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This guide is still a work in progress, and is not nearly close to being finished. If you have any suggestions to help make this guide better please post a comment and i will get back to you ASAP. Thanks!
Hello, my name is KaKaKarrotKake, and i started playing Smite about a month ago. I started playing Smite because i wanted a new experience as League of Legends was getting quite stale. I have picked up the role of ADC as my favorite, as its quite alot different from ADC in League, and its definitely a fun role. As I have stated, I am a relatively new player to Smite, so if you are looking for a super high elo (I don't even know if that is the rating system in this game) ranked ADC guide then i would look somewhere else, I am just making this guide because I feel that most other ADC guides on here are unsatisfactory. But enough about me, let's get to the guide.
First, I figured i should explain the role of ADC and ADCs in general, since this is a general ADC guide for new ADCs. Most ADCs are relatively similar, once you learn how to play one ADC most others should be pretty easy to pick up, and the reason I picked Apollo to feature in this guide is because, quite frankly, he is my best ADC, but i digress. Your role as an ADC is said right in the name: You are supposed to be the one who carries the team. Basically the main points of an ADC are as follows:
When you are making a build for your ADC of choice, it is important that you keep in mind what you will need in order to get the most potential out of your ADC. Some of the key things that you will need in your build include:
Now I would be an idiot if i said that you should depend purely on basic attacks as an ADC (and before you ask, yes i have seen that said in a guide before), as most of your early game damage (usually) will come from you abilities. Again, since this is a general ADC guide i figured i would quickly go over leveling up abilities.
First, determine which ability you use the most, or even spam during a typical game. Usually on ADCs it is some form of a ranged poke (Apollo's "So Beautiful", Neith's "Spirit Arrow", Xbalanque's "Poison Darts", etc.) This doesn't always have to be the ability you max, but I'd say a good 80% of the time it is.
Next, determine which abilities scale the best with your AD. sometimes the abilities with the best AD scaling you will want to max, while sometimes an ability will have good AD scaling but poor level scaling, while a different ability will have great level scaling but poor AD scaling. In this situation it is usually best to max the latter, unless of course you don't use it often.
Most of the time you will not want to max an ability that gives you cc but no damage (Apollo's "Serenade", Anhur's "Shifting Sands", etc.) as more damage for your abilities is much more useful than a few extra milliseconds on a stun or a stronger slow. This of course does not apply to abilities that give you damage AND CC (Neith's "Spirit Arrow", Xbalanque's "Poison Darts", etc.), as these are some of the best abilities for an ADC.
And most importantly, LEVEL UP YOUR ULT AT 5, 9, 13,17, AND 20!
In conclusion, ADC is a very important role. You are the god that keeps your team alive, so don't let them down.
This guide is still a WIP, and if you have any comments, suggestions, or questions please post them in the comment section below, and if you have anything that you would like to add to this guide please put it in the comments and i will consider adding it. Thanks for taking the time to read this, and have fun carrying!
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his ultimate is for the super utilty it give's him and leveling it only increases the damage which is not much on his ult.
his 2 is way to strong not to level up after his 1.
you'le get better pen from the executioner with a bit more attack speed instead of jutons wrath which is more for pysical gods who need there abilities to do a lot of damage like loki/neith.
apollo does not need cdr is you play him right.
qin's blades is strong against tanky apponent's but is more situatiol and not as neccery.
also crit's are early to mid game not that important because you can still burn god's down with basic attacks deathbringer is more of a i am so fed i will murder all and rage is an item that schreams i will now murder all but more efficienly. that's not to say that both aren't necessery in a pysical build but there less important early game.
as for the rest of your build it's pretty good for apollo and most ranged carries.
because you are so new to smite you should wait a bit with making guides and really give them some more thought before you make them and look at some youtube video's on set god and some other guides.
apollo is my main and none can out push me not vulcan not neith not vulcan and aphrodite to gether(i mean no player playing high pusher's have out pushed me). he is THE BEST SPLIT PUSHER IN THE GAME make use of that. also his passive makes him a great early game poker, if any one tries to get close to you at level 3 the will be dead if you have full stacks on your passive.
in short learn the game a bit more give your build's more situationle item's and talk a bit more about the god's strength's and weaknesses. learn from those who know the game and you can make better builds.