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Guide To immortality

23 5 193,904
8.5
by klicgames updated August 7, 2015

Smite God: Khepri

Build Guide Discussion 5 More Guides
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Khepri Build

Starter

Build Item Reinforced Shoes Reinforced Shoes

Rush

Build Item Mystical Mail Mystical Mail
Build Item Hide of the Urchin Hide of the Urchin

The 3 keys to immortality

Build Item Heartward Amulet Heartward Amulet
Build Item Sovereignty Sovereignty
Build Item Stone of Gaia Stone of Gaia

Khepri's Skill Order

Abduct

1 X Y
Abduct
1 4 6 7 10

Rising Dawn

2 A B
Rising Dawn
2 15 16 18 19

Solar Flare

3 B A
Solar Flare
3 8 11 12 14

Scarab's Blessing

4 Y X
Scarab's Blessing
5 9 13 17 20
Abduct
1 4 6 7 10

Abduct

1 X
Khepri lunges forward, dealing damage to enemies he passes through. If he connects with an enemy god he stops, grabs them, and starts pulling them backwards while gaining increased Protections. Enemies are silenced for the duration of the pull.

Ability Type: Dash, Crowd Control, Damage
Damage: 80 / 130 / 180 / 230 / 280 (+40% of your Magical Power)
Pull Duration: 1.5 / 1.6 / 1.7 / 1.8 / 1.9s
Protections: 10 / 15 / 20 / 25 / 30
Range: 40
Cost: 60
Cooldown: 14s
Rising Dawn
2 15 16 18 19

Rising Dawn

2 A
Khepri rolls the sun forward, setting ablaze all enemies it touches, reducing physical protections, and dealing damage over time. Allies that are hit take reduced damage from enemies for the duration.

Ability Type: Line
Damage: 10 / 14 / 18 / 22 / 26 (+5% of your Magical Power) every 0.3s
Total Damage: 100 / 140 / 180 / 220 / 260 (+50% of your Magical Power)
Protection Debuff: 5 / 10 / 15 / 20 / 25%
Damage Mitigation: 10 / 15 / 20 / 25 / 30%
Duration: 3s
Range: 70
Cost: 50 / 60 / 70 / 80 / 90
Cooldown: 12s
Solar Flare
3 8 11 12 14

Solar Flare

3 B
Khepri calls down the sun's ire at the target location, dealing damage and rooting all targets in the area.

Ability Type: Circle, Root, Damage
Damage: 60 / 115 / 170 / 225 / 280 (+30% of your Magical Power)
Root Duration: 1.5 / 1.6 / 1.7 / 1.8 / 1.9s
Range/Radius: 55/15
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 14s
Scarab's Blessing
5 9 13 17 20

Scarab's Blessing

4 Y
Khepri blesses an allied god, immediately cleansing them of all crowd control as well as granting them Movement Speed, and immunity to slow effects. If the marked ally would die while blessed, they are instead revived with a percentage of their maximum Health at Khepri's location. Executed allies do not revive.

Ability Type: Target, Buff
Revived Health: 20 / 25 / 30 / 35 / 40%
Movement Speed: 20 / 22.5 / 25 / 27.5 / 30%
Duration: 5s
Range/Radius: 55/15
Cost: 80 / 90 / 100 / 110 / 120
Cooldown: 110s

Introduction

When first playing Khepri unlike the other gods I did not see a point in building him damage when I can still get kills building him tank. For more in depth build and gameplay check this out --->

Pros/Cons of build

Pros
- you will not die
- get tons of assists
- possibly some kills
- good cc
- good defence

Cons
- Bad damage
- Bad wave clear
- will not get kills often
- main income for items is assists

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1
NighthawkL06 | October 12, 2015 11:40pm
As active i like to give @Khepri @Greater Meditation for a bit of health when in need and Wrath of the Gods to help him clear lanes a bit easier

As for consumables I give mine Wards/Sentry Wards and a Healing Potion
1
SGTSubster | September 6, 2015 6:16am
no ethereal staff for the extra hp and damage? I can see why you picked stone of gaia but i think ethereal staff would have more effect due to you already having hide + heartward amulet
1
ShaoTheGreat (5) | August 14, 2015 8:23am
Khepri is the best support in the game, hands down - BUT, I've found that he really only needs three relevant defensive items to win. I carry as Khepri often. I think that once people figure out how to use him better, you'll see less pure tank builds and more hybrid builds. Gem of Iso is a MUST for his #2. It makes ALL the difference in the world (debuff and slow enemies while protecting teammates - with full CDR can be launched every six seconds). I just wish he could #2 himself.
1
Chaos4767 | August 11, 2015 8:02pm
I cant think of the item at the moment but he defensive item that gives you a shield at low health would be valuable. Mostly just for any type of aggressive play, in team fights it allows you to last an extra second to throw the ult on you or a companion. Just a thought what do you think?
1
Trockenmatt (1) | August 7, 2015 3:06pm
I like this already, but I would add in Starter Items, Active Items, and Consumables. It just makes it easier to put into Smite God Builder.

Also, could you please add in some descriptions of why you added each item and why you maxed which skill first in the guide? I'm kind of questioning this build at the moment.
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League of Legends Build Guide Author klicgames
Guide To immortality
Table of Contents

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