun's Skill Order

Focused Light

1 X Y
Focused Light
1 3 6 7 8

Overflowing Divinity

2 A B
Overflowing Divinity
2 9 11 12 14

Consecration

3 B A
Consecration
4 15 16 18 19

Sanctified Field

4 Y X
Sanctified Field
5 10 13 17 20
Focused Light
1 3 6 7 8

Focused Light

1 X
Olorun charges an orb of pure energy for up to 2s before firing it in front of him. The longer he charges the farther the projectile goes, passing through and damaging Enemy minions but stopping on colliding with Enemy gods.

This ability can Critically Hit and can provide stacks of Overflowing Divinity.

Ability Type: Line, Damage
Damage: 110 / 155 / 200 / 245 / 290 (+55% of your Magical Power)
Range: 110
Cost: 50 / 60 / 70 / 80 / 90
Cooldown: 12s
Overflowing Divinity
2 9 11 12 14

Overflowing Divinity

2 A
Olorun gains amplified Attack Speed. Every successful attack on an Enemy during the buff provides his inner Sun with energy, to a cap of 20 stacks.
During the buff or for 4s after, Olorun can refire this ability to conjure the Sun to damage Enemies in an area. The Sun emits projectiles faster and more randomly with higher ammo. Hitting the same Enemy deals 20% less damage each time, to a minimum of 90% reduction.

Ability Type: Circle, Buff, Damage
Attack Speed: 40%
Duration: 4 / 4.5 / 5 / 5.5 / 6s
Damage: 50 / 70 / 90 / 110 / 130 (+25% of your Magical Power)
Range: 65
Radius: 15
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 14s
Consecration
4 15 16 18 19

Consecration

3 B
Olorun expends the light within himself knocking back and damaging nearby Enemies as well as slowing them for 2s.

Olorun and allies are bathed in the light, gaining a heal over time that ticks every second for 5s. For every ally healed, Olorun gains Physical and Magical protections.

Ability Type: Circle, Knockback, Damage
Damage: 60 / 80 / 100 / 120 / 140 (+20% of your Magical Power)
Heal Per Tick: 10 / 15 / 20 / 25 / 30
Protections: 8 / 10 / 12 / 14 / 16 per ally god healed
Slow: 30%
Radius: 20
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 14s
Sanctified Field
5 10 13 17 20

Sanctified Field

4 Y
Olorun brings forth Olodumare and Olofi who travel outwards, creating a large area of divine energy that distorts the flow of time within. All Enemies caught in the area are negatively affected by the time dilation, attacking, casting and even animating more slowly. Olorun himself benefits from the Sanctified Field in a similar way. The strength of the divine field also impacts the effect of buffs, debuffs, projectiles and deployables.

Ability Type: Line, Buff
Enemy Debuff: 40% slower
Self Movement Buff: 30% faster
Area Duration: 5s
Cost: 100
Cooldown: 120 / 115 / 110 / 105 / 100s

Olorun Jungle Build

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2
Kriega1 (143) | June 27, 2019 5:03am
Unless you're changing that start, since it's impossible to get blessing and tier 2 book of thoth, this build should be archived.
1
Branmuffin17 (394) | June 27, 2019 9:50am
I don't think he should be a jungler, as it doesn't seem to play to his strengths. DarkBlood, will give you a chance to fix your starter per what Kriega indicated.
1
DarkBloodGod | June 28, 2019 7:45am
Fixed, I missed on the click, thanks for noticing
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League of Legends Build Guide Author DarkBloodGod
Olorun Jungle Build
Table of Contents

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