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Goddess of the Salty Team (Best for Arena)

1 0 5,751
by CrownedNemesis updated May 1, 2021

Smite God: Tiamat

Build Guide Discussion 0 More Guides
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Build Summary

Lifestealing Start

Notes Life-stealing start, use minions to heal.
Can take any relic of choice but Belt of Frenzy is just so good with your stuns.

Notes

Life-stealing start, use minions to heal.
Can take any relic of choice but Belt of Frenzy is just so good with your stuns.

Build Item Vampiric Shroud Vampiric Shroud
Build Item Shoes Shoes
Build Item Belt of Frenzy Belt of Frenzy

Full Build Bruiser

Notes Incredible bruiser with enough heal to sustain Sacrificial Shroud.

Notes

Incredible bruiser with enough heal to sustain Sacrificial Shroud.

Build Item Sacrificial Shroud Sacrificial Shroud
Build Item Shoes of the Magi Shoes of the Magi
Build Item Soul Reaver Soul Reaver
Build Item Spear of Desolation Spear of Desolation
Build Item Rod of Tahuti Rod of Tahuti
Build Item Typhon's Fang Typhon's Fang

Tiamat's Skill Order Notes Build Primordial Onslaught early for minion/enemy god and primarily use stance change to escape or gank. Ground stance is really only good mid-game.
The order in which you do abilities is up to you, Primordial Onslaught is your killer before mid-game.

Notes

Build Primordial Onslaught early for minion/enemy god and primarily use stance change to escape or gank. Ground stance is really only good mid-game.
The order in which you do abilities is up to you, Primordial Onslaught is your killer before mid-game.

Primordial Onslaught / Consume

1 X Y
Primordial Onslaught / Consume
1 4 6 7 11

Ruination / Outburst

2 A B
Ruination / Outburst
2 8 12 15 18

Grounding Dive / Rising Flight

3 B A
Grounding Dive / Rising Flight
3 9 13 16 19

Children of Creation / Tempest of Undoing

4 Y X
Children of Creation / Tempest of Undoing
5 10 17 20
Primordial Onslaught / Consume
1 4 6 7 11

Primordial Onslaught / Consume

1 X
Primordial Onslaught (Flying): Tiamat gathers power, allowing her to fire orbs of energy at the end of the channel. Each orb damages enemies and stops on enemy gods. Hitting the same enemy deals 15% less damage each time, to a minimum of 70% reduction. This ability can fire additional projectiles at ranks 3 and 5.

Ability Type: Line, Damage
Damage: 80 / 90 / 90 / 100 / 100 (+30% of your Magical Power)
Cost: 55 / 60 / 65 / 70 / 75
Cooldown: 10s

Consume (Ground): Tiamat fires a cone dealing damage and slowing enemies hit. Minions, Large Monsters or Buff Holders hit under a health threshold are executed. Tiamat can immediately consume her Serpent and Beast pets to provide a Hardened Scale. When Tiamat consumes a Buff Holder she gains their buff while the original can still be picked up by allies. This allows Tiamat to pick up a second buff as well. Tiamat can only have one consumed and one regular buff at a time.

Ability Type: Cone, Slow, Damage
Damage: 60 / 95 / 130 / 165 / 200 (+50% of your Magical Power)
Slow: 25% for 1.5s
Execute Threshold: 50%
Cost: 55 / 60 / 65 / 70 / 75
Cooldown: 12 / 11 / 10 / 9 / 8s
Ruination / Outburst
2 8 12 15 18

Ruination / Outburst

2 A
Ruination (Flying): Tiamat creates an energy field dealing low damage to enemies in the entire area and then a larger amount in the inner area. The inner area of the field also stuns enemies for a short duration.

Ability Type: Area, Stun, Damage
Area Damage: 40 / 55 / 70 / 85 / 100 (+40% of your Magical Power)
Inner Damage: 60 / 95 / 130 / 165 / 200 (+50% of your Magical Power)
Stun Duration: 1s
Cost: 65 / 70 / 75 / 80 / 85
Cooldown: 16 / 15 / 14 / 13 / 12s

Outburst (Ground): Tiamat slams the ground creating seismic rifts that erupt in succession in front of her, damaging and knocking up enemies hit.

Ability Type: Line, Knockup, Damage
Damage: 50 / 80 / 110 / 140 / 170 (+40% of your Magical Power)
Cost: 65 / 70 / 75 / 80 / 85
Cooldown: 14 / 13 / 12 / 11 / 10s
Grounding Dive / Rising Flight
3 9 13 16 19

Grounding Dive / Rising Flight

3 B
Grounding Dive (Flying): Tiamat dives into the fight landing on all fours, dealing damage and switching to her Ground stance. This ability also provides Tiamat one Hardened Scale.

Ability Type: Circle, Leap, Damage
Damage: 40 / 80 / 120 / 160 / 200 (+40% of your Magical Power)
Cost: 40
Cooldown: 20 / 18.5 / 17 / 15.5 / 14s

Rising Flight (Ground): Tiamat rears up sending out a blast of energy, dealing damage to enemies and sending herself backwards as she returns to her Flying stance.

Ability Type: Line
Damage: 40 / 80 / 120 / 160 / 200 (+40% of your Magical Power)
Cost: 40
Cooldown: 20 / 18.5 / 17 / 15.5 / 14s
Children of Creation / Tempest of Undoing
5 10 17 20

Children of Creation / Tempest of Undoing

4 Y
Children of Creation (Flying): Tiamat is able to summon one of her children onto the battlefield.

Ability Type: Pet, Damage
Summon Serpents (Summon #1): Serpents that travel down lanes and act as minions.
Summon Beast (Summon #2): Kusarikku who stands guard waiting for enemy gods.
Summon Storm (Summon #3): Umu Dabrutu, the storm that chases enemies.

Cost: 0
Cooldown: 0s

Tempest of Undoing (Ground): Tiamat causes a celestial outburst around her, dealing initial damage and a damage over time effect to every enemy nearby. Tiamat also gains one Hardened Scale per enemy god hit.

Ability Type: Area, Damage
Damage: 60 / 90 / 120 / 150 / 180 (+30% of your Magical Power)
Burn Damage: 10 / 20 / 30 / 40 / 50 (+5% of your Magical Power) every 0.5s
Burn Duration: 2s
Cost: 100
Cooldown: 20s

Extended Build

Trades for Shoes

Notes Anything that makes Tiamat better defensively without sacrificing extra dps. Ring of Hecate really good if you need extra lifesteal.

Notes

Anything that makes Tiamat better defensively without sacrificing extra dps. Ring of Hecate really good if you need extra lifesteal.

Build Item Hide of the Urchin Hide of the Urchin
Build Item Telkhines Ring Telkhines Ring
Build Item Ring of Hecate Ring of Hecate

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