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Hi! I'm TehWolfman. This is my first guide, but will not be my last. Just don't expect it to be polished is all I'm saying. I'm very much enjoying Smite so far and I can't wait to see what's in store in the future. I play an average about 20 games a day (most being victories) if I'm not busy and I don't have ****py team mates... but that's a different story! But enough about me, you came here for Guan Yu.
Guan Yu is an incredibly fun God to play in Smite. He is a melee support tank that does magic damage. He has a large radius heal with a short cooldown, a gap closer that also applies a slow, a spell that deals constant damage in front of him, and an amazing ultimate that deals lots of damage and has hard crowd control. He is viable as a full tank or a bursty mage, but in this guide we will focus him doing both!
[*] Added a Laning With chapter
[*] Added a Matchups chapter
Passive - Fortified Defense
Guan Yu gains +20 Physical and Magical Protection while he is near friendly or enemy structures.
This passive gives that little extra boost in the early game that Guan Yu needs during the laning phase while giving him a solid amount of tankiness in the late game. Enemy Gods will think twice before tower diving you if they can't take turret hits regardless of how low your health is. This passive also makes Guan Yu viable for backdooring phoenixes (if it comes down to that) and leading charges and tower dives.
1 - Tranquil Gift
Guan Yus tranquil leadership is infectious and, when focused, heals himself and his allies for 50 / 85 / 120 / 155 / 190 (+35% of your magical power). Healing friendly gods reduces all cooldowns by 2 s.
Cost: 60 / 70 / 80 / 90 / 100 mana.
Cooldown: 10 s.
Tranquil Gift becomes one of the most powerful heals currently in the game once Guan Yu gets items. It has an incredible radius, low cooldown, average mana cost, and doesn't interrupt his movement! Use this heal as often as possible in team fights. One clutch heal can turn an entire fight around. Trust me, as a person who primary plays support characters in other MOBA games, I've had this experience countless countless times. Stay near your team and keep them healed as often as you can.
This is my typical item build for any match with Guan Yu:
Be in your lane and help your team mate. Try to stay close to your minions so you can get experience and gold without being in the way of enemy skills and auto-attacks (if ranged). Remember that this is where Guan Yu is weakest, so don't be a try hard. If you can, throw out some attacks but make sure you win the trades. Once you hit level five then you can start being really aggressive with your ultimate. If you ever have time, you can go and help out your mid-lane with ganks if needed. You should only do this if the enemy Gods are not present or your lane is pushing really hard. Be careful of enemy junglers if your lane is pushing hard. Since you are technically supporting you should also be buying wards. Remember you're trying to rush your Warlock's Sash so you can start getting stacks as soon as possible. Most importantly, DON'T FEED THE ENEMY TEAM!
This is where skirmishes start. You should be trying to get key points like enemy towers and phoenixes and also Gold Fury. Do not go out on your own unless you're absolutely sure you can get away with what you're about to do (example: pushing a lane if the enemy team is pushing one and your team can defend properly). You are very valuable in fights as a healer and tank, so try and be involved as much as possible for more gold and experience. You shouldn't be trying to get kills for you, but for your team. Guan Yu can put out some serious damage, but he's not a true carry like Anubis, Ra, He Bo, or Zeus. Your damage and utility have gone up tremendously at this point so don't fall behind because you feel like being the hero of the game.
Your damage has started falling off, but your utility and tankiness shine brighter than Ra's ultimate. Stay with your team, CC their carries with your ult and 2, heal your allies with 1 in heavy fights. Focus more on pushing as a group for phoenixes, Fire Giant, and Minotaur. Make sure your team is getting jungle buffs to give them much more sustain. I can't say this enough, stay as a team! At this point you should have full build and your abilities to initiate fights. Your tankiness is superior to everyone else's, so you need to initiate. Heavenly Agility, 2, ultimate (if you have it), 3, heal, 2, heal, win. Simple.
