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Nemesis Jungle S2 Patch 2.20

0 0 5,657
by Psaro24 updated December 25, 2015

Smite God: Nemesis

Build Guide Discussion 0 More Guides
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Nemesis Build

Normal Order

Build Item Potion of Power Potion of Power
Build Item Bumba's Mask Bumba's Mask
Build Item Healing Potion Healing Potion
3
Build Item Mana Potion Mana Potion
2
Build Item Warrior Tabi Warrior Tabi
Build Item Jotunn's Wrath Jotunn's Wrath
Build Item The Executioner The Executioner
Build Item Spirit Robe Spirit Robe
Build Item Qin's Sais Qin's Sais
Build Item Soul Eater Soul Eater

Active Items (always Beads)

Build Item Greater Purification Greater Purification
Build Item Girdle of Support Girdle of Support
Build Item Weakening Curse Weakening Curse
Build Item Shell of Absorption Shell of Absorption
Build Item Shield of the Underworld Shield of the Underworld

Other Options (Defensive)

Build Item Hide of the Urchin Hide of the Urchin
Build Item Mail of Renewal Mail of Renewal
Build Item Frostbound Hammer Frostbound Hammer

Other Options (Instead soul eater)

Build Item Titan's Bane Titan's Bane
Build Item Ichaival Ichaival

Nemesis's Skill Order

Swift Vengeance

1 X Y
Swift Vengeance
2 15 16 18 19

Slice and Dice

2 A B
Slice and Dice
1 4 6 7 10

Retribution

3 B A
Retribution
3 8 11 12 14

Divine Judgement

4 Y X
Divine Judgement
5 9 13 17 20
Swift Vengeance
2 15 16 18 19

Swift Vengeance

1 X
Nemesis dashes in a line, dealing damage to enemies in her path and may dash again within 2s. She may use Basic Attacks and Abilities between the dashes.

Ability Type: Dash, Damage
Damage: 50 / 80 / 110 / 140 / 170 (+35% of your Physical Power)
Cost: 50
Cooldown: 13 / 12.5 / 12 / 11.5 / 11s
Slice and Dice
1 4 6 7 10

Slice and Dice

2 A
Nemesis swings her blade, dealing damage in an area in front of her. Enemies in the center of her swing are struck for 2x damage and Slowed for 2s.

Ability Type: Cone, Slow, Damage
Damage: 55 / 85 / 115 / 145 / 175 (+40% of your Physical Power)
Damage (Center): 110 / 170 / 230 / 290 / 350 (+80% of your Physical Power)
Slow: 30%
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 11s
Retribution
3 8 11 12 14

Retribution

3 B
Nemesis activates a temporary Shield around herself that protects her from a set amount of damage, or until time expires. A percentage of incoming damage from gods is healed and reflected back to the source. Hard Crowd Control effects remove the Shield.

Ability Type: Buff, Damage
Damage Reflect: 50% of damage received
Healing: 70% of damage received
Shield Health: 150 / 225 / 300 / 375 / 450
Duration: 2.5s
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 14s
Divine Judgement
5 9 13 17 20

Divine Judgement

4 Y
Nemesis chooses a single enemy god, reducing their Health and movement speed and stealing a portion of their Protections for a time period. Her movement speed is also increased during this time.

Ability Type: Buff
Damage: 15 / 17.5 / 20 / 22.5 / 25% of current HP
Protections: 25%
Movement Speed: 10 / 12.5 / 15 / 17.5 / 20%
Target Debuff Duration: 5s
Nemesis Buff Duration: 5s
Cost: 90 / 95 / 100 / 105 / 110
Cooldown: 90s

Should I pick Nemesis?

When is Nemesis good?
- Against an imobile enemy team
- Against gods with high protections
- Against Healers

When isn't she a good pick?
- Against too heavy CC oriented teams (3 Guardians e.g)
- (Against too mobile teams, if not played well)

Good Matchups:
- Against Thor: Using the Shield only after the stun or when he uses his 3. Ult him only
if he has his 1 or his ultimate on cooldown. Buy Beads!
- Against Hun Batz: Nothing more to say then buy Beads and avoid his Ultimate then you
should be fine.
- Against Awilix: Nemesis can dash out of the Awiliy Ultimate with ease, just remember
to only ult her when her "summon suko" (Nr 1) is on cooldown.

"Bad" Matchups: (Keep in mind that every Matchup is possible to win, with enought skill
and the right strategie)
- Against Cabrakan (Jungle): The Problem here are the two stuns Cabrakan has to
offer, whitch counter Nemesis' shield.(Buy Beads)
- Against Arachne: She can kill you really fast, thaks to the stund on her second
ability and the poison. In addition it is hard to catch up to
her since she can escape with her Ultimate "Night Crawler"
- Against Serqet: She has a lot CC to offer whitch makes it hard to kill or escape
from her. Nemesis shield won't work against "Last Breath Poison"
(Same as before, buy Beads and use your shield at the right moments).

From 0 to 50+ min. What to do?

The early Game:
Nemesis' early game is something you have to get used to. Her clear isn't the best but with some help (eapecially at level 1-3) and the 3 health potions it works out. Try to get to level 5 as fast as you can, only fight when you have to or the fight is in your favor, maby try to poke a bit but do not risk to get killed. If you lose your Potion of Physical might, you going to have a hard time catching up with the enemy team. Get farm through either helping the mid clearing the Wave or by killing jungle creeps and help your allys gaining their Buffs. Especially the last one is important, not only for the early game but for the mid and even the lategame as well.

The mid game:
At level 5 you finally have your Ultimate. Now you can start to gank and get into fights, use your Ultimate only when needed. After finishing Jotunn's,use it as much as you can to kill seperaded enemies. In a teamfight, you can use your Ultimate to either kill the enemy ADC/Mage or ult the Guardian to become a lot more tanky so you can stay longer in the fight. Remember that with the Build and your Ultimate, you are able to destroy Guardians really fast.
In addition to all of this, still try to help teammates by killing jungle creeps and dropping the Buffs they need.

The late game:
Try to be careful again, stay with your team or kill seperaded enemies. Nemesis can be really dangerous if not noticed by the enemy. So there is not that much of a difference between the two phases.

Good Luck! Have Fun!

Steps to level 5

How to start the game:
Start by buying the Red Potion and 3 Health Potions. Then wait inside your base until it's only 25 seconds left until Minions will spwan. Use your red potion, buy 2 Mana Potions and then head on to the yellow speed camp (your solo laner should wait here as well). Kill the Buff as soon as it spwans and pick it up. (The speed buff always belongs to the jungler!) After that, help your solo laner getting his blue buff then head on the the middel lane, where you and the mid lane try to get the side Harpies (XP Camps). After either getting one, two or non, clear the next wave in the middel lane, then group with that same person and kill a back Harpie Camp (on your side of the map), go back to lane and repeat it, then it's either time to leave the mid lane (if you are already level 5) or stay til level 5. From now on there is no rule where to go exactly.

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