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is it my turn? daji jungle (99% first blood guide included)

7 4 8,160
6.9
by Change_main updated February 26, 2021

Smite God: Da Ji

Build Guide Discussion 0 More Guides
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Build Summary

starter

Build Item Manikin Scepter Manikin Scepter
Build Item Mace Mace
Build Item Healing Potion Healing Potion
Build Item Horrific Emblem Horrific Emblem

full build

Build Item Manikin Mace Manikin Mace
Build Item Arondight Arondight
Build Item Jotunn's Wrath Jotunn's Wrath
Build Item Hydra's Lament Hydra's Lament
Build Item The Crusher The Crusher
Build Item Warrior Tabi Warrior Tabi
Build Item Purification Beads Purification Beads
Build Item Horrific Emblem Horrific Emblem

Extended Build

replace boots with

Build Item Heartseeker Heartseeker

first blood guide (with the build given)

Jungle this season was a little hard for me at first until I found a build to guarantee you a first blood or help win your solo laner their lane early game. the build above works on most assassins like Arachne Pele I even accomplished it with Bastet mostly assassins that focus on basic attack dmg or can apply dots (damage over time) I've yet to try this on other assassins. yes Manikin Scepter isn't your ideal for Bastet or Pele but im telling you for beginning ganks it's perfect. so after you get your speed and all that stuff with your solo lanner you go up to the enemy blue and wait until the enemy solo lanner goes up to the minions (which they mostly do if not oh well go to mid) and you would gank them use horrific emblem and with your basic attacks and your abilities and the dot of your passive staking with Manikin Scepter (and hopefully your solo lanner helps) you secure first blood. the same thing works for mid.

normal build

for the normal build you could switch out manikin for another jungle item your more comfortable with and honestly build the same items but i would recommend for a jungle item on daji would be bumbas dagger and then at lvl 20 get bumbas hammer it gives you pen cdr health and manna and the best part is its passive after casting an ability your next basic attack will do 80 true damage (true damage goes through protections) and your abilities will have 1s removed from them and you get healed 5% maximum health and this affect has no cooldown im surprised this has not had more light shed on it its kinda broken.
and for your starter relic i would go into Blink Rune or aegis or beads its entirely up to you and if there team has high cc or beginning high damage whatever your comfortable with your build only works with what works for you and your playstile. if you play more aggressive i would go blink but if your newer to the game and are not comfortable with it i would go beads if they have high cc and aegis if they have alot of damage.

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League of Legends Build Guide Author Change_main
is it my turn? daji jungle (99% first blood guide included)
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