Considering that the game is still in Beta, players are letting multiple Gods go in multiple lanes. This is all strictly situational!
Play with caution
Agni has great range and strong spells, especially once he hits 5. Getting in range of him will just allow him to use his full combo and knock you out during laning phase. And since he can sprint away you can't trade. Play passive and try to farm. Go in when your jungler/roamer ganks, but don't overestimate yourself.
You don't win
Anhur can leap to get away from you, his spear goes through minions, and the obelisk will slow you down. He has incredible damage output just from auto attacks. If you can, switch lanes with someone. Otherwise just farm and hope for the best.
Challenging, but even
Anubis is incredibly strong right now. However he does rely on his skillshot to stun you. If you can dodge that, you can make trades even since he has no real escape. If you get the jump on him, run around him in circles as he uses his ultimate and he can't hit you. This is all skill based.
Ao Kuang is your absolute nightmare. He has incredible push and wave clear with those tornadoes. He can slow you with his 1 and speed himself up with his 2 to escape or chase. His ult has a huge range and can knock you and your team away. You absolutely must switch lanes with another God (preferably someone ranged) or you're gonna lose your towers quickly. If no one is available, ask your jungler/roamer to babysit for you. A fed Ao is devastating.
Slight advantage, but still even
Arachne does beat you in pushing lane and she can deny you farm because her poison and spiderlings do pretty good damage. Good news is she has to get close to you to any damage, so just turn the tide on her when she goes in. Farm and poke when you can, but stay alive. You should win if you dodge her ultimate.
Ares' chains do strong damage and apply a slow. He can easily catch up to you and melt you with his 3 spell. Once he has his ultimate you absolutely must keep your distance unless you're absolutely 100% sure you can win. You can't kill him on your own, but try your best to deny him farm.
Tough, but you can win
Artemis is not nearly as hard as Anhur in the laning phase. Her slow is a little hard to dodge, but she has no real escape mechanism. Dodge those traps and use your ultimate when she uses hers and that boar becomes useless because you're immune to crowd control. Her range gives her an advantage, but you should win this if you play right.
Harass him to ****
Bakasura has absolutely no damage in the early game, but can carry the game hard late. Don't let that happen! Harass him every chance you can get and he'll be forced to waste mana on consuming minions instead of attacking you back. If you can't kill him, you can certainly deny him from farming. You win this lane.
Play pseudo-passive and you win
Bastet does some fair damage because of her bleed and can escape with her pounce. Her lane clear isn't superior to yours because Taolu Assault will increase your defenses from her bleed and she will just waste mana trying to kill you and trying to get away when you get in her face. You should win, but don't be crazy.
Cupid has superior range, wave clear, sustain, and escapes. His passive will wreck you and he can kill you easy just by kiting. Consider buying Reinforced Boots if you play against Cupid. Farm and defend your towers the best you can. The only advantage you have is that your ultimate cancels out his.
Dodge to win
Freya is mana hungry early on even though she has good wave clear. Her auto attacks with her 2 active should be easy to dodge because they're so loud. Predict her 3 spell with your dash and she'll waste it. Harass hard and she'll be forced to ultimate just to get away from you. You will win if you dodge her 2.
You read this guide. You're the better Guan Yu. You know exactly how to win. Just win.
Hades does good damage early on and has fantastic sustain, but he falls off if he doesn't get fed. He's much more for utility. You'll never kill him, but he'll never kill you either since you can just dash out of his ultimate (or silence it if you really feel like it). Even in laning phase, but you can win late game if you don't feed.
Laugh and win
He Bo is a very situational God and you should laugh in his face if you lane against him. All of his spells are short range and his slow is very easy to get out of. He's also incredibly squishy so you can completely destroy him once you hit 5. If He Bo is smart, he'll switch lanes before you get fed. If he doesn't, get in his face and laugh as all his health goes away.
