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Ez wins Crit Jing wei

9 9 19,197
5.9
by FancyPeanut updated March 10, 2022

Smite God: Jing Wei

Build Guide Discussion 1 More Guides
Tap Mouse over an item or ability icon for detailed info

Build Summary

Build Item Gilded Arrow Gilded Arrow
Build Item Shuriken Shuriken

Jing Wei's Skill Order

Persistent Gust

1 X Y
Persistent Gust
1 4 6 7 10

Explosive Bolts

2 A B
Explosive Bolts
2 8 11 12 14 16 18 19

Agility

3 B A
Agility
3

Air Strike

4 Y X
Air Strike
5 9 13 15 17 20
Persistent Gust
1 4 6 7 10

Persistent Gust

1 X
Jing Wei creates a gust of wind that damages enemies and knocks up enemy gods when summoned. The gust persists for 6s and continues to knock up and deal additional damage to enemies every 1s. If Jing Wei walks onto the area she is knocked into the air and gains an attack speed buff for 7s.

Ability Type: Circle, Knockup, Damage
Initial Damage: 90 / 140 / 190 / 240 / 290 (+90% of your Physical Power)
Damage Per Tick: 15 / 25 / 35 / 45 / 55 (+5% of your Physical Power)
Attack Speed Buff: 20 / 25 / 30 / 35 / 40%
Range/Radius: 55/10
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 12 / 11.5 / 11 / 10.5 / 10s
Explosive Bolts
2 8 11 12 14 16 18 19

Explosive Bolts

2 A
Jing Wei loads her crossbow with explosive bolts that augment her next 3 Basic Attacks. These attacks are wider, have increased critical chance, and deal area of effect damage.

Ability Type: Area Basic, Buff
Crit Chance: 0 / 5 / 10 / 15 / 20%
Damage Per Shot: 110% of your Physical Power
Range/Radius: 55/8
Cost: 50
Cooldown: 12s
Agility
3

Agility

3 B
Jing Wei dashes straight forward. She may use this ability while knocked into the air for a longer range dash. She also gains a 4s increase to Physical Power and Movement Speed upon using Agility. The effect of this buff is increased if Agility is used from the air.

Ability Type: Line, Dash
Power: 10 / 15 / 20 / 25 / 30
Movement Speed: 15%
Air Power: 20 / 25 / 30 / 35 / 40
Air Movement Speed: 25%
Range: 35/55
Cost: 75 / 70 / 65 / 60 / 55
Cooldown: 18 / 18 / 17 / 17 / 16s
Air Strike
5 9 13 15 17 20

Air Strike

4 Y
Jing Wei channels briefly before taking to the sky. She then flies forward and upward while covering the area below her in explosions that damage all enemies in the area. After her attack she hovers for up to 2s before landing at a ground target location.

Ability Type: Line, Damage
Damage: 220 / 310 / 400 / 490 / 580 (+100% of your Physical Power)
Range: 70
Cost: 80 / 90 / 100 / 110 / 120
Cooldown: 90s

Jing Wei Threats

Tap each threat level to view Jing Wei’s threats

Max
0
Major
1
Even
2
Minor
0
Tiny
0

Jing Wei Synergies

Tap each synergy level to view Jing Wei’s synergies

Ideal
1
Strong
3
OK
0
Low
0
None
0

Extended Build

Build Item Shadowsteel Shuriken Shadowsteel Shuriken

Build Item Healing Potion Healing Potion
2
Build Item Multi Potion Multi Potion
2

Build Item Asi Asi

Build Item Demon Blade Demon Blade

Build Item Silverbranch Bow Silverbranch Bow

Build Item Ornate Arrow Ornate Arrow

Build Item Envenomed Deathbringer Envenomed Deathbringer
Build Item Malicious Deathbringer Malicious Deathbringer

Jing Wei Strategies early game.

Jing wei is a powerful hunter, but requires a little know how to really get the best value out of her kit. She thrives best with high attack speed and crit for dishing out major splash damage on targets with her 2. To start I highly recommend gilded arrow. Gilded arrow in combination with gust gives you insane early game attack speed that will catch enemies off guard and help clear wave. This will also be your important mp5 item to make sure you can stay in the fight. Work to clear the support and pen camp as fast as possible getting to wave and throw your gust on the first three minions. Make sure to try and finish the marked minion and jump on your gust for the double attack speed boost to clear the remaining minions before the enemy. If you successfully do this get your 2 and harrass the enemy with big damage to pressure them back. Then you can rotate to jungle camps. Continue this strategy for laning phase (first 10ish minutes).

Mid game.

This is where the real fun begins. At this point you should have shadow shrunken and be close to asi if you don't have it already. You should be rotating to other lanes for ganking and roaming for team fights and doing mid objectives like scorpions, gold fury, pyromancer, oracles harpies, and buffs. Don't worry too much about teir one towers at this point jn the game and focus on helping your team succeed in team fights and objectives.

Late game

By this point you should have most of the build. You should definitely have silverbranch bow and should be working towards lvl 20 as quick as possible for ornate arrow. Save your money for this unless you have enough for a maxed out deathbringer otherwise the mid teir items of deathbringer will set you back. Ornate arrow will help you get a big boost in crit attack speed and damage working with silverbrach. Then farming gold will be easy to get deathbringer. You should also have oracle chalice by this point as well as picking up sentinel wards when possible. Focus on sticking with your team for fights and going for objectives.

Additional playstyle tips

Gust: is your best tool. Make sure to take advantage of attack speed buff from gust. And make sure to box ememies around gust to keep them at a safe distance. Setting gust at choke points in the map can save you and your teammates life by knocking up enemies that try and follow. I meantioned some examples in the synergy section, but make sure to use gust to combo with your teammates cc's for kill settups.
Explosive bolts: Make sure to refresh explosive bolts before fights so you can have a fresh set of cooldown in fights for additional damage and easier auto hits. (Refreshing bolts in the fountian is a good habit).
Dash: Use Dash to get out of knock-ups, but but be care not to get cc'd out of it. Try and save her dash for avoiding those cc's, or for after the cc's are on cooldown.
Ult: Jing Wei's ult is best used for securing kills, chase, and escape. Her ult is very effective at dodging other dangerous ultimates, but does have some wind up. Make sure to cast the ability to preemptively dodge as to not get caught by the damage.

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1
Solvieri | May 26, 2022 1:51pm
The format of the actual build is abit weird, but the texts are really insightful.
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