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Hel 3 shot kill!

1 7 14,733
by MrRadish updated March 30, 2014

Smite God: Hel

Build Guide Discussion 9 More Guides
Tap Mouse over an item or ability icon for detailed info

Hel Build

Beginning game

Build Item Vampiric Shroud Vampiric Shroud
Build Item Mana Potion Mana Potion
2
Build Item Hand Of The Gods (Old) Hand Of The Gods (Old)
Build Item Cloak of Meditation Cloak of Meditation

When you can buy in this order

Build Item Shoes of the Magi Shoes of the Magi
Build Item Polynomicon Polynomicon
Build Item Rod of Tahuti Rod of Tahuti
Build Item Bancroft's Talon Bancroft's Talon
Build Item Obsidian Shard Obsidian Shard

Hel's Skill Order

Decay / Restoration

1 X Y
Decay / Restoration
2 8 11 12 14

Hinder / Cleanse

2 A B
Hinder / Cleanse
3 15 16 18 19

Repulse / Inspire

3 B A
Repulse / Inspire
1 4 6 7 9

Switch Stances

4 Y X
Switch Stances
5 10 13 17 20
Decay / Restoration
2 8 11 12 14

Decay / Restoration

1 X
DECAY (Dark Stance) - Hel fires an orb of decay that deals damage and passes through minions. The orb will explode in a 12 unit radius if it hits a god or reaches max range.

RESTORATION (Light Stance) - Hel fires an orb of restoration that damages enemy minions and stops on gods. Hitting an enemy god deals damage. Hitting an allied god provides that god and Hel Health and Mana.

Ability Type: Line, Heal, Damage
Dark Damage: 70 / 120 / 170 / 220 / 270 (+60% of your Magical Power)
Light Heal: 45 / 60 / 75 / 90 / 105 + 4 per level
Light Mana Heal: 55 / 70 / 85 / 100 / 115
Light Damage: 70 / 120 / 170 / 220 / 270 (+50% of your Magical Power)
Cost: 45 / 50 / 55 / 60 / 65
Cooldown: 8s
Hinder / Cleanse
3 15 16 18 19

Hinder / Cleanse

2 A
HINDER (Dark Stance) - Hel debuffs all enemies in the targeted area, reducing their Magical Protection and slowing them for 3s.

CLEANSE (Light Stance) - Hel cleanses all allied gods in the targeted area, removing all Crowd Control effects instantly and protecting them from future ones for a duration.

Ability Type: Circle, Debuff
Dark Protections Debuff: 5 / 10 / 15 / 20 / 25 + 5% Magical Protection Reduction
Dark Slow: 20 / 25 / 30 / 35 / 40%
Light CC Immunity: 1.5s
Range: 55
Radius: 20
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 16 / 15 / 14 / 13 / 12s
Repulse / Inspire
1 4 6 7 9

Repulse / Inspire

3 B
REPULSE (Dark Stance) - Hel conjures a burst of dark energy around her, damaging all nearby enemies.

INSPIRE (Light Stance) - Hel conjures a burst of light energy around her, healing herself instantly and applying a heal over time to nearby allies that ticks every 1s. This heal is half as effective when healing minions. Hel gains Increased Movement Speed, and allies gain a reduced amount (7%) for the duration. Hel and allies also gain 20% Attack Speed while the buff is active.

Ability Type: Circle, Heal, Damage
Dark Damage: 70 / 120 / 170 / 220 / 270 (+75% of your Magical Power)
Light Self Heal: 45 / 60 / 75 / 90 / 105 + 5.5 per level
Light Heal Per Tick: 6 / 8 / 10 / 12 / 14 + 0.9 per level
Light Movement Speed: 15%
Light Duration: 5s
Radius: 30
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 12s
Switch Stances
5 10 13 17 20

Switch Stances

4 Y
Dark Stance - Hel's abilities cause damage and she gains increased Magical Power.

Light Stance - Hel's abilities heal and support her allies and she gains increased Protections.

Passive - Hel gains increased MP5 and half of all benefits gained from Switch Stances are shared with allied gods within 30 units.

