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Attacker's Blessing
Shoes of the Magi
Rangda's Mask
Soul Reaver
Spear of Desolation
Rod of Tahuti
Y
B
A
X
Smite is an online battleground between mythical gods. Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. And, instead of clicking a map, you use WASD to move, dodge, and fight your way through the detailed graphics of SMITE's battlegrounds.
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Acknowledged that this is a fun/troll full damage build. That said, I would suggest a build order change, and perhaps a couple of optional items you don't mention.
- Asking for more damage to be taken so early in the game is dangerous. You get 20 flat pen in your starter and
Shoes of the Magi...so rather than an offensive item that makes you get damaged more...consider the bridge item
Stone of Binding. Easily applied with his
Belly Flop or ult, or if you don't get stunned/rooted,
Belch of the Gods, you'll get the same pen (no power sadly) as
Rangda's Mask, but also give teammates more damage potential due to the passive. The protections are basically opposite of Rangda's, giving you just a bit of early survivability, which I can guarantee is appreciated. I play
Bacchus a lot, in case you're wondering.
Soul Reaver is better as a late-game item. It's fairly expensive, and the passive works better on very high-health targets. At that point of the match, you would probably get better damage on squishy gods from
Void Stone due to the protection reduction, though I haven't done the calculations to confirm. If you DO want a full damage item (and not a bruiser item) in that spot, I feel you'd do better with
Spear of Desolation, but that might be a bit of pen overkill at that stage of the game, except against gods building prots.
Polynomicon doesn't feel like a good item for him. I can see you getting the proc after a Belch stun or a Flop knockup, and since your build IS a full damage build, when you do get the proc, it will definitely hurt. Okay, I guess if you're doing this thing, more power to you...I would just expect you to get blown up...once enemies wise up to your full damage, they'll wait to target you and just focus you down quickly. And with only 10% CDR, you'll barely be able to go all-in once every minute and a half or so.
So yeah, I get the full damage thing...but even going for a damage build, don't forget that there are things you can do to help your own teammates get better damage at the same time...