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First attempt at doing one of these, feedback welcome. :)
So to start, I'm a complete Smite nub (and mobas in general in fact). I don't play conquest, I don't know the roles/routes/jobs/whatever they're called and I queue solo anyway so it generally sucks. But I like Arena and Clash and basically the faster paced modes. This is a very basic build for Hou Yi designed simply to speed up his basic attacks and give him a crit and penetration boost.
Since I mainly use his 3 to chase fleeing enemies or escape myself, and since it's cooldown never changes, I left it's upgrade for last. I like hit and run tactics with this build, and I find it's good for clearing minions and poking enemy gods that are too close to them.
+ Much faster basic attacks than Hou Yi normally has
+ Can heal himself off minion waves for a decent amount
- No protection items, is very squishy
- Early game damage is low
I'm sure there's more, but brain stopped working.
Smite is an online battleground between mythical gods. Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. And, instead of clicking a map, you use WASD to move, dodge, and fight your way through the detailed graphics of SMITE's battlegrounds.
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