Ability Type: Buff
Dark Magical Power: 30 / 40 / 50 / 60 / 70
Light Magical and Physical Protections: 13 / 16 / 19 / 22 / 25
MP5: 15 / 20 / 25 / 30 / 35
Cost: 0
Cooldown: 1s

Early Game

Try and as quickly as possible to get to the mid camps and "claim it" if the enemy team is already at your solo lane's mid camp then go for your mana camp. (if your jungle feels the need for the buff on your side which is damage or speed buff do so). use HOG (hand of the gods) after using your 3 to kill the little minions at the camp then grab the mana buff and proceed to killing minions. Try not to go past the mid point line unless you have your jungle with you to help just try and farm the minions and level up.

Middle Game

!!!REMEMBER TO SELL VAMPIRIC SHROUD WHEN GOLD IS NEEDED!!!

If the enemy tower is still up:
with your 3 being leveled up all the time you can kill most of the minions in one shot. move in the middle of the minions to damage as many as possible and push and take out the tower.

If the enemy tower is down:
Go help mid lane with ganks and pushing their enemy's tower keep close watch to your lane though!

Late game

With your polynomicon you are ready to wreck people hit them with your 3 up close with your high amount of damage then basic attack them. successfully hitting them with your basic attack with do a lot of damage with polynomicon. if they are not dead by then use your 1 to try and either hit them or hit a minion around them to end up hitting them.

Info

This build is what i use all the time as hel sometimes it may very between the amount of penetration needed but normally will work if you use it well.

No last item??

I have left the last item for you to decide when you finish the obsidian shard you to decide what you want to get. the likeliness is that they will surrender before you get to your last item or you will win.

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1
MrRadish | April 3, 2014 8:28pm
i have thought about what you have said don't worry i made them better here is my new one! hope you guys will like more then this stupid one i made! :D https://www.smitefire.com/smite/guide/not-really-a-build-4487
1
Dark Jaw (44) | March 31, 2014 11:05am
... That's one hell of a coincidence then.
1
TormentedTurnip (96) | March 31, 2014 10:37am
Nope, it's not me. I already said this through Skype, DJ.
1
Raventhor (158) | March 31, 2014 10:28am
Dark Jaw wrote:

That's TT. He's feeling trolly after winning the Worgen game.
If it isn't TT... Then wow. That's one hell of a coincidence.

I didn't even notice the name. Wow. I hope it's him trolling then, and this isn't actually a guide
1
Dark Jaw (44) | March 31, 2014 9:51am
That's TT. He's feeling trolly after winning the Worgen game.
If it isn't TT... Then wow. That's one hell of a coincidence.
1
Raventhor (158) | March 31, 2014 9:03am
Well it's not me I can tell you that much...

Hel is nearly melee range with the area effect of her Repulse and her necessity in this build to auto attack for polynomicon. The fact that you have 0 defensives heavily hurts it. Additionally, CDR is heavily recommended, as you have 6 spells to benefit from it, even in a oneshot build.

I'd Try to offer advice on more but you really don't say much. Bancroft's is kinda out of place but it *can* do, and the other 4 items are....acceptable. But as far as gameplay is concerned, you really don't offer much. You don't offer how to play Hel, you just say "clear waves" and 'hit them with your spells'. The guide is so lackluster that you might as well make it a build only guide, because here is your insight into the god:
    3+Polynomicon will wreck people
    Clear waves
    Get blue buff
    If tower down gank

That's literally all you've offered. If you're trying for a burst Hel build, explain how to use it well, because with a build like this, a Fenrir, Loki, Ne Zha, Mercury, etc, will literally kill you before you press a button.
1
festive1 (14) | March 31, 2014 4:28am
Sorry, but you guide is really lacklustre and needs a lot more substance. You have put in very minimalistic information, with no coding, I think that you should try to put a bit more effort into all of the sections and perhaps look over some other guides made by someone like TormentedTurnip, Raventhor or Subzero008 as they put a lot of effort into them. I wish you good luck with your guides.
1
Greenevers (105) | March 30, 2014 7:52pm
Last couple of guides have been horrible
1
Swampmist1142 (8) | March 30, 2014 7:34pm
ok is this TT or raven trolling or am I just overthinking things?
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