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Odin, the Godfather Solo / Jungle / Support

1 0 30,346
by Ascrobin updated June 7, 2018

Smite God: Odin

Build Guide Discussion 6 More Guides
Choose a Build: Support
Support Jungler Solo (toplane)
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Odin Build

Standard Support

Build Item Guardian's Blessing Guardian's Blessing
Build Item Warrior Tabi Warrior Tabi
Build Item Sovereignty Sovereignty
Build Item Heartward Amulet Heartward Amulet
Build Item Jotunn's Wrath Jotunn's Wrath
Build Item Mantle of Discord Mantle of Discord
Build Item Winged Blade Winged Blade
Build Item Heavenly Wings Heavenly Wings
Build Item Blink Rune Blink Rune

Odin's Skill Order

Lunge

1 X Y
Lunge
2 8 11 13 15

Raven Shout

2 A B
Raven Shout
1 4 6 7 9

Gungnir's Might

3 B A
Gungnir's Might
3 12 16 18 19

Ring of Spears

4 Y X
Ring of Spears
5 10 14 17 20
Lunge
2 8 11 13 15

Lunge

1 X
Odin lunges to his target location, doing damage to all nearby enemies.

Ability Type: Circle, Leap, Damage
Damage: 120 / 165 / 210 / 255 / 300 (+70% of your Physical Power)
Radius: 20
Cost: 45 / 50 / 55 / 60 / 65
Cooldown: 16 / 15 / 14 / 13 / 12s
Raven Shout
1 4 6 7 9

Raven Shout

2 A
Odin summons a flock of Ravens that create a shield around him. When the Shield expires it explodes outward, dealing damage to nearby enemies based on how much Health it had remaining. The shield will not expire while Odin is using Lunge, and will always detonate upon landing, dealing bonus damage.

Ability Type: Circle, Buff, Damage
Shield Health: 100 / 160 / 220 / 280 / 340 (+50% of your Physical Power)
Duration: 4s
Bonus Damage: 15%
Radius: 20
Cost: 50 / 55 / 60 / 65 / 70
Cooldown: 14 / 13.5 / 13 / 12.5 / 12s
Gungnir's Might
3 12 16 18 19

Gungnir's Might

3 B
Odin begins empowering Gungnir with Runic Magic, becoming immune to knockbacks. Every second, Gungnir changes runes and Odin pulses out damage around him, slowing enemies for 2s. When Odin releases Gungnir it travels forward, damaging enemies and stopping on the first god hit. The first rune causes allies around Odin to gain Attack Speed for 3s. The second rune allows Gungnir to stun.

Ability Type: Line, Crowd Control, Damage
Pulse Damage: 45 / 75 / 105 / 135 / 165 (+30% of your Physical Power)
Pulse Slow: 20%
Gungnir Throw Damage: 60 / 120 / 180 / 240 / 300 (+60% of your Physical Power)
Attack Speed: 30%
Stun Duration: 1.2s
Range/Radius: 60/20
Cost: 70
Cooldown: 12s
Ring of Spears
5 10 14 17 20

Ring of Spears

4 Y
Odin summons a wall of spears that blocks his enemies movement. Enemies inside the ring cannot heal, and their power is reduced by 15%. Odin is immune to Slows and Roots while in his Ring. A portion of the wall can be destroyed when hit by 5 Basic Attacks. Enemies that leave the ring through or over a wall are chased by Gungnir, taking damage and becoming slowed for 2.5s. Enemies that die inside Ring of Spears grant Odin a permanent bonus to Physical Power.

Ability Type: Area, Buff, Damage
Damage: 120 / 190 / 260 / 330 / 400 (+75% of your Physical Power)
Duration: 5s
Physical Power: 5 Power per stack, max 10 stacks
Healing Reduction: All Healing
Slow: 25%
Radius: 30
Cost: 100
Cooldown: 110 / 105 / 100 / 95 / 90s

Chapter Title

Für Daniele

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1
Kriega1 (143) | June 8, 2018 10:54am
Builds are mostly fine but please don't get Jotunn's Wrath as support. Also Oni Hunter's Garb is a bad item
1
Branmuffin17 (394) | June 8, 2018 11:08am
Agreed. One more point I'd like to make is that I'd likely prioritize Ring of Spears last. After 1 point at level 5, I typically level it after all other skills have been maxed. It only provides an increasing attack speed reduction, while all other components stay the same.

Also, regarding Support, some flexibility should be considered, rather than having a fixed set of items. A listing of situational items would be good. I definitely wouldn't consider Mantle of Discord or Winged Blade as core items. (And again, Jotunn's bad as support)

Jungle build overall seems okay. Still think Jotunn's Wrath is situational. Better in Jungle, but not necessary.

As for Solo, I wouldn't get Mystical Mail, personally. The passive is especially weaker in the later parts of a match, when enemy protections (even without building prot items) is higher. Remember, the passive damage is physical damage, not true.

I'm guessing "Für Daniele" means you created this so Daniele could easily reference it.
1
Gulfwulf (81) | June 8, 2018 11:13am
Branmuffin17 wrote:
Remember, the passive damage is physical damage, not true.

That doesn't make a whole lot of sense, Bran. Mail's passive damage is magical, not physical. Is that what you meant to say?
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League of Legends Build Guide Author Ascrobin
Odin, the Godfather Solo / Jungle / Support
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