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Get
War Flag and upgrade to
Spartan Flag if you're planning on playing more aggressively. Just keep in mind that
Sentinel's Gift gives you more protections early game and you may find yourself having a harder time earlier on.
Magic Shell is just extremely good right now and you should build it like on most other supports.
Sentinel's Gift
War Flag
Boots
Healing Potion
Multi Potion
Magic Shell
Sell
Reinforced Greaves for
Spirit Robe.
This build is generally what I do against a regular comp. If I have more teammates reliant on attack speed I typically opt-in for
Shogun's Kusari rather than
Oni Hunter's Garb.
Sentinel's Embrace
Reinforced Greaves
Gauntlet of Thebes
Caduceus Club
Sovereignty
Oni Hunter's Garb
Elixir of Speed
Spirit Robe
These items are good on basically every build.
Reinforced Greaves - Offers CCR, health, and a bit of power which makes it the best boots you could get for Horus support.
Caduceus Shield - Great for his
Protector's Surge and all the stats are generally just very good.
Soverignty - The +35 HP5 makes Sovereignty special so I advise getting it even if the enemy team doesn't have a lot of physical damage.
Reinforced Greaves
Gauntlet of Thebes
Caduceus Club
Sovereignty
Horrific Emblem and
Heavenly Wings accomplish similar things in trying to engage/disengage in team fights. Horrific Emblem is personally my go-to.
Shield of Thorns is good if you're taking a lot of damage and you need the thorns to do some extra damage.
Belt of Frenzy isn't my favourite on Horus but it is still a very solid support relic.
Horrific Emblem
Heavenly Wings
Shield of Thorns
Belt of Frenzy
Situational on the enemy team.
Because you probably built Soverignty you probably don't need to build more phys. protection unless the enemy team is running a lot of physical damage.
Breastplate of Valor
Mystical Mail
Contagion
Void Shield
Midgardian Mail
Spectral Armor
Situational on the enemy team.
Generally,
Heartward Amulet and
Oni Hunter's Garb are the most familiar and you're most likely to pick those up.
Oni Hunter's Garb
Heartward Amulet
Ancile
Runic Shield
Shogun's Kusari
Talisman of Energy
Pestilence
Situational on the enemy team.
Spirit Robe or
Mantle of Discord are generally very good and I usually pick one of them up.
Mantle of Discord
Spirit Robe
Relic Dagger
Stone of Gaia
Tap each threat level to view Horus’s threats
Tap each synergy level to view Horus’s synergies

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Pros:
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Cons:
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Fracture + Updraft |
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Fracture + Protector's Surge
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So do you think is a good idea to get cap CCR in full build? He have 15% ccr trough his passive and he do not get 55%. Buying 2 ccr items viable if only enemy has a lot of instant CC (before you able to stack passive), so it more situative and for avg full build I offer not to buy 2 ccr items.
And also i dont think he mostly defense, because of lack of protection he gets trough passive and even with his
I actually did mean to put Genji instead of Oni, so I can fix that now, thanks! I agree that building a lot of CCR isn't really good unless the enemy comps do have that insta CC.
The reason I say he's mostly defense is that, compared to a lot of other supports, Horus does not offer a lot to be able get in and our of fights (particularly early game) without using all of his cooldowns. In the first couple levels you're going to have a hard time because you do lack some of the protections that guardians would have and your abilities really require you to get in there. His passive does help, but in early game I find it's not as effective.
This is obviously moreso my opinion and if you have someone you know will be able to push up with you then this is less of an issue, I know I can play much more aggro when I'm with friends. I've had some trouble trying to play aggressively when I solo queue.
Predicting, adapting