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Odin, Mightiest of the Aesir

4 1 24,143
by feeper updated November 10, 2013

Smite God: Odin

Build Guide Discussion 0 More Guides
Choose a Build: Solo Lane
Solo Lane Tank mode Super Damag Odin
Tap Mouse over an item or ability icon for detailed info

Odin Build

Solo Lane

Build Item Mark of the Vanguard Mark of the Vanguard
Build Item Hand Of The Gods (Old) Hand Of The Gods (Old)
Build Item Healing Potion Healing Potion
Build Item Warrior Tabi Warrior Tabi
Build Item The Executioner The Executioner
Build Item Void Shield Void Shield
Build Item Runeforged Hammer Runeforged Hammer
Build Item Breastplate of Regrowth Breastplate of Regrowth
Build Item Shifter's Shield Shifter's Shield
Build Item Cloak of Meditation Cloak of Meditation

Odin's Skill Order

Lunge

1 X Y
Lunge
2 8 11 12 14

Raven Shout

2 A B
Raven Shout
4 15 16 18 19

Gungnir's Might

3 B A
Gungnir's Might
1 3 6 7 10

Ring of Spears

4 Y X
Ring of Spears
5 9 13 17 20
Lunge
2 8 11 12 14

Lunge

1 X
Odin lunges to his target location, doing damage to all nearby enemies.

Ability Type: Circle, Leap, Damage
Damage: 120 / 165 / 210 / 255 / 300 (+70% of your Physical Power)
Radius: 20
Cost: 45 / 50 / 55 / 60 / 65
Cooldown: 16 / 15 / 14 / 13 / 12s
Raven Shout
4 15 16 18 19

Raven Shout

2 A
Odin summons a flock of Ravens that create a shield around him. When the Shield expires it explodes outward, dealing damage to nearby enemies based on how much Health it had remaining. The shield will not expire while Odin is using Lunge, and will always detonate upon landing, dealing bonus damage.

Ability Type: Circle, Buff, Damage
Shield Health: 100 / 160 / 220 / 280 / 340 (+50% of your Physical Power)
Duration: 4s
Bonus Damage: 15%
Radius: 20
Cost: 50 / 55 / 60 / 65 / 70
Cooldown: 14 / 13.5 / 13 / 12.5 / 12s
Gungnir's Might
1 3 6 7 10

Gungnir's Might

3 B
Odin begins empowering Gungnir with Runic Magic, becoming immune to knockbacks. Every second, Gungnir changes runes and Odin pulses out damage around him, slowing enemies for 2s. When Odin releases Gungnir it travels forward, damaging enemies and stopping on the first god hit. The first rune causes allies around Odin to gain Attack Speed for 3s. The second rune allows Gungnir to stun.

Ability Type: Line, Crowd Control, Damage
Pulse Damage: 45 / 75 / 105 / 135 / 165 (+30% of your Physical Power)
Pulse Slow: 20%
Gungnir Throw Damage: 60 / 120 / 180 / 240 / 300 (+60% of your Physical Power)
Attack Speed: 30%
Stun Duration: 1.2s
Range/Radius: 60/20
Cost: 70
Cooldown: 12s
Ring of Spears
5 9 13 17 20

Ring of Spears

4 Y
Odin summons a wall of spears that blocks his enemies movement. Enemies inside the ring cannot heal, and their power is reduced by 15%. Odin is immune to Slows and Roots while in his Ring. A portion of the wall can be destroyed when hit by 5 Basic Attacks. Enemies that leave the ring through or over a wall are chased by Gungnir, taking damage and becoming slowed for 2.5s. Enemies that die inside Ring of Spears grant Odin a permanent bonus to Physical Power.

Ability Type: Area, Buff, Damage
Damage: 120 / 190 / 260 / 330 / 400 (+75% of your Physical Power)
Duration: 5s
Physical Power: 5 Power per stack, max 10 stacks
Healing Reduction: All Healing
Slow: 25%
Radius: 30
Cost: 100
Cooldown: 110 / 105 / 100 / 95 / 90s

Introduction

Odin is, personally, one of my favorite gods and one of the best in Smite. He is very versitile because he can be played in the solo lane or in the duo lane.

Items

It's a good idea to start out with a mark, med, hog and 4 health pots when soloing with Odin. He has a very slow attack speed at the beginning of the game so you are going to have to use your 1 and 3 to clear the wave. Even with the blue buff, you are going to want to have med as a backup for when you need it.

Warrior Tabi: Unless the enemy team has a lot of CC or you are going to be more tanky for your team, get the warrior tabi for the att speed, pen and phys power.

Focused Voidblade: You're probably going to want to get this item next, unless your lane opponent is a magical damage dealer, then you would want to pick up a Shield of Regrwoth. This item gives you good phys. power and protections. Get the focused for the extra pen unless your team has a lot of phys, then a regular might be more useful.

Shield of Regrowth: Again, get this item at some point for the Hp5 and passive. This, combined with the passive from your 3 will give you some serious Hp5. I would say only get this before the voidblade if your lane opp is magical.

