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Nemesis Jungle Conquest | Season 8.4

136 16 123,649
9.4
by Basilisco2000 updated April 3, 2021

Smite God: Nemesis

Build Guide Discussion 3 More Guides
Tap Mouse over an item or ability icon for detailed info

Nemesis Build

Starter

Build Item Eye Of The Jungle Eye Of The Jungle
Build Item Katana Katana
Build Item Healing Potion Healing Potion
2
Build Item Multi Potion Multi Potion
2
Build Item Blink Rune Blink Rune

Against weak

Build Item Protector Of The Jungle Protector Of The Jungle
Build Item Warrior Tabi Warrior Tabi
Build Item The Crusher The Crusher
Build Item Stone Cutting Sword Stone Cutting Sword
Build Item The Executioner The Executioner
Build Item Serrated Edge Serrated Edge
Build Item Elixir of Speed Elixir of Speed
Build Item Arondight Arondight

Against tanks

Build Item Protector Of The Jungle Protector Of The Jungle
Build Item Stone Cutting Sword Stone Cutting Sword
Build Item Ninja Tabi Ninja Tabi
Build Item The Executioner The Executioner
Build Item Qin's Sais Qin's Sais
Build Item Serrated Edge Serrated Edge
Build Item Elixir of Speed Elixir of Speed
Build Item Titan's Bane Titan's Bane

Smash skulls

Notes This build is very broken if there is only 1 enemy tank.

Notes

This build is very broken if there is only 1 enemy tank.

Build Item Protector Of The Jungle Protector Of The Jungle
Build Item Stone Cutting Sword Stone Cutting Sword
Build Item Ninja Tabi Ninja Tabi
Build Item Wind Demon Wind Demon
Build Item Rage Rage
Build Item Deathbringer Deathbringer
Build Item Elixir of Speed Elixir of Speed
Build Item Asi Asi

Nemesis's Skill Order

Swift Vengeance

1 X Y
Swift Vengeance
2 15 16 18 19

Slice and Dice

2 A B
Slice and Dice
1 4 6 7 10

Retribution

3 B A
Retribution
3 8 11 12 14

Divine Judgement

4 Y X
Divine Judgement
5 9 13 17 20
Swift Vengeance
2 15 16 18 19

Swift Vengeance

1 X
Nemesis dashes in a line, dealing damage to enemies in her path and may dash again within 2s. She may use Basic Attacks and Abilities between the dashes.

Ability Type: Dash
Damage: 50 / 80 / 110 / 140 / 170 (+35% of your Physical Power)
Damage (Maximum): 100 / 160 / 220 / 280 / 340 (+70% of your Physical Power)
Cost: 50 / 60 / 70 / 80 / 90
Cooldown: 14s
Slice and Dice
1 4 6 7 10

Slice and Dice

2 A
Nemesis swings her blade, dealing damage in an area in front of her. Enemies in the center of her swing are struck for 2x damage and Slowed for 2s.

Ability Type: Cone
Damage: 45 / 75 / 105 / 135 / 165 (+30% of your Physical Power)
Damage (Center): 90 / 150 / 210 / 270 / 330 (+60% of your Physical Power)
Slow: 30%
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 11s
Retribution
3 8 11 12 14

Retribution

3 B
Nemesis activates a temporary Shield around herself that protects her from a set amount of damage, or until time expires. A percentage of incoming damage from gods is healed and reflected back to the source. Hard Crowd Control effects remove the Shield.

Ability Type: Buff
Damage Reflect: 50% of damage received
Healing: 100% of damage received
Shield Health: 100 / 180 / 260 / 340 / 420
Duration: 2s
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 16s
Divine Judgement
5 9 13 17 20

Divine Judgement

4 Y
Nemesis chooses a single enemy god, reducing their Health and movement speed and stealing a portion of their Protections for a time period. Her movement speed is also increased during this time.

