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Crazy Cab Builds

1 0 5,829
by walterwhiteiii updated January 21, 2016

Smite God: Ah Muzen Cab

Build Guide Discussion 1 More Guides
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Ah Muzen Cab Build

Quick Kills Cab

Build Item Death's Toll Death's Toll
Build Item Ninja Tabi Ninja Tabi
Build Item Heartseeker Heartseeker
Build Item Hastened Fatalis Hastened Fatalis
Build Item Rage Rage
Build Item Asi Asi
Build Item Deathbringer Deathbringer
Build Item Combat Blink Combat Blink
Build Item Greater Sprint Greater Sprint

Not as Squishy Cab

Build Item Death's Toll Death's Toll
Build Item Ninja Tabi Ninja Tabi
Build Item Devourer's Gauntlet Devourer's Gauntlet
Build Item Hastened Fatalis Hastened Fatalis
Build Item Hide of the Urchin Hide of the Urchin
Build Item Rage Rage
Build Item Soul Eater Soul Eater

Ah Muzen Cab's Skill Order

Hive

1 X Y
Hive
2 4 6 8 11

Swarm

2 A B
Swarm
1 7 9 13 16

Honey

3 B A
Honey
3 10 14 17 19

Stinger

4 Y X
Stinger
5 12 15 18 20
Hive
2 4 6 8 11

Hive

1 X
Bees swarm at the ground target location, creating a new hive that provides Movement Speed, Attack Speed, and HP5 buffs to Ah Muzen Cab. Hives reveal enemies within 20 units of them. The hives can only be destroyed by basic attacks (Max 7 hives).

Ability Type: Circle, Buff
HP5: 20 / 25 / 30 / 35 / 40
Movement Speed: 10 / 15 / 20 / 25 / 30%
Attack Speed: 10 / 20 / 30 / 40 / 50%
Radius: 90
Cost: 40
Cooldown: 12s
Swarm
1 7 9 13 16

Swarm

2 A
Ah Muzen Cab summons a large swarm of bees that fly forward in a path in front of him, dealing damage to all enemies hit and applying Bees! to them.

Ability Type: Line, Damage
Damage: 50 / 90 / 130 / 170 / 210 (+70% of your Physical Power)
Range: 70
Cost: 65 / 70 / 75 / 80 / 85
Cooldown: 15 / 14 / 13 / 12 / 11s
Honey
3 10 14 17 19

Honey

3 B
Ah Muzen Cab sprays honey that lasts for 4s at a moveable ground target location, Slowing all enemies in the area. Bees from Hives within 90 units and Swarm will fly over to protect the honey, dealing damage every 0.5 seconds and applying Bees! to all enemies as they leave the honey.

Ability Type: Area, Slow, Damage
Damage (per Tick): 13 / 25 / 37 / 49 / 61 (+15% of your Physical Power)
Slow: 20%
Cost: 60
Cooldown: 10s
Stinger
5 12 15 18 20

Stinger

4 Y
Ah Muzen Cab fires off an enormous stinger that deals damage to all enemies in a line, sticking into the first god that is hit, applying Bees!, Slowing, Crippling, and decreasing their Physical Protections for 3 seconds. If the target dies or after 3 seconds, the stinger falls onto the ground for 4 seconds. If Ah Muzen Cab picks up his stinger, he gains a significant reduction to Stinger's cooldown.

Ability Type: Line, Cripple, Damage
Damage: 275 / 355 / 435 / 515 / 595 (+100% of your Physical Power)
Slow: 20%
Physical Protection Reduction: 10%
Retrieval Cooldown Reduction: 60%
Range: 70
Cost: 100
Cooldown: 100s

Intro

Hi, this is my first build on SMITEFire so if you have any complaints or questions, please feel free to ask. These are builds I personally use for Cab. He is the strongest carry in the game if you can play him correctly. The only issue Cab faces is that he doest have an escape. This is could mean trouble for some play types, but if you can place his hives in strategic locations, there is no need for an escape.

Items

When you start the first build, keep in mind that you might need to build decisively and on the spot. Cab is a great god for quick switches as long as you don't completely revamp him late game. Right as soon as you finish building Asi, you will sell Death's toll and start building Deathbringer. You can modify this particular build in a few ways. If you want to, you can swap out Heartseeker for Jotunn's Wrath for the extra mana and cooldown, or Winged Blade for health and cooldown. These items are situational so if you feel like you lose mana to fast, then swap to Jotunn, but if you feel like you need the extra health then winged blade is perfect.

I would only use the second build if you are facing a team with a lot of mixed damage. An example of a dangerous team combo to build this against is: Poseidon, kumbhakarna, Bastet, Chang'e, and Medusa. A team like this with a lot of stuns and damage I would use this build.

Skills

Cab's skills are not very important. The only ones I 100% use all the time are his hives. These are what make Cab the absolute monster that he is. I would consider him the best carry in the game with his hives. As I stated before, he doesn't really have an escape but you could pick some actives that can help with that, such as Blink, or Greater Sprint. I prefer Sprint due to the fact that it has a lower cooldown, and your hives and Heartseeker will make you move impossibly fast so if you add Sprint on to that you will fly. With this build, Cab will get his monster power from his basic attacks. He will shred any god that stand in his way with this build. There are very few builds that can counter this Cab build and if their whole team focus' on stopping you, then your teammates will be able to push past them and get the win.

Pros / Cons

Pros-
Super fast
Very powerful
Very useful in team fights
Highest attack speed in game
Doesn't rely on mana as much as other carries


Cons-
Very squishy
No escape
Can be targeted more depending on other team

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1
CakeSlapping (29) | January 21, 2016 12:09pm
Any ADC with no penetration is using a pretty 'crazy build' tbh...


You need to fit The Executioner into your build somewhere, otherwise you're losing so much damage through mitigation.
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League of Legends Build Guide Author walterwhiteiii
Crazy Cab Builds
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