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GUAN SOLO (Solo lane Guide)

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Smite God: Guan Yu

Build Guide Discussion (0) More Guides

Purchase Order


Build Item Warrior Tabi Warrior Tabi
Build Item Breastplate of Valor Breastplate of Valor
Build Item Bulwark of Hope Bulwark of Hope


Build Item Titan's Bane Titan's Bane
Build Item Brawler's Beat Stick Brawler's Beat Stick
Build Item Void Shield Void Shield
Build Item Jotunn's Wrath Jotunn's Wrath
Build Item Shifter's Shield Shifter's Shield


Build Item Hide of the Nemean Lion Hide of the Nemean Lion
Build Item Mantle of Discord Mantle of Discord
Build Item Spirit Robe Spirit Robe
Build Item Witchblade Witchblade
Build Item Hide of the Urchin Hide of the Urchin
Build Item Genji's Guard Genji's Guard


Build Item Heavenly Wings Heavenly Wings
Build Item Magic Shell Magic Shell
Build Item Meditation Cloak Meditation Cloak
Build Item Teleport Glyph Teleport Glyph
Build Item Cursed Ankh Cursed Ankh

Normal Build

Build Item Warrior Tabi Warrior Tabi
Build Item Breastplate of Valor Breastplate of Valor
Build Item Bulwark of Hope Bulwark of Hope
Build Item Void Shield Void Shield
Build Item Spirit Robe Spirit Robe
Build Item Mantle of Discord Mantle of Discord

Snowballing Build

Build Item Warrior Tabi Warrior Tabi
Build Item Breastplate of Valor Breastplate of Valor
Build Item Jotunn's Wrath Jotunn's Wrath
Build Item Void Shield Void Shield
Build Item Pestilence Pestilence
Build Item Titan's Bane Titan's Bane

Behind Build

Build Item Reinforced Greaves Reinforced Greaves
Build Item Breastplate of Valor Breastplate of Valor
Build Item Pestilence Pestilence
Build Item Spirit Robe Spirit Robe
Build Item Void Shield Void Shield
Build Item Winged Blade Winged Blade

Guan Yu's Skill Order



1 X
2 8 11 12 14
Warrior's Will

Warrior's Will

2 A
4 15 16 18 19
Taolu Assault

Taolu Assault

3 B
1 3 6 7 10
Cavalry Charge

Cavalry Charge

4 Y
5 9 13 17 20


Hey, my name is rubiks101x and I am back with another guide to the solo lane. I mostly play lots of Ranked Conquest and I main solo lane. I have all the warriors at least mastery two and with some diamond. I am close to getting my Guan Yu diamond so I thought that I can make a guide.


So, Guan Yu is a very easy warriors to pick up. His kit is simple and doesn't required a lot of skill to play. His damage is quiet low for a warrior, control is low without his ult, very mana hungry and his clears is not top tier, but he does have sustain healing. He does have some good boxing potential, if the enemy doesn't have hard cc to stop his 3. His main damaging ability is tick base, so if you don't get all the tick off then the damage is really low. For these reason, Guan Yu is a better support than a solo laner, but its not impossible to play solo though.

Pros / Cons

Good healing
one of the strongest team fighting ultimates
has lots of mobility
his Taolu Assault can do lots of damage if he gets all ticks off
Hard to lane bully with healing
great front line

Needs to be in fights to heal effectively
lacks of hard cc in his standard kit (without his ultimate)
his passive can be easily burn
his Taolu Assault can be stop with any hard cc (besides roots and knockups)
low overall damage



Each time Guan Yu damages or receives damage from an enemy he gains stacks. At max stacks the next ability used will have a boosted effect.
Hits to get max stacks:

(This passive is what makes Guan Yu's healing strong. It doubles your healing, slow and increases the stun time. A good tip is to try to save this for your heal, because Guan's healing is low without it.)

Guan Yu's courageous leadership is infectious and, when focused, heals himself and his allies. Healing friendly gods reduces all Cooldowns by 2s.
Healing: 65/95/125/155/185
Boosted Healing: 130/190/250/310/370
Cooldown: 12 seconds
Cost: 60/65/70/75/80 mana

(A strong healing ability, if it has max passive. This ability is more late game than anything else. It doesn't have any scaling and it only heals for 65 at level one, but it is one of the highest base healing in the game. This means that Guan Yu can be built tanky and still heal for a lot. Think of it more as sustain healing than burst healing like Isis ult)

Warrior's Will
Guan Yu charges forward, his Green Dragon Crescent Blade extended in front of him. All enemies in his path take damage and are Slowed. Hitting enemy gods lowers all of Guan Yu's Cooldowns by 2s. Guan Yu is immune to Roots, Cripples, and Knockups while dashing.
Damage: 80/135/190/245/300 (+50% of your physical power)
Slow: 30%
Boosted Slow: 60%
Cooldown: 12 seconds
Cost: 60/70/80/90/100 mana

(This is just a basic dash ability that does damage. It give Guan Yu more mobility and a little more lockdown with the huge slow it provides.)

Taolu Assault
Guan Yu spins his blade in a controlled but furious display, slicing enemies for damage every .3s for 3s. Each hit steals enemy Protections, giving them to Guan Yu. Guan Yu is immune to Knockback for the duration.
Damage per Hit: 15/25/35/45/55 (+20% of your physical power)
Damage if you get all ticks off: 150/250/350/450/550 (200% of your physical power)
Protections Stolen: 2/4/6/8/10 Max. 3 Stacks.
Boosted Protections Stolen: 3/6/9/12/15 Max. 3 Stacks.
Protection Duration: 3s
Cooldown: 15 seconds
Cost: 60/65/70/75/80 mana

(This is Guan yu's main damaging ability. This can do a TON of damage, if you get all the ticks off. This ability will also steal protection which makes you more tanky and let you ally do more damage to that target. The problem with this ability is that you need to stay on the target to do damage. Also silences and hard cc really hurt this ability. If you get silence or cc then all your damage is GONE.)

