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mid lane and solo lane with ah puch

0 0 11,904
by Djtovar updated February 17, 2016

Smite God: Ah Puch

Build Guide Discussion 0 More Guides
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Ah Puch Build

Build Item Spellbook Spellbook
Build Item Shoes Shoes
Build Item Healing Potion Healing Potion
5
Build Item Mana Potion Mana Potion
5
Build Item Book of Thoth Book of Thoth
Build Item Shoes of Focus Shoes of Focus
Build Item Chronos' Pendant Chronos' Pendant
Build Item Gem of Isolation Gem of Isolation
Build Item Spear of the Magus Spear of the Magus
Build Item Bancroft's Talon Bancroft's Talon

Ah Puch's Skill Order

Undead Surge

1 X Y
Undead Surge
3 4 7 10 14

Corpse Explosion

2 A B
Corpse Explosion
2 6 11 15 16

Fleeting Breath

3 B A
Fleeting Breath
1 8 12 17 19

Empty the Crypts

4 Y X
Empty the Crypts
5 9 13 18 20
Undead Surge
3 4 7 10 14

Undead Surge

1 X
Ah Puch raises two decaying corpses from the underworld that surge forward exploding on anything they touch, when they reach max distance, or when Ah Puch reactivates Undead Surge dealing damage and slowing targets hit. Enemies hit also have their healing received lowered by 40% for 5s. The corpses collapse after exploding, remaining behind.

Ability Type: Line, Slow, Damage
Damage: 90 / 110 / 130 / 150 / 170 (+35% of your Magical Power)
Slow: 20 / 25 / 30 / 35 / 40%
Slow Duration: 2s
Range: 60
Radius: 20
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 12s
Corpse Explosion
2 6 11 15 16

Corpse Explosion

2 A
Ah Puch causes the target area to explode dealing damage. Corpse Explosion also causes any decaying corpses in the area to explode.

Ability Type: Circle, Damage
Initial Damage: 60 / 70 / 80 / 90 / 100 (+20% of your Magical Power)
Damage Per Corpse: 55 / 80 / 105 / 130 / 155 (+25% of your Magical Power)
Range: 55
Radius/Corpse Radius: 20/25
Cost: 60
Cooldown: 8s
Fleeting Breath
1 8 12 17 19

Fleeting Breath

3 B
Ah Puch throws a charm from the underworld which awakens a decaying corpse that applies miasma to targets in an area and falls to the ground, remaining behind. Targets take damage every 1s. After the duration, targets take additional damage and are stunned if they were healed by an ability during the initial duration.

Ability Type: Circle, Stun, Damage
Damage Per Tick: 30 / 40 / 50 / 60 / 70 (+20% of your Magical Power)
Additional Damage: 50 / 100 / 150 / 200 / 250 (+50% of your Magical Power)
Stun Duration: 1.5s
Duration: 4s
Radius: 13
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 10s
Empty the Crypts
5 9 13 18 20

Empty the Crypts

4 Y
Ah Puch unleashes an army of Wraiths from the Ninth Hell that swarm forward and reduce healing and deal damage to enemies they collide with.

Ability Type: Area, Damage
Damage Per Wraith: 40 / 50 / 60 / 70 / 80 (+10% of your Magical Power)
Duration: 6s
Healing Reduction: 20% per Stack
Max Stacks: 3
Range: 75
Cost: 100
Cooldown: 90s

Introduction

Hey there fellow Gods of Decay. This is my first Smite guide

Pros / Cons

Pros
•Extremely High Burst

•Able to heal himself

•His 3rd ability has CC against Healers

•Ability to box people 1v1 late game with the use of Soul Reaver


Cons
•Very squishy early game

•Mana reliant

•Poor 1v1 early game

Skills

Hollow Ground
Ah Puch's passive. This is what makes him capable of staying in fights for long enough to make a huge imapct. When you throw your corpses on the ground, you can either blow them up, or, you can eat them. Eating them restores a little bit of mana and HP, as well as taking 2 seconds off of your cooldowns.

Undead Surge
You want to get this to rank first, the reason being that at rank 4, you start throwing 2 corpses instead of just 1. This obviously increases your damage by a lot.

Corpse Explosion
This is where Puch's damage comes in. This blows up your corpses, doing insane damage. You want to obviously already have your Undead Surge and your Fleeting Breath down on the ground before you use your Corpse Explosion.

Fleeting Breath
Ah Puch's CC against Healers. This skill puts a DOT on the enemy god that is hit by it, and when ranked fully, can actually take a pretty large chunk out of squishy Gods health. When the DOT is on an enemy God and they are healed, or heal themselves, they will be stunned for a short period of time. I don't max this til the end.

Empty the Crypts
When placed in the right location, this can dish out quite a bit of damage. It is useful for engages, as well as disengages. When paired with Gem of Isolation it is very OP.

combo

Usual Combo
1,3,2


When Fighting Healers
3,1,2

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League of Legends Build Guide Author Djtovar
mid lane and solo lane with ah puch
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