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Neith; Weaver of Fate

1 0 8,301
by xExiled updated February 18, 2013

Smite God: Neith

Build Guide Discussion 1 More Guides
Tap Mouse over an item or ability icon for detailed info

Neith Build

Start

Build Item Warrior Tabi Warrior Tabi
2
Build Item Healing Potion Healing Potion
Build Item Mana Potion Mana Potion
2

Core

Build Item Warrior Tabi Warrior Tabi
Build Item Devourer's Gauntlet Devourer's Gauntlet
3
Build Item Rage Rage
3
Build Item Titan's Bane Titan's Bane
3

Core #2

Build Item Warrior Tabi Warrior Tabi
Build Item Devourer's Gauntlet Devourer's Gauntlet
3
Build Item Titan's Bane Titan's Bane
3
Build Item Rage Rage
3

End Game

Build Item Deathbringer Deathbringer
3
Build Item Qin's Blades Qin's Blades
3

When you Can

Build Item Potion of Power Potion of Power
Build Item Elixir of Power Elixir of Power

Neith's Skill Order

Spirit Arrow

1 X Y
Spirit Arrow
1 4 6 7 10

Unravel

2 A B
Unravel
3 8 11 12 14

Backflip

3 B A
Backflip
2 15 16 18 19

World Weaver

4 Y X
World Weaver
5 9 13 17 20
Spirit Arrow
1 4 6 7 10

Spirit Arrow

1 X
Neith fires a shot that passes through everything. Each enemy hit takes damage and is Rooted. If the Spirit Arrow hits a Broken Weave, the Weave detonates, dealing an additional 100% of the damage and applying the Root to all enemies in the area.

Ability Type: Line, Root, Damage
Damage: 90 / 155 / 220 / 285 / 350 (+90% of your Physical Power)
Root: 1.6 / 1.7 / 1.8 / 1.9 / 2s
Cost: 40 / 45 / 50 / 55 / 60
Cooldown: 13 / 12.5 / 12 / 11.5 / 11s
Unravel
3 8 11 12 14

Unravel

2 A
Neith neatly unravels the world weaves, damaging all enemies in the target area, reducing their Attack Speed while increasing her own, and healing Neith for each enemy hit, up to 3. Any Broken Weaves in the area are removed, healing Neith an additional amount.

Ability Type: Circle, Heal, Damage
Damage: 70 / 110 / 150 / 190 / 230 (+100% of your Physical Power)
Attack Speed Buff/Debuff: 30%
Buff/Debuff Lifetime: 4s
Heal: 20 / 35 / 50 / 65 / 80
Weave Heal: 40 / 70 / 100 / 130 / 160
Radius: 20
Cost: 70
Cooldown: 15s
Backflip
2 15 16 18 19

Backflip

3 B
Neith back flips through the air, creating a Broken Weave as she leaps while damaging and slowing enemies in the area in front of her.

Ability Type: Cone, Leap, Damage
Damage: 80 / 120 / 160 / 200 / 240 (+80% of your Physical Power)
Slow: 30%
Slow Duration: 2.5 / 3 / 3.5 / 4 / 4.5s
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 15s
World Weaver
5 9 13 17 20

World Weaver

4 Y
Neith charges up and fires an arrow across the entire world, seeking its target and passing through all obstacles. Enemy gods take damage and are Stunned. The arrow can be fired quicker for diminished results.

Ability Type: Target, Stun, Damage
Damage: 235 / 300 / 365 / 430 / 495 (+125% of your Physical Power)
Stun: 1.5s
Cost: 80 / 90 / 100 / 110 / 120
Cooldown: 90s

Lore

When time began, there was only endless black waters. Yet, from water comes all life, and from this primordial force was born the first of Goddesses, Neith.

As the waters continued to form the world and everything within it, Neithâ¬â�s natural instinct to protect and nurture the people led her to champion the hunt. With meat she fed them and with hides she clothed them, but as the people she sought to protect grew old, or sick, or died on the battlefield, Neithâ¬â�s compassion forced her to change her calling.

With nimble fingers, the Goddess wove shrouds to shield the lost spirits of the dead on their journey to the underworld, leaving a loose thread she could trace as the ghosts ventured down the river. As time passed, more and more threads spread across the world, weaving an intricate pattern of fate that only Neith could see.

Now, the war between Gods grows ever more fevered, and Neith can no longer sit idle. The threads of fate are fraying at the edges and she must once again pick up her bow and hunt, or watch the world return to the waters from whence it came.

Skills

[PASSIVE] BROKEN WEAVE: A Broken Weave appears at the last location that each enemy god dies. The Broken Weaves give Neith minimap visibility and her abilities have secondary effects when used on the Broken Weaves. These weaves last for 2 minutes.

1) SPIRIT ARROW: Neith fires a shot through the world weave that passes through everything, dealing 80/140/200/260/320 (+80% of your physical power) physical damage and rooting the first target for 1.2/1.4/1.6/1.8/2 seconds. Successive enemies hit take 75% of the damage and root duration. If it hits a Broken Weave, the Weave detonates, dealing an additional 100% of the damage and applying the root to all enemies in the area. Cost - 60/65/70/75/80 mana. Cooldown - 15s.

2) UNRAVEL: Neith neatly unravels the world weaves, damaging all enemies in the target area for 70/100/130/160/190 (+80% of your physical power), reducing their attack speed by 30% for 2s, and healing Neith 20/40/60/80/100 for each enemy hit, up to 3. Any Broken Weaves in the area are removed, healing Neith an additional 60/80/100/120/140. Cost - 70 mana. Cooldown - 15s.

3) BACK FLIP: Neith back flips through the air, creating a Broken Weave as she leaps while damaging enemies in a narrow cone in front of her for 60/100/140/180/220 (+80% of your physical power), slowing them by 25% for 2.5/3/3.5/4/4.5s. Cost - 70/75/80/85/90 mana. Cooldown - 10s.

4) WORLD WEAVER: Neith charges up and fires an arrow across the entire world, seeking its target and passing through all obstacles. Enemy gods are hit for 230/295/360/425/490 (+120% of your physical power) and are stunned for 1.1/1.2/1.3/1.4/1.5s where Broken Weaves that are hit will apply the same effects to everyone in the area. The arrow can be fired quicker for diminished results. Cost - 80/90/100/110/120 mana. Cooldown - 90s.

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1
cocnut20 | March 14, 2013 3:25pm
Tried it out, first game went 9 and 2. they surrendered at 10. Can't seem to get a long enough game to get the whole build in, but it's been great so far.
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League of Legends Build Guide Author xExiled
Neith; Weaver of Fate
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