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this build will make Ymir an awesome god. Ymir is a tank naturally, this means that he can take damage and stay in fight. My build for him is not centered around defense but offense.
What i like to do, i like to run through the jungle and come out on unsuspecting players and freeze them followed by my 2nd ability then do some melee and then baack of or push baseed on how the situation is.
If u can lure them into your tower just for a second, you can freeze them and then put a wall right behind them. The tower should do some heavy damage.
If you are hurt and you are running away always go straight to the jungle. you can put a wall up right behind you so no one can chase you.. you can also freeze them
ALWAYS HAVE 3 OR MORE HELTH POTIONS!!!! you never know when you'll need them.
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I also like that you're utilizing his very strong passive, it's easy to ignore, but 50% buff is very strong indeed.
Please finish up this guide; I'm interested to see what you do with it. I've been thinking about an attack damage ymir, but haven't tested it myself. You might be on to something, at the very least, open up some ad or attack speed items to incorporate into his other builds.