Cavalry Charge
Guan Yu mounts his warhorse and charges for 4s. While mounted, he can steer and attack and is immune to Crowd Control. Enemies hit take damage and are Slowed. Each hit increases damage from consecutive hits against that target by 20%. Enemies hit on the dismount are Stunned. You can dismount at any time by canceling.
Damage: 75/100/125/150/175 (+30% of your physical power)
Damage Escalation: 20% per hit
Slow: 25% for 2s/ 40% if boosted
Stun: 1.5s/ 2s if boosted
Cooldown: 90 seconds
Cost: 80/90/100/110/120 mana

(This is the reason why Guan yu is good at team fighting. This basically allows you to dive the backline and zone off the ADC and mage. You want to get this boosted because it's a THOUSAND times better. The slow allows you to not get kitted so easy and the 2s stun helps a lot in team fights. If boost, this is probably the best warrior ultimate in the game. Be careful tho, this ult has terrible turning. Using this in the jungle can be quiet difficult, if the player can juke.)

Solo Guide

Early game-
SO the early game is 0-9 minutes in the game or when the average level is around level 9. Guan's early game is weak. His early clear isn't great and he is VERY MANA HUNGRY. For most of the time, you are constantly backing to get more mana pots. Use your 3 to group the wave up and the 2 to finish it off. start on the archers first .My main Strategy for Guan in solo in to use your 3 ,then your 2, disengage, heal, go back in, and if they get low ult them and go all in.
Middle Game-
This about 9-15 minutes or 9-15 levels in the game. This is where Guan yu picks up at. His healing is going to start be leveling up, (which means it going to start healing a lot when team fights happen). by this period of time, the laning phase is over. you should start rotating around the map more and helping you team in the team fights. you should always be there for the team fights, because you ult and healing can makes a big differences in a fight. guan yu is weak by himself, but OP with a group.
late Game-
This is where Guan's damage goes down the drain. Guan's damage falls off because the enemy base protection start come online and there even harder to kill if they have protections. At this stage of the game Guan yu, becomes lest warrior and more support. Your job is to be a tank for your team. You should for diving back lines, zone the ADC and mage, start fights, and try to get as many stuns off on as many gods as you can.


Warrior Tabi

This is the standard boots that I get for most solo laners. You can also get the tank boots if you are behind or later in the game.

Breastplate of valor - This is the core for any solo laner. it gives you the protections you need to box effectively, gives the mana that is DESPERATELY needed, and the cooldown is important for those team fights. Get this second item and sell it for a Mantle of Discord late game.

Bulwark of hope/ pestilences- These items are great for the mid game where you start to rotate more. This is going to be your 2nd or 3rd item. depending if the enemy solo laner is magical or physical. Go Pestilences if the enemy team has a decent amount of healing, but if they have next to no healing go bulwark.

Damage(Mostly everything under this tree is if you a ahead)

Titan's bane- This is a nice item that I like to throw on the end of my build. This items allows your damage to still be relevant and gives you more push.

Beat Stick - I build this item instead of titan's bane if my team doesn't have one and there team has a lot of healing.

Void Shield - This item is great on Guan yu because its easy to have the item effect multiple people. It allows greater team fighting and I always get it if my team doesn't have it already.

Jotunn's wrath - Another item I like to build third item, if i am ahead. This allows me to get max CDR faster which will help me out in team fights better. If the course of the game changes then I will sell this late game for more defense.

Shifter shield - Its a nice items to get if you want to do damage but still need to be tanky. You won't use this every match because of the low defense it gives.

Hide of the Nemean Lion - Get this after boots if you are going against a AA god (Auto-attack). (baka, kai, most hunters. etc.)

Mantle of discord - A very nice but expensive defense item. Get this item if you are head. If you don't have it in your build, you can sell your breastplate for this after you finish your build.

Spirit Robe - A nice item to get if you are behind. If you get CC chain then the enemy will have a hard time killing you. If ahead get mantle instead.

Witchblade - A nice item to have if there is two AA gods on there team. so like if there a hunter in duo, sol mid and baka solo then Witchblade is a must.

Hide of the urchin - If you think you can get kills to stack it, get it because its the best multi-defense item in the game if at maxed stacks. If you can't get kills to stack it ,then don't pick it up. Its a waste of gold then.

Genji's Guard - If you are going against a magical god in the solo lane, get this for cooldown and solid defense.


Teleport - This is standard relic for solo lane. It allows you a go back to base and buy items, teleport to on going fights, and help defend against split pushes. Allows get it first items.

Meditations - Its a nice sustain item. It allows you to sustain in team fights and sieges better. With your built in healing plus meds, you can stay in team fights forever. (Don't get if there is 2 or more meds on your team.)

Spirit - Good for engaging/disengaging fights. Its also good if the enemy teams has curse and its very important if they has multiply curses. (your team should only have one of these.)

Shell - Important team fight relic. your team is going to need this if want to do very well in team fighting. I get this in solo ,if my support didn't get one. (try to not to have two on your team.)

Curses - I usually get this if the team has lots of healing but you can also get this if the enemy also is very immobile.

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League of Legends Build Guide Author Rubiks101x
GUAN SOLO (Solo lane Guide)
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