Ankh of the Bear: This item is a great pickup for Odin. It works well with the overall build and your passive. This gives you 50 phys protection from the voidblade, 55 from the ankh, and 30 from the passive on your 3, gives you 135 phys protections (not to mention your stat gains). 15% of this is 20 phys power. So, you get 20 phys power for building two defense items. Also this item gives a good chunk of health, which will come in handy later on in the game and with your Eye of Retaliation.

Executioner: This item is good mainly for the att. speed and the passive. The 30 phys power is greatly needed yes, but the passive (combined with the pen from the boots and the voidblade) will allow whatever phys power you have to be fairly close to true damage, espicially on the squishier characters. Also you will have some good att. speed particularly
when you have your 2 is active.

Eye of Retaliation: This item is quite useful for Odin because it gives you some lifesteal, which will help along with the your Hp5, and 50 phys power. This also gives you more phys power as you lose health (1 for every 2% missing). With this item you can get up to 350 phys power. Also you will get more lifesteal the lower your health is.

Skills

Passive: Birds of Wisdom
This passive really doesn't enough credit. It's actually quite good. Basically, all it does is double your mini-map vision. But, this can come in handy. First off, you can use it to see camps through walls or clear camps off the map. Also, if you clear the lane you can just scout out for a bit to make sure that they're no ganks coming your way. Also, in team fights, you can use this to check the jungle to make sure no enemies are coming in behind your team to pick off the squishies.

Ability 1: Lunge
This is basically your standard leap across the map. Use to jump over walls, catch up to fleeing enemies, retreat form enemies, initiate, and clear the minion wave.

Ability 2: Odin's Shout
This is an aoe buff that gives you, friendly gods, minions, and the minitaur an att. speed buff of up to 55%. Use it to help clear the wave and camps, deal extra damage on the tower, help in team fights, and just to do extra damage overall.

Ability 3: Gungir's Might
This is one of Odin's main core moves. It now hits two times, dealing more damage on the second hit and slowing by 50% on the first. Use this to clear the wave and camps, slow fleeing enemies....you know the drill by now. It's very useful move and is a main source
your damage.

Ability 4: Ring of Spears
This is Odin's most.....useful or terrible move, depending on how you use it. Now, before i go any further, anyone that can jump or fly (like Thor and Apollo's ults) CAN (and will) get out of it. But, for anyone that can't, is pretty much dead. When you activate this, you place down spears around you in a circle, which is impassable by movement and auto-attacks do not pass through either. You then gain phys power, protections and cc immunity. You also give the protection bonus to any friendlies in the rings with you. This is a great move for separating enemies from chasing down your teammates, or trapping fleeing enemies from escaping. Now, a HUGE thing about your ult, is that you can cancel it by hitting 4 again. If
you trap a friendly in the spears, and they are about to die, just cancel your ult. Saving your teammates is more important than getting a kill. Also, try and get some teammates in the ult in you if you are going to use it to get a kill. This ult is very useful for spliting up the enemy team and picking one or more enemies off. Also, you never want to have more than 2 people from either team in all at the same time. It will get to chaotic and it actually ends up not being as productive as you would think. Also, be careful of people that might ult in your ult, like Ymir's, Sobek's, Zeus's, and Hercules. In the end, just be wise when you use this ability, and letting it go down to save a teammate is better than maybe getting a kill.

Pros / Cons

Pros:
-Good sustain
-Soft CC
-Can be played in many different roles
-Good in teamfights if utilized properly

Cons:
-No hard CC
-Can't peal for teammates besides ult
-Ult can get friendlies killed

How to Play (Role and Lane)

Solo Lane: This is probably my favorite lane to play Odin in. If you go with the first build, then you're going to be in pretty good shape. Remember to get certain items first or last depending on your lane opponent. Use your 1 and 3 (the "slam dunk" as some call it) to clear the wave, and HOG whenever you need to. Also use your HOG to clear jungle camps, primarily blue because you will be quite mana hungry, so don't get to crazy with the "slam dunking." Harass whenever you can and use a good trick to get a kill is to use your ult when you have the minion advantage, and then give them the att. speed buff. This also works well if the enemy is in tower range.

Duo Lane: This, is definitely my least favorite lane to play Odin in. You may want to consider maxing your 2 first to help out your laneing partner, and just be mindful of situations that you can take advantage of. Also, some of the tactics from the "Solo Lane" carry over.

Bruiser: This is what Odin was cut out for. With the bruiser build I gave you at the begining, you will have some good damage and control along with good survivability.

Tank Mode: This isn't (in my mind) what Odin was cut out for. He isn't a tank in my mind, but he can be built like one. The items I give you in the tank build are just some good ones to consider. You may need to take out the voidblade and shield or regrowth and replace them with say a mystical mark and bulwark, it really depends. Just play smart and support your team.

Super Damage Mode: This build really isn't all that viable to be honest. The only time I think you would ever do this is if the enemy team is very bad and you're getting fed a five course meal the entire match. Other than that, this isn't all that practical, sorry :)

Conclusion

Thank you for reading my guide, hopefully this will help you with playing Odin. Also, this is my first guide, so any constructive criticism would be gratefully appreciated. Also anything that any of you think I left out or should add please let me know! Have with Odin!

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