Very hard, you need to farm
Hel is a tough God to face once she hits level 5. Her damage output and her health and mana sustain is absolutely insane and she also has great wave clear. You'll never be able to kill her unless she's downright terrible. Good news is that she shouldn't be able to kill you either. The trick is to stay away from your minions so you don't get the splash damage from her 1. Stay back and farm and go in when you get ganks. If Hel gets fed it's going to be hell for your team (no pun intended).
You win, but don't get cocky
Kali has strong damage early and great health sustain, but she should fall since she can't get kills on you. Ult her whenever possible and force her away, but don't keep chasing or she'll just turn around and wreck you while you can't get away because she has a speed buff. Deny all her farm and she can't do anything in the late game.
Trapped? Turn and destroy
Odin has pretty descent damage early for a tank God and he also has a good escape spell. Be careful about this because he can make trades even. However if he tries to go for a kill by trapping you in his ultimate, just turn and destroy him with yours. He'll be silenced and stunned as you turn the tide and most likely kill him or make him go back to base at the very least. Even with his good ultimate and attack speed buff, an Odin without items is completely useless late game. You'll win.
Getting in Ra's face is dangerous since he has a slow and it will be a lot easier to land his 1 spell. He can also ignore a good amount of your damage just by standing in his sunlight. But don't be discouraged. If you get a good ultimate, he can't stop you. When you're in his face, it's much easier to dodge his ult if he's trying to finish you off. A simple sidestep should do the trick. Be confident and try to farm and even out trades.
Sobek has good damage mostly from his ability to throw you into his minion waves and towers and keep you there with his knockback. His 3 spell will also make your heals less effective. Thing is that after he uses his full combo, he can't kill you unless for whatever dumb reason you can't get away from minions because he has no source of damage. His auto attacks are puny. A good Sobek will know that he shouldn't charge you unless he can 100% kill you, which should never happen. This is much more a farm battle where he has stronger clear, but you have stronger poke. Sobek will fall off late so prolong the match as long as possible if you have trouble.
All skill and dodging
Wukong is a pain, but he shouldn't be able to kill you. He has a better wave clear and poke (unless you dodge) and his ultimate will annoy the hell out of you. However because of your healing ability, you can make his poke do nothing but waste his mana hungry monkey butt. His escapes will allow you to not get kills, so focus on farming and not dying. Rely on ganks from your jungler/roamer. Otherwise, this is all skill based.
You have the advantage
Thor is a weak laner as solo, but his strength depends on the player behind him. Dodge his 1 and stay out of his 3 and you should win the trades. His cheap ultimate will deny you kills, but he'll also be forced to lose gold and experience while you keep clearing his lane and pushing. Please don't feed Thor. His damage falls off late, so don't be aggressive.
Vamana is a major pain whether he gets fed or not. He has superior poke, good damage, tanky as all hell, and even has an escape if he gets in trouble. Your best bet is to farm and hope that you farm better than him. Just remember not to attack him while he's using his Ultimate. Go for the other Gods on his team because this guy can't be killed.
He never dies
This guy gets so much health in the late game that it's just ridiculous. His defenses are naturally high and he has great initiates and kill secure abilities. The good news is that you beat him to dust when it comes to farming minions. He'll always be pushed, so your best bet is to farm and gank other lanes whenever possible. Ymir won't be able to punish you, but he can't kill you without his team. This lane is a tie.
Chase down to win
Zeus is another situational God much like He Bo, though Zeus has much more range. He has good wave clear, but you can deal with that. Go in whenever you have the chance since he has no escape spells and can't kite you with such long cooldowns. Even if you stand in his ultimate he should not be doing much damage to you at all. Deny him farm and go for kills every chance you get. This is a very easy lane.
This was my guide to Guan Yu and I hope you enjoyed. I will be updating this guide as often as possible as more Gods, items, and patches go out. He is a very fun God to play and will probably be one of the best support Gods out there for a while. If you have any other questions or suggestions feel free to comment on this guide below or just message me in game. Now go and lead your team to victory!
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