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In Heaven & Hel - S3 Conquest/Joust

0 0 21,484
by Thebeardedbro updated May 22, 2016

Smite God: Hel

Build Guide Discussion 0 More Guides
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Hel Build

Starter

Build Item Soul Stone Soul Stone
Build Item Shoes Shoes
Build Item Mana Potion Mana Potion
2

Core

Build Item Shoes of Focus Shoes of Focus
Build Item Warlock's Staff Warlock's Staff
Build Item Rod of Asclepius Rod of Asclepius
Build Item Rod of Tahuti Rod of Tahuti

Full Build (Offense/Damage)

Build Item Shoes of Focus Shoes of Focus
Build Item Warlock's Staff Warlock's Staff
Build Item Rod of Asclepius Rod of Asclepius
Build Item Ethereal Staff Ethereal Staff
Build Item Soul Reaver Soul Reaver
Build Item Rod of Tahuti Rod of Tahuti

Defensive/Support Build

Build Item Shoes of Focus Shoes of Focus
Build Item Warlock's Staff Warlock's Staff
Build Item Rod of Asclepius Rod of Asclepius
Build Item Breastplate of Valor Breastplate of Valor
Build Item Ethereal Staff Ethereal Staff
Build Item Gem of Isolation Gem of Isolation

Hel's Skill Order

Decay / Restoration

1 X Y
Decay / Restoration
3 6 11 12 14

Hinder / Cleanse

2 A B
Hinder / Cleanse
2 15 16 18 19

Repulse / Inspire

3 B A
Repulse / Inspire
1 4 7 8 10

Switch Stances

4 Y X
Switch Stances
5 9 13 17 20
Decay / Restoration
3 6 11 12 14

Decay / Restoration

1 X
DECAY (Dark Stance) - Hel fires an orb of decay that deals damage and passes through minions. The orb will explode in a 12 unit radius if it hits a god or reaches max range.

RESTORATION (Light Stance) - Hel fires an orb of restoration that damages enemy minions and stops on gods. Hitting an enemy god deals damage. Hitting an allied god provides that god and Hel Health and Mana.

Ability Type: Line, Heal, Damage
Dark Damage: 70 / 120 / 170 / 220 / 270 (+60% of your Magical Power)
Light Heal: 45 / 60 / 75 / 90 / 105 + 4 per level
Light Mana Heal: 55 / 70 / 85 / 100 / 115
Light Damage: 70 / 120 / 170 / 220 / 270 (+50% of your Magical Power)
Cost: 45 / 50 / 55 / 60 / 65
Cooldown: 8s
Hinder / Cleanse
2 15 16 18 19

Hinder / Cleanse

2 A
HINDER (Dark Stance) - Hel debuffs all enemies in the targeted area, reducing their Magical Protection and slowing them for 3s.

CLEANSE (Light Stance) - Hel cleanses all allied gods in the targeted area, removing all Crowd Control effects instantly and protecting them from future ones for a duration.

Ability Type: Circle, Debuff
Dark Protections Debuff: 5 / 10 / 15 / 20 / 25 + 5% Magical Protection Reduction
Dark Slow: 20 / 25 / 30 / 35 / 40%
Light CC Immunity: 1.5s
Range: 55
Radius: 20
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 16 / 15 / 14 / 13 / 12s
Repulse / Inspire
1 4 7 8 10

Repulse / Inspire

3 B
REPULSE (Dark Stance) - Hel conjures a burst of dark energy around her, damaging all nearby enemies.

INSPIRE (Light Stance) - Hel conjures a burst of light energy around her, healing herself instantly and applying a heal over time to nearby allies that ticks every 1s. This heal is half as effective when healing minions. Hel gains Increased Movement Speed, and allies gain a reduced amount (7%) for the duration. Hel and allies also gain 20% Attack Speed while the buff is active.

Ability Type: Circle, Heal, Damage
Dark Damage: 70 / 120 / 170 / 220 / 270 (+75% of your Magical Power)
Light Self Heal: 45 / 60 / 75 / 90 / 105 + 5.5 per level
Light Heal Per Tick: 6 / 8 / 10 / 12 / 14 + 0.9 per level
Light Movement Speed: 15%
Light Duration: 5s
Radius: 30
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 12s
Switch Stances
5 9 13 17 20

Switch Stances

4 Y
Dark Stance - Hel's abilities cause damage and she gains increased Magical Power.

Light Stance - Hel's abilities heal and support her allies and she gains increased Protections.

Passive - Hel gains increased MP5 and half of all benefits gained from Switch Stances are shared with allied gods within 30 units.

Ability Type: Buff
Dark Magical Power: 30 / 40 / 50 / 60 / 70
Light Magical and Physical Protections: 13 / 16 / 19 / 22 / 25
MP5: 15 / 20 / 25 / 30 / 35
Cost: 0
Cooldown: 1s

Intro

dabeardedbro here again with another smite god guide! Hope it works out for ya, any questions hit me with a message or comment. I'm willing to stream on twitch if youd like to watch me play, give some tips or lesson etc etc.

twitch.tv/dabeardedbro go ahead and follow me, I stream here and there! Always a good time!

Heaven & Hel

The only god in smite that can heal 1/3rd of your health every 8 seconds then turn around and take away a group of enemies health by a 3rd. She is tough to play, and has a niche in a specific group of gods. Not to be played randomly.

Early game you should only switch to dark stance to kill a wave of minions to get stacks, youre too squishy to be going front line and playing offensively. Stay light stance and heal your team. Watch for debuffs on your team and cure them with your 2 or (A on xbox). Late game your damage output and ability to switch to light stance to keep your team haled and cured of slows or roots. She can be the most annoying god to play against in group fights.

(In the middle of making this I had an emergency and will finish the whole guide ASAP, sorry! Enjoy the build for the time being)

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League of Legends Build Guide Author Thebeardedbro
In Heaven & Hel - S3 Conquest/Joust
Table of Contents

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