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Infused sigil - helps sustain early game and you radiate with dmg late game
Genjis - KuzenBo is MANA HUNGRY. You need this early game.
Pridwen - cooldowns and shield + dmg - helps you escape or be a little more confident
Glad shield - hp5 + dmg + protections
Onis - Mp5 and thickness
Contagion - Hp5 + tons of damage (usually more than mystic) + counters healers
Entangling - roots and helps you and your team get on top of enemies or escape (very flexible)
Scorching blink - great on Kuz cuz you can push people into it and hold them in with your ult or vice versa
Tap each threat level to view Kuzenbo’s threats
Man will stare you down as he chains you. You're pretty much useless if you're crippled.
Array ( [god] => Array ( [god_id] => 23 [display_name] => Ares [url] => ares ) [scoreVal] => 1 [notes] => Man will stare you down as he chains you. You're pretty much useless if you're crippled. ) 1
The pushback, cripples, knockup ult, and passive speed are a kryptonite for sumo slamming against him during fights. It always complicates things.
Array ( [god] => Array ( [god_id] => 31 [display_name] => Poseidon [url] => poseidon ) [scoreVal] => 1 [notes] => The pushback, cripples, knockup ult, and passive speed are a kryptonite for sumo slamming against him during fights. It always complicates things. ) 1
Array ( [god] => Array ( [god_id] => 5 [display_name] => Anhur [url] => anhur ) [scoreVal] => 2 [notes] => ) 1
Crazy cripple against you.
Array ( [god] => Array ( [god_id] => 90 [display_name] => Artio [url] => artio ) [scoreVal] => 2 [notes] => Crazy cripple against you. ) 1
Ult that cripples you and a very far dash
Array ( [god] => Array ( [god_id] => 17 [display_name] => Cupid [url] => cupid ) [scoreVal] => 2 [notes] => Ult that cripples you and a very far dash ) 1
Ult stops you in your tracks
Array ( [god] => Array ( [god_id] => 105 [display_name] => Persephone [url] => persephone ) [scoreVal] => 2 [notes] => Ult stops you in your tracks ) 1
Can cripple and escape you.
Array ( [god] => Array ( [god_id] => 109 [display_name] => Baba Yaga [url] => baba-yaga ) [scoreVal] => 3 [notes] => Can cripple and escape you. ) 1
The silence and movement speed away from kuz are annoying.
Array ( [god] => Array ( [god_id] => 36 [display_name] => Eset [url] => eset ) [scoreVal] => 3 [notes] => The silence and movement speed away from kuz are annoying. ) 1
Can't be pushed
Array ( [god] => Array ( [god_id] => 101 [display_name] => Jormungandr [url] => jormungandr ) [scoreVal] => 3 [notes] => Can't be pushed ) 1
Great silence and dash to get away from you.
Array ( [god] => Array ( [god_id] => 59 [display_name] => Nox [url] => nox ) [scoreVal] => 3 [notes] => Great silence and dash to get away from you. ) 1
The knockup, turrent, and cannon are annoying. Often the meatball interrupts your pushing
Array ( [god] => Array ( [god_id] => 29 [display_name] => Vulcan [url] => vulcan ) [scoreVal] => 3 [notes] => The knockup, turrent, and cannon are annoying. Often the meatball interrupts your pushing ) 1
Tap each synergy level to view Kuzenbo’s synergies
Great god to bully alongside
Array ( [god] => Array ( [god_id] => 72 [display_name] => Amaterasu [url] => amaterasu ) [scoreVal] => 2 [notes] => Great god to bully alongside ) 1
Push people into her traps. It works wonders.
Array ( [god] => Array ( [god_id] => 1 [display_name] => Artemis [url] => artemis ) [scoreVal] => 2 [notes] => Push people into her traps. It works wonders. ) 1
Her escape gives you enough time and setup to easily peel people off or slow with your nene.
