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Hel - Internal Torment - A Tale of Two Stances

2 0 14,992
by MoonlightYasha updated December 29, 2017

Smite God: Hel

Build Guide Discussion 0 More Guides
Choose a Build: This is HELlish (Damage Orientated)
This is HELlish (Damage Orientated) HELping Hand (Healer or Team Orientated)
Tap Mouse over an item or ability icon for detailed info

Hel Build

Starter Build No. One

Build Item Sands of Time Sands of Time
Build Item Chalice of Mana Chalice of Mana
Build Item Ward Ward
2

Starter Build No. Two

Build Item Uncommon Staff Uncommon Staff
Build Item Shoes Shoes
Build Item Chalice of Mana Chalice of Mana
Build Item Multi Potion Multi Potion
5

Starter Build No. Three

Build Item Silver Breastplate Silver Breastplate
Build Item Magic Shoes Magic Shoes
Build Item Multi Potion Multi Potion
4
Build Item Mana Potion Mana Potion
3

Recommended Build

Build Item Shoes of Focus Shoes of Focus
Build Item Book of Thoth Book of Thoth
Build Item Hide of the Urchin Hide of the Urchin
Build Item Chronos' Pendant Chronos' Pendant
Build Item Rod of Tahuti Rod of Tahuti
Build Item Spear of Desolation Spear of Desolation

Alternative Build No. One

Build Item Warlock's Staff Warlock's Staff
Build Item Shoes of the Magi Shoes of the Magi
Build Item Spirit Robe Spirit Robe
Build Item Chronos' Pendant Chronos' Pendant
Build Item Rod of Tahuti Rod of Tahuti
Build Item Spear of Desolation Spear of Desolation

Alternative Build No. Two

Build Item Mantle of Discord Mantle of Discord
Build Item Shoes of Focus Shoes of Focus
Build Item Chronos' Pendant Chronos' Pendant
Build Item Obsidian Shard Obsidian Shard
Build Item Rod of Tahuti Rod of Tahuti
Build Item Soul Reaver Soul Reaver

Hel's Skill Order

Decay / Restoration

1 X Y
Decay / Restoration
1 4 6 7 10

Hinder / Cleanse

2 A B
Hinder / Cleanse
3 15 16 18 19

Repulse / Inspire

3 B A
Repulse / Inspire
2 8 11 12 14

Switch Stances

4 Y X
Switch Stances
5 9 13 17 20
Decay / Restoration
1 4 6 7 10

Decay / Restoration

1 X
DECAY (Dark Stance) - Hel fires an orb of decay that deals damage and passes through minions. The orb will explode in a 12 unit radius if it hits a god or reaches max range.

RESTORATION (Light Stance) - Hel fires an orb of restoration that damages enemy minions and stops on gods. Hitting an enemy god deals damage. Hitting an allied god provides that god and Hel Health and Mana.

Ability Type: Line, Heal, Damage
Dark Damage: 70 / 120 / 170 / 220 / 270 (+60% of your Magical Power)
Light Heal: 45 / 60 / 75 / 90 / 105 + 4 per level
Light Mana Heal: 55 / 70 / 85 / 100 / 115
Light Damage: 70 / 120 / 170 / 220 / 270 (+50% of your Magical Power)
Cost: 45 / 50 / 55 / 60 / 65
Cooldown: 8s
Hinder / Cleanse
3 15 16 18 19

Hinder / Cleanse

2 A
HINDER (Dark Stance) - Hel debuffs all enemies in the targeted area, reducing their Magical Protection and slowing them for 3s.

CLEANSE (Light Stance) - Hel cleanses all allied gods in the targeted area, removing all Crowd Control effects instantly and protecting them from future ones for a duration.

Ability Type: Circle, Debuff
Dark Protections Debuff: 5 / 10 / 15 / 20 / 25 + 5% Magical Protection Reduction
Dark Slow: 20 / 25 / 30 / 35 / 40%
Light CC Immunity: 1.5s
Range: 55
Radius: 20
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 16 / 15 / 14 / 13 / 12s
Repulse / Inspire
2 8 11 12 14

Repulse / Inspire

3 B
REPULSE (Dark Stance) - Hel conjures a burst of dark energy around her, damaging all nearby enemies.

INSPIRE (Light Stance) - Hel conjures a burst of light energy around her, healing herself instantly and applying a heal over time to nearby allies that ticks every 1s. This heal is half as effective when healing minions. Hel gains Increased Movement Speed, and allies gain a reduced amount (7%) for the duration. Hel and allies also gain 20% Attack Speed while the buff is active.

Ability Type: Circle, Heal, Damage
Dark Damage: 70 / 120 / 170 / 220 / 270 (+75% of your Magical Power)
Light Self Heal: 45 / 60 / 75 / 90 / 105 + 5.5 per level
Light Heal Per Tick: 6 / 8 / 10 / 12 / 14 + 0.9 per level
Light Movement Speed: 15%
Light Duration: 5s
Radius: 30
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 12s
Switch Stances
5 9 13 17 20

Switch Stances

4 Y
Dark Stance - Hel's abilities cause damage and she gains increased Magical Power.

Light Stance - Hel's abilities heal and support her allies and she gains increased Protections.

Passive - Hel gains increased MP5 and half of all benefits gained from Switch Stances are shared with allied gods within 30 units.

Ability Type: Buff
Dark Magical Power: 30 / 40 / 50 / 60 / 70
Light Magical and Physical Protections: 13 / 16 / 19 / 22 / 25
MP5: 15 / 20 / 25 / 30 / 35
Cost: 0
Cooldown: 1s

Introduction

Hel was the first God I ever got to mastery X. As I originated as a console player, I do play PC now but not as much, Hel is a lot more common, as it is rare for people to have any clue what the meta is let alone follow team compositions. I picked up Hel as I loved the stance switching aspect, and how unique it was for her to be able to both inflict damage and heal.

Items

With Hel it is never a good idea to go a glass cannon build, as she is extremely squishy and can easily be ganked, even in late game without some form of protection. However, I would also not suggest building her completely with defensive items either as her healing scales well with her magical power. The recommended builds are builds that I use regularly and they seem to work for me personally, although, I do suggest editing any suggestion made accordingly to your play style.

Positives and Negatives

Positives

    High Sustain.
    High Area Damage.
    Possible Team CC Cleanse, works like beads.
    Three has movement speed increase as well as healing, could be used to flee or engage.
    Light stance one goes through walls, possible to target enemies in camps.
    Decent Scaling

Negatives
    Squishy.
    Mana Hungry.
    Low Base Stats.
    Easily Ganked.
    Inspires Healing Over Time is useless to allied Gods, mostly used for movement aside from self healing.
    If affected by an ability that ability cancels it is difficult to escape.
    No Escape.

Conclusion

In conclusion, Hel can be an asset to a team, in the hands of a good Hel player. However, inexperienced players will be prone to feeding and possibly cost a game. Hel can be very situational, there are a lot of scenarios where she will not win if the player does not have experience with her, as her base stats are low, meaning you're always building the same type of items in order to get her damage off. Healing others with the her one can be troublesome as your allies tend to avoid it more than enemies, though, once accustomed to it can have a huge impact and help allies a lot.

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League of Legends Build Guide Author MoonlightYasha
Hel - Internal Torment - A Tale of Two Stances
Table of Contents

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