Ability Type: Buff
Damage: 20 / 22.5 / 25 / 27.5 / 30% of current HP
Protections: 30%
Movement Speed: 15 / 15 / 20 / 20 / 25%
Target Debuff Duration: 5s
Nemesis Buff Duration: 5s
Cost: 90 / 95 / 100 / 105 / 110
Cooldown: 90s

Abilities

Passive - Scales of Fate
Scales of Fate stacks up to 3 times from basic attacks, stealing up to 21% of the enemy’s total power while boosting your own power by 21%. This encourages a high power build, and has greater effect the more complete the build. It also allows her build flexibility, with the option to go for an ability, basic attack, or hybrid build direction.

For the greatest damage potential, initiate with basic attacks when possible to gain stacks before using Slice and Dice and Swift Vengeance.

Enemy power reduction only works on one target, you’ll need to build up stacks again if you’re attacking a different opponent.


Ability 1 - Swift Vengeance
Swift Vengeance is Nemesis' only mobility ability, providing 2 short dashes; the second dash can be used within a 2 second window after the first dash. You can use basic attacks or other abilities between the dashes.

Casting Type Behavior: The ability behaves differently depending on casting type. In NORMAL casting, once you use the first dash, using your basic attack button will trigger the second dash. If you want to use basic attacks in-between dashes, you’ll have to use the cancel button before attacking. In INSTANT cast mode, you use the ability button for both dashes, so is easier for attack canceling. It is strongly suggested to get used to instant cast for this ability.

Offense / Fighting: Each dash deals damage, so will often be used for offense. You can use it strategically to make yourself a difficult target to hit by changing directions, such as passing through your target.

Initiation: If you need to close the gap quickly and Blink Rune isn’t available, you can use this for initiation purposes. Keep in mind that you won’t have as much damage potential once you engage, nor will you have any added mobility until it is off cooldown. Avoid using it to close distance when possible.

Escape / Chase: Because this is her only mobility ability, always consider holding this for potential escape from dangerous situations. You can also save it to chase fleeing enemies after an engagement.

Ability 2 - Slice and Dice
This is Nemesis’ main source of damage for fights or when clearing camps, and has the lowest cooldown of her abilities. Always hit your main target in the center of this large cone, as it deals double the damage of the outer sections and also applies a slow.

While initiating a fight with this ability is helpful for early control via the slow, it can often be better to save it for when the slow will be most effective. Remember also that using basic attacks first provides a boost in power.


Ability 3 - Retribution
This ability provides Nemesis with a strong ability to box another god. It not only reflects a portion of incoming damage but heals you for an amount up to the full health of the shield.

Proper Timing: Timing the use of this ability is extremely important. At full health, it should usually be used once you’ve taken some damage and when you expect to receive further damage. However, if you are lower on health, it may be wiser to activate it before receiving expected damage.

Hard CC Warning: Hard crowd control effects remove the shield. Timing activation can be exceptionally important against specific hard CC abilities, especially silences and stuns. Nox and Ganesha are two examples of gods that can kill the shield without even dealing damage.


Ultimate Ability - Divine Judgement
This is a no-miss ultimate ability that deals a percentage of your target’s current health in damage, while also stealing 30% of their protections. Scaling is not factored into the damage potential. It is best targeted on healthy targets, with better potential against tanks, as they typically have significantly higher health and protections.

The best use is often at the beginning of a fight when you decide to commit to it. It also provides a boost of movement speed to help you close the gap with your target.

Final example

Finally, we sell the boots when we have the elixir of speed and we buy the Qin's Sais

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1
Secretlol300094 | May 14, 2021 7:01pm
I used the smash skulls build on kali and it was broken I was dropping 20 bombs so while these are great builds for nemesis since I tried them I would recommended using smash skulls on kali.
1
Xman4503 | April 30, 2021 10:27am
I have a question. i noticed that there are 6 items, not including the eye of the jungle starter item, in the builds. Is there a reason for that, that i don't understand? Because from what i can see, i will only be able to use 5 items after the eye of the jungle in the item bar.
Ofc, im not including the relics and consumables in that item bar number
1
Xman4503 | April 30, 2021 10:31am
wait, nvm i saw the end text that said we sell the boots once we get the speed potion
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League of Legends Build Guide Author Basilisco2000
Nemesis Jungle Conquest | Season 8.4
Table of Contents

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