Array ( [god] => Array ( [god_id] => 116 [display_name] => Charybdis [url] => charybdis ) [scoreVal] => 2 [notes] => Her escape gives you enough time and setup to easily peel people off or slow with your nene. ) 1
You can push into her traps in the wall and she can keep up with you in terms of escaping and chasing down enemies
Array ( [god] => Array ( [god_id] => 117 [display_name] => Cliodhna [url] => cliodhna ) [scoreVal] => 2 [notes] => You can push into her traps in the wall and she can keep up with you in terms of escaping and chasing down enemies ) 1
If they work with you to put portals behind people, this can be an insanely great combo. Saves you from needing to use blink
Array ( [god] => Array ( [god_id] => 54 [display_name] => Janus [url] => janus ) [scoreVal] => 2 [notes] => If they work with you to put portals behind people, this can be an insanely great combo. Saves you from needing to use blink ) 1
Fun to bully with
Array ( [god] => Array ( [god_id] => 124 [display_name] => Surtr [url] => surtr ) [scoreVal] => 2 [notes] => Fun to bully with ) 1
If communicating, you can set up walls to where you can block people in. Thor starts it and you push them into it. It's safe because he can be behind you when setting up the wall. Nenes can bounce off them too. A bit more difficult to synergize with but they can keep up with each other if you're communicating.
Array ( [god] => Array ( [god_id] => 22 [display_name] => Thor [url] => thor ) [scoreVal] => 2 [notes] => If communicating, you can set up walls to where you can block people in. Thor starts it and you push them into it. It's safe because he can be behind you when setting up the wall. Nenes can bounce off them too. A bit more difficult to synergize with but they can keep up with each other if you're communicating. ) 1
Lowers cooldown and helps mana. Great combo in casuals if you know how to play around your sumo slams.
Array ( [god] => Array ( [god_id] => 32 [display_name] => Aphrodite [url] => aphrodite ) [scoreVal] => 1 [notes] => Lowers cooldown and helps mana. Great combo in casuals if you know how to play around your sumo slams. ) 1
Super easy to synergize and lockdown with him in casual games. Seriously this is too easy. Not to mention his ult allows you to be aggressive.
Array ( [god] => Array ( [god_id] => 68 [display_name] => Khepri [url] => khepri ) [scoreVal] => 1 [notes] => Super easy to synergize and lockdown with him in casual games. Seriously this is too easy. Not to mention his ult allows you to be aggressive. ) 1
[*] Use the wall tech on KuzenBo the most out of everything to support your team
[*] To wall tech, simply get used to the distance that KuzenBo can push and push the enemy team up against walls
[*] If you can push through enemies or enemy minions while doing so then great
[*] THE KEY: As you push them up against the wall, line up in a way to where you
block them from running back in the enemy direction. They will spend their
effort trying to get around you while your ADC shreds them. For those
aggressive enemy tanks, you can even bait them into being near your ADCs and
interrupt them by jumping back in between them and your team. You can even ult
to keep them against the wall stuck.
Use your Nenes to block ADC damage when initiating or trying to protect teammates
[*] Focus on positioning between ADCs and your squishies while using Nene to block
basics.
Use Blink to initiate
[*] Sometimes you'll blink then 3/push into a wall and sometimes you'll ult depending
on enemy escape capability.
[*] Do this then push into the wall right just inside of a tower. They will have to run around your fat turtle body and take way more tower hits
Use a broken build
[*] The build that works everywhere goes: Genjis, Pridwin, Gladiator Shield, Onis, Contagion, and Infused Sigil. You will essentially pulsate with damage.
[*] Generally, if you want a build that scales with playtime and experience, focus on cooldowns and MP5 along with a bit of damage from the items. Don't build power. It never works.
Play around the push (FOCUS ON WHERE TO PUSH NEXT)
[*] For easy: Blink -> Ult -> Push
[*] Harder: Blink -> Push -> Ult (most lockdown but interruptible)
[*] Use minions to renew cooldowns from thorns
[*] Thorns while ulting to maximize damage
[*] Thorns while pushing
[*] Fire blink -> 180 turn -> Push into fire onto wall (this can do 700 dmg)
[*] Entangling wings to root -> Fire Blink -> 180 Turn -> Push into Fire
[*] Nene to slow then push into wall to keep enemy from running away
- There's only one thing to worry about and that's who wins the push
- Who wins is dependent on where the server is being hosted, each Kuzenbo's "ping"
- Generally, whoever pushes last will get push priority, so wait for them to push first or catch them off guard
- Use blink to catch them off guard and push, but use your ult to disrupt or they'll just push you back in the same direction
- At the end of your push, push them and face sideways so they don't have an easy way to push you back in the opposite direction. Same goes for Hercules and other push characters
- Bacchus: keep your push in your pocket to interrupt his burp. If he knocks you up, then he can reposition around your push if he's smart
- Ao-Kuang: keep your push ready to interrupt him when your teammate is low
- Sobek: use your nenes to stop his grab
Smite is an online battleground between mythical gods. Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. And, instead of clicking a map, you use WASD to move, dodge, and fight your way through the detailed graphics of SMITE's battlegrounds.
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